Player Matchup

Nu Wa
Nu Wa
Giraldus117
Nu Wa
Level 149
God Stats
202W - 180L
1,541 SR
Queue Stats
266W - 286L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gutsoson
Ah Muzen Cab
Level 89
God Stats
23W - 17L
1,574 SR
Queue Stats
283W - 271L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
JuniorShadowsVII
Gilgamesh
Level 153
God Stats
36W - 23L
1,640 SR
Queue Stats
128W - 136L
1,530 Elo+
Solo
Team Averages
Level 130
1,585 SR
1,511 Elo+

VS

Team Averages
Level 102
1,692 SR
1,544 Elo+
Hou Yi
Hou Yi
LeftTwixxx
Hou Yi
Level 112
God Stats
3W - 3L
1,731 SR
Queue Stats
12W - 11L
1,664 Elo+
Solo
Cthulhu
Cthulhu
djmowcow
Cthulhu
Level 69
God Stats
15W - 14L
1,591 SR
Queue Stats
121W - 120L
1,547 Elo+
Party 2
Discordia
Discordia
mountainus
Discordia
Level 126
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 10
8,535
657
10,647
8,508
3,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gutsoson
Ah Muzen Cab
16
7 / 0 / 4
10,550
812
11,361
9,317
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
15
4 / 1 / 7
9,516
732
9,530
16,655
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LeftTwixxx
Hou Yi
14
2 / 5 / 3
9,119
701
7,487
12,317
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
djmowcow
Cthulhu
13
4 / 4 / 1
8,739
672
12,246
15,804
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
mountainus
Discordia
12
0 / 2 / 3
7,813
601
8,777
7,238
2,215
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
6
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
W
Ah Muzen Cab
Gutsoson
Ah Muzen Cab
7
0
4
9
W
Gilgamesh
4
1
7
7.5
L
Hou Yi
LeftTwixxx
Hou Yi
2
5
3
0.7
L
Cthulhu
djmowcow
Cthulhu
4
4
1
1.13
L
Discordia
mountainus
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
28,510
34,480
Taken
35,359
20,990
Mitigated
23,047
4,432
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
4,999
0
0
8,508
3,079
344
4,424
3,872
36,745
0
W
Ah Muzen Cab
Gutsoson
Ah Muzen Cab
11,361
4,834
0
241
9,317
4,165
942
4,942
4,270
0
34,433
W
Gilgamesh
9,530
2,950
0
4,191
16,655
13,746
198
8,207
7,623
0
28,514
L
Hou Yi
LeftTwixxx
Hou Yi
7,487
2,626
0
2,068
12,317
4,881
0
2,724
9,309
0
40,517
L
Cthulhu
djmowcow
Cthulhu
12,246
404
69
1,224
15,804
15,951
0
4,270
10,999
33,245
4,027
L
Discordia
mountainus
Discordia
8,777
134
0
211
7,238
2,215
0
3,627
3,450
25,469
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
25,671
126
Minions Killed
181
0
Camps Cleared
0
776,644
Distance Traveled
689,941
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,535
657
49
4
0
238,891
0
W
Ah Muzen Cab
10,550
812
49
4
0
289,489
0
W
Gilgamesh
9,516
732
28
2
0
248,264
6
L
Hou Yi
9,119
701
93
7
0
220,125
0
L
Cthulhu
8,739
672
47
4
0
249,339
0
L
Discordia
7,813
601
41
3
0
220,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role