Player Matchup

Scylla
Scylla
Beezly_Bub
Scylla
Level 101
God Stats
4W - 2L
1,624 SR
Queue Stats
106W - 103L
1,559 Elo+
Solo
Medusa
Medusa
Ch3dd4rchzit
Medusa
Level 127
God Stats
2W - 0L
1,750 SR
Queue Stats
120W - 124L
1,477 Elo+
Party 2
Agni
Agni
DxG C1utchX
Agni
Level 138
God Stats
1W - 1L
1,282 SR
Queue Stats
112W - 119L
1,516 Elo+
Solo
Ares
Ares
Elliphiane
Ares
Level 154
God Stats
8W - 1L
1,828 SR
Queue Stats
261W - 288L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Micoo 2013
Sylvanus
Level 159
God Stats
7W - 5L
1,510 SR
Queue Stats
341W - 359L
1,518 Elo+
Party 2
Team Averages
Level 136
1,599 SR
1,516 Elo+

VS

Team Averages
Level 143
1,494 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Asvp AIex
Poseidon
Level 148
God Stats
1W - 3L
1,350 SR
Queue Stats
90W - 100L
1,497 Elo+
Party 3
Horus
Horus
BigDaddyTypo
Horus
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
32W - 28L
1,550 Elo+
Party 1
Mercury
Mercury
SnapWhisper7158
Mercury
Level 141
God Stats
0W - 2L
1,559 SR
Queue Stats
114W - 117L
1,514 Elo+
Party 3
Fenrir
Fenrir
snackss
Fenrir
Level 166
God Stats
1W - 1L
1,358 SR
Queue Stats
121W - 123L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beezly_Bub
Scylla
17
4 / 0 / 13
9,566
870
8,338
5,237
2,753
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
5 / 0 / 18
10,141
922
18,895
10,034
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 2 / 12
9,080
825
10,998
5,672
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 10
9,488
863
7,757
16,658
22,127
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Micoo 2013
Sylvanus
15
6 / 2 / 13
9,469
861
8,249
13,482
8,894
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 4
8,216
747
8,713
10,049
4,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Asvp AIex
Poseidon
15
1 / 4 / 6
8,506
773
13,192
10,957
5,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,642
695
3,018
14,267
15,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 5 / 3
8,653
787
6,226
9,683
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
snackss
Fenrir
13
0 / 5 / 6
7,279
662
7,276
14,066
10,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
23
Kills
7
7
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
4
1
L
Poseidon
Asvp AIex
Poseidon
1
4
6
1
W
Scylla
Beezly_Bub
Scylla
4
0
13
10.5
L
1
4
3
0.63
W
Medusa
5
0
18
14
W
4
2
12
5
W
4
3
10
3
W
Sylvanus
Micoo 2013
Sylvanus
6
2
13
6.25
L
2
5
3
0.7
L
Fenrir
snackss
Fenrir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,237
Damage
38,425
51,083
Taken
59,022
42,286
Mitigated
40,148
21,166
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,713
4,995
802
1,431
10,049
4,478
945
7,349
2,700
0
15,937
L
Poseidon
Asvp AIex
Poseidon
13,192
1,654
611
252
10,957
5,169
505
6,546
4,411
41,561
0
W
Scylla
Beezly_Bub
Scylla
8,338
858
1,278
1,072
5,237
2,753
554
1,315
3,922
21,362
0
L
3,018
1,014
5,125
5,977
14,267
15,611
0
8,018
6,249
0
6,663
W
Medusa
18,895
7,872
285
1,018
10,034
5,780
1,914
2,032
7,906
0
48,935
W
10,998
1,098
72
249
5,672
2,732
906
1,259
4,413
20,111
0
W
7,757
733
593
1,653
16,658
22,127
404
4,696
11,810
10,722
0
W
Sylvanus
Micoo 2013
Sylvanus
8,249
757
9,062
5,884
13,482
8,894
468
3,890
9,592
9,341
1,432
L
6,226
2,251
255
21
9,683
4,693
0
5,123
4,560
0
15,781
L
Fenrir
snackss
Fenrir
7,276
1,727
0
1,825
14,066
10,197
0
7,511
6,555
0
7,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
40,296
131
Minions Killed
108
0
Camps Cleared
0
963,569
Distance Traveled
907,014
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,216
747
24
2
0
170,111
0
L
Poseidon
8,506
773
54
5
0
178,496
0
W
Scylla
9,566
870
43
4
0
205,562
0
L
Horus
7,642
695
4
0
0
203,616
0
W
Medusa
10,141
922
43
4
0
190,073
0
W
Agni
9,080
825
38
3
0
187,274
0
W
Ares
9,488
863
3
0
0
186,179
0
W
Sylvanus
9,469
861
4
0
0
194,481
0
L
Mercury
8,653
787
22
2
0
210,233
0
L
Fenrir
7,279
662
4
0
0
144,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role