Player Matchup

Medusa
Medusa
Eliheser_Agustin
Medusa
Level 125
God Stats
5W - 3L
1,635 SR
Queue Stats
111W - 129L
1,448 Elo+
Solo
Ymir
Ymir
RIICHAR
Ymir
Level 75
God Stats
3W - 0L
1,816 SR
Queue Stats
117W - 132L
1,430 Elo+
Party 2
Bellona
Bellona
SimplyVolt
Bellona
Level 84
God Stats
3W - 4L
1,237 SR
Queue Stats
49W - 74L
1,371 Elo+
Party 1
Bacchus
Bacchus
TemperedSloth
Bacchus
Level 111
God Stats
5W - 0L
1,833 SR
Queue Stats
136W - 146L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
falconXND
Nu Wa
Level 88
God Stats
6W - 2L
1,813 SR
Queue Stats
113W - 118L
1,435 Elo+
Party 2
Team Averages
Level 97
1,667 SR
1,422 Elo+

VS

Team Averages
Level 108
1,561 SR
1,420 Elo+
Chernobog
Chernobog
Devoureveryhour
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 4
Freya
Freya
Ghostj666
Freya
Level 69
God Stats
1W - 3L
1,361 SR
Queue Stats
97W - 110L
1,413 Elo+
Solo
Odin
Odin
jonnysklz237
Odin
Level 150
God Stats
3W - 2L
1,880 SR
Queue Stats
99W - 112L
1,499 Elo+
Party 3
Shiva
Shiva
p00hsEph
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 4
Pele
Pele
xBellonasWhip
Pele
Level 86
God Stats
0W - 2L
1,566 SR
Queue Stats
19W - 27L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
7,899
718
4,508
5,175
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
RIICHAR
Ymir
17
3 / 2 / 19
10,379
944
7,094
12,886
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
SimplyVolt
Bellona
17
5 / 1 / 17
9,779
889
9,783
10,474
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
18
9 / 2 / 11
10,395
945
10,840
11,304
15,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
falconXND
Nu Wa
18
6 / 1 / 16
10,431
948
20,588
6,533
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Devoureveryhour
Chernobog
16
0 / 5 / 8
8,662
787
10,097
11,283
5,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Ghostj666
Freya
13
3 / 8 / 5
8,499
773
10,073
14,945
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 0
7,026
639
920
8,090
6,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shiva
p00hsEph
Shiva
14
1 / 6 / 4
8,536
776
6,831
15,277
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 3
9,013
819
5,772
8,736
4,312
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
25
Kills
8
9
Deaths
25
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Devoureveryhour
Chernobog
0
5
8
0.8
W
2
3
5
1.5
L
Freya
Ghostj666
Freya
3
8
5
0.69
W
Ymir
RIICHAR
Ymir
3
2
19
6.25
W
Bellona
SimplyVolt
Bellona
5
1
17
13.5
W
Bacchus
9
2
11
7.25
W
Nu Wa
falconXND
Nu Wa
6
1
16
14
L
0
4
0
0
L
Shiva
p00hsEph
Shiva
1
6
4
0.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
33,693
46,372
Taken
58,331
51,783
Mitigated
39,693
14,831
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Devoureveryhour
Chernobog
10,097
4,314
69
994
11,283
5,091
1,087
7,726
3,468
0
38,583
W
4,508
1,451
701
706
5,175
2,097
684
207
4,929
0
11,258
L
Freya
Ghostj666
Freya
10,073
3,012
0
2,001
14,945
6,723
215
9,577
5,169
21,725
651
W
Ymir
RIICHAR
Ymir
7,094
301
365
1,598
12,886
18,404
332
4,433
8,134
15,432
873
W
Bellona
SimplyVolt
Bellona
9,783
1,307
847
2,158
10,474
12,978
993
2,753
7,589
0
13,189
W
Bacchus
10,840
1,278
1,874
1,769
11,304
15,063
903
2,593
8,544
15,077
881
W
Nu Wa
falconXND
Nu Wa
20,588
8,346
2,782
2,031
6,533
3,241
1,222
775
5,617
50,071
0
L
920
64
0
259
8,090
6,914
0
5,188
2,799
1,060
157
L
Shiva
p00hsEph
Shiva
6,831
742
1,866
2,359
15,277
16,653
47
9,982
5,160
0
21,302
L
5,772
560
417
1,584
8,736
4,312
0
5,594
2,830
0
25,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
41,736
129
Minions Killed
132
0
Camps Cleared
0
940,983
Distance Traveled
872,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,662
787
50
5
0
197,232
0
W
Medusa
7,899
718
24
2
0
104,693
0
L
Freya
8,499
773
25
2
0
142,907
0
W
Ymir
10,379
944
20
2
0
180,482
0
W
Bellona
9,779
889
21
2
0
225,691
0
W
Bacchus
10,395
945
20
2
0
213,742
0
W
Nu Wa
10,431
948
44
4
0
216,375
0
L
Odin
7,026
639
2
0
0
102,374
0
L
Shiva
8,536
776
17
2
0
196,102
0
L
Pele
9,013
819
38
3
0
234,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role