Player Matchup

Khepri
Khepri
AqualunarShadow
Khepri
Level 128
God Stats
2W - 0L
1,881 SR
Queue Stats
71W - 63L
1,578 Elo+
Solo
Chiron
Chiron
FIorest
Chiron
Level 146
God Stats
6W - 0L
1,973 SR
Queue Stats
112W - 40L
1,863 Elo+
Party 1
Discordia
Discordia
beelzubul
Discordia
Level 126
God Stats
13W - 2L
1,802 SR
Queue Stats
55W - 24L
1,747 Elo+
Party 1
Team Averages
Level 133
1,885 SR
1,729 Elo+

VS

Team Averages
Level 123
1,588 SR
1,538 Elo+
Hera
Hera
JustaClip
Hera
Level 123
God Stats
3W - 3L
1,918 SR
Queue Stats
38W - 40L
1,513 Elo+
Solo
Lancelot
Lancelot
Kituy
Lancelot
Level 95
God Stats
2W - 4L
1,148 SR
Queue Stats
81W - 78L
1,497 Elo+
Solo
Sylvanus
Sylvanus
naggingsun7
Sylvanus
Level 151
God Stats
4W - 7L
1,698 SR
Queue Stats
43W - 43L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
10,566
704
7,517
15,842
18,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
FIorest
Chiron
18
12 / 0 / 6
13,264
884
24,259
16,233
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
beelzubul
Discordia
18
5 / 0 / 13
11,942
796
12,555
7,554
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 6 / 0
9,679
645
8,234
10,684
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Kituy
Lancelot
13
1 / 6 / 0
8,886
592
8,981
16,041
10,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
naggingsun7
Sylvanus
14
0 / 8 / 0
8,855
590
10,578
23,256
15,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
20
Kills
1
1
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Chiron
FIorest
Chiron
12
0
6
15
L
Hera
0
6
0
0
L
Lancelot
Kituy
Lancelot
1
6
0
0.17
W
Discordia
beelzubul
Discordia
5
0
13
11.5
L
Sylvanus
naggingsun7
Sylvanus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
27,793
39,629
Taken
49,981
29,845
Mitigated
30,220
5,682
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,517
980
0
1,213
15,842
18,354
305
5,629
10,213
15,332
1,092
W
Chiron
FIorest
Chiron
24,259
10,404
580
2,682
16,233
7,891
2,089
8,365
7,868
0
69,468
L
Hera
8,234
1,537
0
1,065
10,684
4,117
0
3,653
6,789
54,043
176
L
Lancelot
Kituy
Lancelot
8,981
1,242
0
3,008
16,041
10,927
0
7,022
8,347
1,030
18,423
W
Discordia
beelzubul
Discordia
12,555
714
0
1,207
7,554
3,600
676
4,374
3,180
69,808
328
L
Sylvanus
naggingsun7
Sylvanus
10,578
3,548
1,206
3,218
23,256
15,176
0
8,079
14,204
28,970
10,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
27,420
231
Minions Killed
173
0
Camps Cleared
0
909,107
Distance Traveled
768,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,566
704
23
2
0
283,778
0
W
Chiron
13,264
884
83
6
0
313,638
0
L
Hera
9,679
645
100
7
0
250,355
2
L
Lancelot
8,886
592
17
1
0
306,321
0
W
Discordia
11,942
796
125
8
0
311,691
0
L
Sylvanus
8,855
590
56
4
0
211,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role