Player Matchup

Fenrir
Fenrir
KyCairo
Fenrir
Level 37
God Stats
4W - 0L
1,619 SR
Queue Stats
27W - 33L
1,341 Elo+
Solo
Bellona
Bellona
LoLImTrash
Bellona
Level 41
God Stats
4W - 2L
1,619 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
Opticevening999
Yu Huang
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,462 Elo+
Party 2
Olorun
Olorun
Rainbowbunny864
Olorun
Level 104
God Stats
18W - 11L
1,886 SR
Queue Stats
130W - 109L
1,556 Elo+
Party 2
Hel
Hel
fawzy2_o
Hel
Level 43
God Stats
2W - 2L
1,577 SR
Queue Stats
39W - 22L
1,529 Elo+
Party 1
Team Averages
Level 74
1,640 SR
1,465 Elo+

VS

Team Averages
Level 60
1,544 SR
1,472 Elo+
Freya
Freya
Duhnurt
Freya
Level 65
God Stats
24W - 20L
1,575 SR
Queue Stats
112W - 110L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
ForgottenArc
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,463 Elo+
Solo
Cupid
Cupid
Jupiter_Nord
Cupid
Level 47
God Stats
0W - 1L
1,534 SR
Queue Stats
8W - 6L
1,415 Elo+
Solo
Eset
Eset
UnsoundHealer7
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,475 Elo+
Solo
Cthulhu
Cthulhu
tirtonZz
Cthulhu
Level 84
God Stats
11W - 10L
1,613 SR
Queue Stats
100W - 99L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KyCairo
Fenrir
11
4 / 1 / 3
6,273
627
3,062
8,009
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
LoLImTrash
Bellona
12
4 / 1 / 3
7,210
721
7,541
12,093
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yu Huang
12
7 / 1 / 2
7,392
739
7,133
5,924
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 9
7,163
716
6,162
9,772
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 4
7,166
717
8,823
8,407
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Duhnurt
Freya
8
1 / 4 / 1
4,834
483
5,523
9,207
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
ForgottenArc
Gilgamesh
7
0 / 7 / 1
4,778
478
2,950
13,075
5,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
2 / 4 / 0
5,315
532
1,938
6,666
1,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 0
4,526
453
3,641
8,004
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
tirtonZz
Cthulhu
10
1 / 4 / 1
5,852
585
8,706
9,908
8,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
4
4
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
Duhnurt
Freya
1
4
1
0.38
L
Gilgamesh
ForgottenArc
Gilgamesh
0
7
1
0.07
L
2
4
0
0.5
W
Fenrir
KyCairo
Fenrir
4
1
3
5.5
W
Bellona
LoLImTrash
Bellona
4
1
3
5.5
W
Yu Huang
7
1
2
8
W
3
0
9
7.5
L
0
5
0
0
W
6
1
4
8
L
Cthulhu
tirtonZz
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
22,758
44,205
Taken
46,860
20,682
Mitigated
22,062
22,532
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Duhnurt
Freya
5,523
1,386
0
2,572
9,207
3,011
0
5,545
3,662
25,862
0
L
Gilgamesh
ForgottenArc
Gilgamesh
2,950
1,191
0
845
13,075
5,874
0
6,081
6,994
0
21,475
L
1,938
1,056
476
1,096
6,666
1,928
0
3,542
3,124
0
14,537
W
Fenrir
KyCairo
Fenrir
3,062
513
0
984
8,009
3,340
400
3,075
4,758
0
29,414
W
Bellona
LoLImTrash
Bellona
7,541
3,945
0
6,778
12,093
8,323
77
5,158
6,221
0
47,118
W
Yu Huang
7,133
2,036
42
1,682
5,924
2,221
2,088
1,473
4,375
38,408
1,675
W
6,162
3,240
1,752
3,596
9,772
3,875
4,346
3,978
5,774
38,597
8,397
L
3,641
194
0
750
8,004
2,826
0
4,929
3,075
25,758
0
W
8,823
921
3,190
4,508
8,407
2,923
630
3,113
5,294
41,966
2,299
L
Cthulhu
tirtonZz
Cthulhu
8,706
541
0
2,150
9,908
8,423
0
1,182
8,726
39,249
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
25,305
333
Minions Killed
227
0
Camps Cleared
0
964,295
Distance Traveled
929,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,834
483
47
5
0
189,962
0
L
Gilgamesh
4,778
478
28
3
0
164,950
0
L
Cupid
5,315
532
24
2
0
197,825
0
W
Fenrir
6,273
627
50
5
0
206,832
0
W
Bellona
7,210
721
85
9
0
212,301
0
W
Yu Huang
7,392
739
62
6
0
174,532
0
W
Olorun
7,163
716
71
7
0
175,418
0
L
Eset
4,526
453
43
4
0
167,702
0
W
Hel
7,166
717
65
7
0
195,212
0
L
Cthulhu
5,852
585
85
9
0
208,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role