Player Matchup

Bacchus
Bacchus
BigCrayden
Bacchus
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Thoth
Thoth
CLAlMED
Thoth
Level 136
God Stats
21W - 32L
1,458 SR
Queue Stats
143W - 144L
1,470 Elo+
Party 3
Thanatos
Thanatos
MookleJardon
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,224 Elo+
Party 2
Sol
Sol
XANARCHY09
Sol
Level 109
God Stats
23W - 14L
1,685 SR
Queue Stats
141W - 145L
1,476 Elo+
Party 3
Kuzenbo
Kuzenbo
piratathor
Kuzenbo
Level 157
God Stats
9W - 16L
1,455 SR
Queue Stats
150W - 148L
1,438 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,422 Elo+

VS

Team Averages
Level 82
1,536 SR
1,497 Elo+
Mulan
Mulan
CRYPT3K1
Mulan
Level 68
God Stats
35W - 21L
1,652 SR
Queue Stats
102W - 95L
1,541 Elo+
Party 1
Sol
Sol
NorthJupiter
Sol
Level 123
God Stats
19W - 17L
1,534 SR
Queue Stats
79W - 64L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGSTR3TCH
Tsukuyomi
Level 67
God Stats
24W - 14L
1,601 SR
Queue Stats
123W - 119L
1,537 Elo+
Party 1
Charon
Charon
XxAFKcrAshxX
Charon
Level 68
God Stats
4W - 2L
1,685 SR
Queue Stats
38W - 42L
1,470 Elo+
Party 1
Anubis
Anubis
axemanyoyo
Anubis
Level 85
God Stats
1W - 3L
1,210 SR
Queue Stats
66W - 68L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigCrayden
Bacchus
13
1 / 1 / 5
8,192
431
9,705
14,743
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
CLAlMED
Thoth
17
2 / 3 / 4
9,423
496
10,135
9,739
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
MookleJardon
Thanatos
16
6 / 7 / 4
9,581
504
6,004
17,915
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
8,705
458
11,027
12,479
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kuzenbo
piratathor
Kuzenbo
15
1 / 3 / 1
8,739
460
9,259
18,276
25,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CRYPT3K1
Mulan
15
0 / 1 / 4
10,103
532
10,919
15,276
10,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 4
9,843
518
10,984
15,767
7,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
OGSTR3TCH
Tsukuyomi
18
6 / 3 / 6
10,665
561
11,453
16,001
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
14
0 / 2 / 7
9,069
477
4,433
14,246
12,157
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
axemanyoyo
Anubis
20
8 / 2 / 2
12,316
648
12,541
13,708
6,564
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
11
Kills
18
18
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigCrayden
Bacchus
1
1
5
3.5
L
Thoth
CLAlMED
Thoth
2
3
4
1.33
W
Mulan
CRYPT3K1
Mulan
0
1
4
2
L
Thanatos
MookleJardon
Thanatos
6
7
4
1.14
W
4
3
4
2
W
Tsukuyomi
OGSTR3TCH
Tsukuyomi
6
3
6
3
L
1
4
3
0.63
W
Charon
0
2
7
1.75
W
Anubis
axemanyoyo
Anubis
8
2
2
4.5
L
Kuzenbo
piratathor
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,130
Damage
50,330
73,152
Taken
74,998
61,375
Mitigated
42,018
28,525
Healing
31,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigCrayden
Bacchus
9,705
1,116
0
4,975
14,743
19,906
0
8,689
6,054
18,795
1,743
L
Thoth
CLAlMED
Thoth
10,135
201
0
550
9,739
3,173
0
4,100
5,639
69,410
1,807
W
Mulan
CRYPT3K1
Mulan
10,919
1,381
0
5,994
15,276
10,002
122
6,820
7,524
0
79,260
L
Thanatos
MookleJardon
Thanatos
6,004
1,697
0
10,845
17,915
7,072
0
5,732
12,183
0
64,866
W
10,984
4,517
0
7,316
15,767
7,069
2,277
9,961
5,704
78,141
6,452
W
Tsukuyomi
OGSTR3TCH
Tsukuyomi
11,453
4,021
0
5,884
16,001
6,226
454
4,885
10,674
0
71,184
L
11,027
3,890
0
6,647
12,479
5,898
0
6,197
6,282
84,272
4,542
W
Charon
4,433
726
2,084
2,403
14,246
12,157
292
9,587
4,453
19,394
1,376
W
Anubis
axemanyoyo
Anubis
12,541
1,661
0
7,902
13,708
6,564
1,255
5,590
7,502
116,012
2,783
L
Kuzenbo
piratathor
Kuzenbo
9,259
1,929
0
5,508
18,276
25,326
0
2,642
15,634
61,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
51,996
478
Minions Killed
572
0
Camps Cleared
0
1,709,395
Distance Traveled
1,685,099
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,192
431
20
1
0
339,897
0
L
Thoth
9,423
496
132
7
0
362,873
2
W
Mulan
10,103
532
143
8
0
273,866
0
L
Thanatos
9,581
504
105
6
0
355,281
0
W
Sol
9,843
518
121
6
0
342,500
0
W
Tsukuyomi
10,665
561
97
5
0
416,159
2
L
Sol
8,705
458
127
7
0
343,255
2
W
Charon
9,069
477
25
1
0
304,622
0
W
Anubis
12,316
648
186
10
0
347,952
0
L
Kuzenbo
8,739
460
94
5
0
308,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role