Player Matchup

Medusa
Medusa
KevinGate2phone
Medusa
Level 89
God Stats
9W - 9L
1,587 SR
Queue Stats
90W - 88L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
Level 99
God Stats
3W - 4L
1,833 SR
Queue Stats
99W - 88L
1,565 Elo+
Party 1
Fafnir
Fafnir
OneFingerMan299
Fafnir
Level 108
God Stats
7W - 5L
1,592 SR
Queue Stats
88W - 72L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
bigflouger
Amaterasu
Level 97
God Stats
5W - 0L
1,694 SR
Queue Stats
21W - 22L
1,480 Elo+
Party 2
Arachne
Arachne
flommox
Arachne
Level 123
God Stats
5W - 1L
1,732 SR
Queue Stats
65W - 75L
1,499 Elo+
Party 2
Team Averages
Level 103
1,688 SR
1,524 Elo+

VS

Team Averages
Level 115
1,400 SR
1,548 Elo+
Erlang Shen
Erlang Shen
DxRK7158
Erlang Shen
Level 157
God Stats
6W - 8L
1,566 SR
Queue Stats
819W - 795L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Nobody4tall
Sylvanus
Level 56
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,300 Elo+
Solo
Ra
Ra
Re9ui3M
Ra
Level 153
God Stats
7W - 6L
1,587 SR
Queue Stats
280W - 271L
1,570 Elo+
Solo
Nemesis
Nemesis
ViceXVI
Nemesis
Level 67
God Stats
7W - 4L
1,292 SR
Queue Stats
554W - 504L
1,566 Elo+
Solo
Ullr
Ullr
cicloope
Ullr
Level 141
God Stats
3W - 1L
1,277 SR
Queue Stats
7W - 3L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,795
759
4,284
3,744
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
7
1 / 1 / 0
3,973
795
2,066
2,176
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 1
4,401
880
1,136
4,281
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
bigflouger
Amaterasu
7
0 / 0 / 2
4,209
842
2,254
4,644
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
flommox
Arachne
8
2 / 0 / 0
4,187
837
1,363
4,344
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DxRK7158
Erlang Shen
6
0 / 2 / 0
3,654
731
2,183
5,675
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Nobody4tall
Sylvanus
5
0 / 2 / 1
3,337
667
1,534
4,069
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,540
508
0
0
0
Nemesis
ViceXVI
Nemesis
8
1 / 1 / 0
3,790
758
1,398
4,328
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ullr
6
1 / 1 / 0
3,460
692
2,253
3,635
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DxRK7158
Erlang Shen
0
2
0
0
W
1
1
2
2
W
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
1
1
0
1
L
Sylvanus
Nobody4tall
Sylvanus
0
2
1
0.25
W
2
0
1
2.5
L
0
0
0
0
L
Nemesis
ViceXVI
Nemesis
1
1
0
1
W
Amaterasu
bigflouger
Amaterasu
0
0
2
1
L
Ullr
1
1
0
1
W
Arachne
flommox
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
7,368
19,189
Taken
17,707
8,470
Mitigated
7,371
10,267
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DxRK7158
Erlang Shen
2,183
1,173
0
2,074
5,675
3,168
0
0
5,675
0
19,755
W
4,284
1,590
0
1,416
3,744
902
0
704
3,040
0
24,769
W
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
2,066
227
0
571
2,176
658
0
0
2,176
17,292
886
L
Sylvanus
Nobody4tall
Sylvanus
1,534
839
832
995
4,069
1,548
0
317
3,752
7,489
0
W
1,136
382
108
1,885
4,281
3,396
0
830
3,451
8,772
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
ViceXVI
Nemesis
1,398
379
0
947
4,328
1,539
0
1,988
2,340
0
18,771
W
Amaterasu
bigflouger
Amaterasu
2,254
1,065
0
2,827
4,644
2,071
0
0
4,644
0
24,495
L
Ullr
2,253
1,071
0
690
3,635
1,116
0
819
2,816
0
16,537
W
Arachne
flommox
Arachne
1,363
1,104
0
3,460
4,344
1,443
0
0
4,344
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,565
Gold Earned
16,781
180
Minions Killed
118
0
Camps Cleared
0
553,649
Distance Traveled
454,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,654
731
41
8
0
112,477
0
W
Medusa
3,795
759
37
7
0
103,485
0
W
Morgan Le Fay
3,973
795
32
6
0
118,434
0
L
Sylvanus
3,337
667
12
2
0
116,167
0
W
Fafnir
4,401
880
14
3
0
109,128
1
L
Ra
2,540
508
0
0
0
0
0
L
Nemesis
3,790
758
37
7
0
131,290
0
W
Amaterasu
4,209
842
52
10
0
111,206
1
L
Ullr
3,460
692
28
6
0
94,784
0
W
Arachne
4,187
837
45
9
0
111,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role