Player Matchup

Discordia
Discordia
BRIGHTxRAVEN
Discordia
Level 148
God Stats
2W - 4L
1,332 SR
Queue Stats
281W - 276L
1,467 Elo+
Solo
Ymir
Ymir
Choas Magician
Ymir
Level 148
God Stats
3W - 4L
1,663 SR
Queue Stats
88W - 83L
1,498 Elo+
Party 1
Shiva
Shiva
DIE4OETONGA44
Shiva
Level 83
God Stats
1W - 3L
1,266 SR
Queue Stats
95W - 199L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Reshnath
Cernunnos
Level 108
God Stats
4W - 4L
1,630 SR
Queue Stats
98W - 120L
1,582 Elo+
Solo
Ne Zha
Ne Zha
ShxdeKyx
Ne Zha
Level 161
God Stats
1W - 1L
1,366 SR
Queue Stats
97W - 97L
1,491 Elo+
Party 1
Team Averages
Level 130
1,451 SR
1,475 Elo+

VS

Team Averages
Level 152
1,627 SR
1,615 Elo+
Nu Wa
Nu Wa
JpJoker99
Nu Wa
Level 191
God Stats
2W - 3L
1,525 SR
Queue Stats
279W - 308L
1,473 Elo+
Solo
Maui
Maui
NickSapp117
Maui
Level 155
God Stats
4W - 1L
1,745 SR
Queue Stats
131W - 130L
1,532 Elo+
Solo
Thoth
Thoth
TrizzlePzzle
Thoth
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 15L
1,737 Elo+
Party 2
Thanatos
Thanatos
Vaharan
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Mulan
Mulan
lethalg7201983
Mulan
Level 106
God Stats
5W - 1L
1,867 SR
Queue Stats
164W - 40L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BRIGHTxRAVEN
Discordia
15
1 / 6 / 6
9,565
598
7,462
10,508
3,917
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
0 / 7 / 8
10,268
642
7,526
23,861
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
4 / 6 / 5
10,193
637
15,733
22,374
19,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Reshnath
Cernunnos
17
1 / 6 / 5
9,483
593
9,619
15,875
5,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
ShxdeKyx
Ne Zha
18
5 / 4 / 4
10,444
653
12,716
16,493
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JpJoker99
Nu Wa
19
4 / 0 / 20
11,934
746
15,157
5,430
2,492
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

18
2 / 3 / 24
12,281
768
8,522
19,579
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 1 / 15
12,525
783
21,156
9,689
4,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Vaharan
Thanatos
20
8 / 3 / 12
12,440
778
13,642
14,804
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 5 / 20
12,695
793
23,580
27,831
33,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
11
Kills
29
29
Deaths
12
28
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Discordia
BRIGHTxRAVEN
Discordia
1
6
6
0.67
L
0
7
8
0.57
L
4
6
5
1.08
W
Nu Wa
JpJoker99
Nu Wa
4
0
20
14
W
2
3
24
4.67
L
Cernunnos
Reshnath
Cernunnos
1
6
5
0.58
L
Ne Zha
ShxdeKyx
Ne Zha
5
4
4
1.75
W
8
1
15
15.5
W
Thanatos
Vaharan
Thanatos
8
3
12
4.67
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,056
Damage
82,057
89,111
Taken
77,333
66,228
Mitigated
77,136
18,436
Healing
33,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BRIGHTxRAVEN
Discordia
7,462
158
881
317
10,508
3,917
0
5,062
5,132
21,900
0
L
7,526
1,238
771
1,861
23,861
28,625
0
10,128
12,766
19,331
1,667
L
15,733
1,877
2,558
4,414
22,374
19,685
0
9,741
11,296
767
27,038
W
Nu Wa
JpJoker99
Nu Wa
15,157
1,786
1,644
951
5,430
2,492
1,505
1,095
4,279
45,365
593
W
8,522
526
1,563
4,281
19,579
21,960
430
3,507
15,395
11,960
800
L
Cernunnos
Reshnath
Cernunnos
9,619
3,662
1,170
1,994
15,875
5,931
0
9,845
5,633
0
34,202
L
Ne Zha
ShxdeKyx
Ne Zha
12,716
1,312
1,372
3,098
16,493
8,070
0
7,368
8,710
0
38,704
W
21,156
797
3,131
1,358
9,689
4,335
3,893
1,407
8,137
45,162
0
W
Thanatos
Vaharan
Thanatos
13,642
1,990
3,211
9,467
14,804
14,543
1,628
2,890
11,724
0
23,041
W
23,580
1,425
849
7,540
27,831
33,806
364
5,807
21,462
488
43,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
61,875
187
Minions Killed
187
0
Camps Cleared
0
1,317,938
Distance Traveled
1,630,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,565
598
43
3
0
216,732
0
L
Ymir
10,268
642
26
2
0
242,877
0
L
Shiva
10,193
637
32
2
0
283,188
0
W
Nu Wa
11,934
746
48
3
0
326,102
0
W
Maui
12,281
768
9
1
0
317,310
2
L
Cernunnos
9,483
593
50
3
0
275,230
0
L
Ne Zha
10,444
653
36
2
0
299,911
0
W
Thoth
12,525
783
47
3
0
346,610
0
W
Thanatos
12,440
778
25
2
0
335,161
0
W
Mulan
12,695
793
58
4
0
305,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role