Player Matchup

Nu Wa
Nu Wa
AkulaDragonFang
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 144L
1,625 Elo+
Solo
Merlin
Merlin
Baezil
Merlin
Level 219
God Stats
2W - 0L
2,058 SR
Queue Stats
139W - 9L
2,070 Elo+
Party 2
Gilgamesh
Gilgamesh
SoccerMoney
Gilgamesh
Level 145
God Stats
1W - 0L
1,997 SR
Queue Stats
24W - 0L
2,144 Elo+
Party 2
Odin
Odin
Sparconix
Odin
Level 187
God Stats
3W - 0L
1,944 SR
Queue Stats
117W - 5L
2,106 Elo+
Party 2
Rama
Rama
average
Rama
Level 202
God Stats
1W - 0L
1,967 SR
Queue Stats
167W - 29L
1,972 Elo+
Party 2
Team Averages
Level 176
1,893 SR
1,983 Elo+

VS

Team Averages
Level 152
1,625 SR
1,528 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ATBSoka
Sun Wukong
Level 150
God Stats
1W - 1L
1,711 SR
Queue Stats
53W - 49L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
RSWANSON
Kukulkan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,465 Elo+
Party 1
Chronos
Chronos
SUGARSAM
Chronos
Level 170
God Stats
20W - 5L
1,869 SR
Queue Stats
360W - 374L
1,535 Elo+
Party 1
King Arthur
King Arthur
Vishεr
King Arthur
Level 129
God Stats
2W - 1L
1,546 SR
Queue Stats
224W - 212L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 22
9,230
839
10,156
10,784
4,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Merlin
Baezil
Merlin
19
15 / 3 / 14
11,923
1,084
25,107
14,545
7,326
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gilgamesh
SoccerMoney
Gilgamesh
13
1 / 5 / 18
8,903
809
11,665
18,943
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
17
5 / 1 / 24
10,466
951
14,140
11,542
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
average
Rama
19
13 / 1 / 20
11,823
1,075
16,499
8,832
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
5 / 7 / 6
8,397
763
10,054
12,554
5,965
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
ATBSoka
Sun Wukong
13
1 / 7 / 6
7,508
683
10,419
15,811
12,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
RSWANSON
Kukulkan
14
2 / 7 / 7
8,609
783
11,577
11,899
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chronos
SUGARSAM
Chronos
15
2 / 6 / 9
8,926
811
7,487
21,648
19,251
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Vishεr
King Arthur
14
3 / 9 / 7
8,450
768
7,817
18,955
20,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
48
36
Kills
13
14
Deaths
36
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
7
6
1.14
L
Sun Wukong
ATBSoka
Sun Wukong
1
7
6
0.57
W
2
4
22
3.25
W
Merlin
Baezil
Merlin
15
3
14
7.33
L
Kukulkan
RSWANSON
Kukulkan
2
7
7
0.79
L
Chronos
SUGARSAM
Chronos
2
6
9
1.08
W
Gilgamesh
SoccerMoney
Gilgamesh
1
5
18
2
W
Odin
5
1
24
17
L
King Arthur
Vishεr
King Arthur
3
9
7
0.72
W
Rama
average
Rama
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,567
Damage
47,354
64,646
Taken
80,867
43,463
Mitigated
63,921
24,294
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,054
820
449
890
12,554
5,965
0
5,468
6,496
25,073
0
L
Sun Wukong
ATBSoka
Sun Wukong
10,419
1,525
1,571
2,659
15,811
12,917
0
6,233
9,031
0
15,959
W
10,156
3,677
321
1,192
10,784
4,413
1,293
5,104
5,520
21,707
0
W
Merlin
Baezil
Merlin
25,107
2,727
5,885
8,057
14,545
7,326
1,764
6,601
7,750
48,918
0
L
Kukulkan
RSWANSON
Kukulkan
11,577
943
0
1,342
11,899
5,175
0
5,707
6,011
28,008
383
L
Chronos
SUGARSAM
Chronos
7,487
1,575
314
3,562
21,648
19,251
0
9,651
11,366
15,867
83
W
Gilgamesh
SoccerMoney
Gilgamesh
11,665
2,466
1,096
1,980
18,943
15,801
0
7,829
10,826
0
14,784
W
Odin
14,140
2,891
686
2,462
11,542
11,491
1,147
4,052
7,077
343
19,668
L
King Arthur
Vishεr
King Arthur
7,817
179
422
264
18,955
20,613
0
8,478
10,010
0
14,567
W
Rama
average
Rama
16,499
10,697
85
2,530
8,832
4,432
3,293
4,434
4,280
0
39,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
41,890
142
Minions Killed
118
0
Camps Cleared
0
1,144,288
Distance Traveled
964,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,397
763
24
2
0
178,905
0
L
Sun Wukong
7,508
683
19
2
0
200,805
0
W
Nu Wa
9,230
839
15
1
0
210,047
0
W
Merlin
11,923
1,084
49
4
0
206,424
0
L
Kukulkan
8,609
783
51
5
0
186,106
0
L
Chronos
8,926
811
15
1
0
223,804
0
W
Gilgamesh
8,903
809
13
1
0
244,928
0
W
Odin
10,466
951
18
2
0
258,123
0
L
King Arthur
8,450
768
9
1
0
175,375
0
W
Rama
11,823
1,075
47
4
0
224,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role