Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bełwan
Olorun
Level 154
God Stats
1W - 1L
1,736 SR
Queue Stats
109W - 97L
1,492 Elo+
Solo
Ganesha
Ganesha
Boombadaboom1432
Ganesha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 132L
1,468 Elo+
Solo
Zeus
Zeus
Prodige Namor
Zeus
Level 170
God Stats
3W - 1L
1,927 SR
Queue Stats
138W - 135L
1,466 Elo+
Solo
Team Averages
Level 141
1,633 SR
1,485 Elo+

VS

Team Averages
Level 92
1,626 SR
1,557 Elo+
Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BABYS hj
Mercury
Level 123
God Stats
1W - 0L
1,541 SR
Queue Stats
21W - 7L
1,681 Elo+
Solo
Jing Wei
Jing Wei
CrimsonWolfX3
Jing Wei
Level 48
God Stats
4W - 0L
1,885 SR
Queue Stats
143W - 92L
1,574 Elo+
Solo
Xing Tian
Xing Tian
TheJuntt
Xing Tian
Level 105
God Stats
2W - 3L
1,375 SR
Queue Stats
285W - 281L
1,561 Elo+
Solo
Nut
Nut
youupnoBB
Nut
Level 123
God Stats
3W - 0L
1,830 SR
Queue Stats
52W - 53L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 2
8,128
903
7,553
10,294
4,929
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
 
King Arthur
12
0 / 7 / 5
6,838
760
6,374
13,840
15,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
Bełwan
Olorun
12
5 / 7 / 4
7,829
870
10,940
10,676
4,979
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 7
7,233
804
9,080
13,053
14,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,216
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 1 / 14
8,851
983
12,474
6,123
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
BABYS hj
Mercury
14
6 / 5 / 11
9,055
1,006
4,670
9,728
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
CrimsonWolfX3
Jing Wei
16
8 / 1 / 13
9,407
1,045
12,537
8,819
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
TheJuntt
Xing Tian
14
1 / 2 / 14
7,875
875
3,402
12,113
13,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 17
8,387
932
9,933
7,953
3,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
10
Kills
22
23
Deaths
11
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
2
1.2
L
King Arthur
 
King Arthur
0
7
5
0.36
W
Eset
 
Eset
4
1
14
11
W
Mercury
BABYS hj
Mercury
6
5
11
2.3
L
Olorun
Bełwan
Olorun
5
7
4
1
L
0
4
7
0.88
W
Jing Wei
CrimsonWolfX3
Jing Wei
8
1
13
14.5
L
0
0
0
0
W
Xing Tian
TheJuntt
Xing Tian
1
2
14
4
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
43,016
47,863
Taken
44,736
39,998
Mitigated
28,504
7,887
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,553
1,198
55
2,176
10,294
4,929
0
3,959
5,986
0
18,267
L
King Arthur
 
King Arthur
6,374
293
471
442
13,840
15,296
0
3,683
9,899
0
17,511
W
Eset
 
Eset
12,474
1,187
2,168
1,124
6,123
3,040
409
2,384
3,739
19,808
89
W
Mercury
BABYS hj
Mercury
4,670
2,420
1,411
1,098
9,728
4,258
640
4,844
4,884
0
8,755
L
Olorun
Bełwan
Olorun
10,940
5,455
370
805
10,676
4,979
0
2,401
8,121
14,433
0
L
9,080
583
232
3,336
13,053
14,794
0
4,577
8,070
15,492
0
W
Jing Wei
CrimsonWolfX3
Jing Wei
12,537
9,983
1,307
2,674
8,819
4,090
1,370
4,293
4,526
0
24,446
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
TheJuntt
Xing Tian
3,402
297
720
428
12,113
13,252
48
4,738
7,375
7,533
0
W
9,933
6,780
835
493
7,953
3,864
1,365
3,761
4,192
0
20,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
43,575
64
Minions Killed
88
0
Camps Cleared
0
601,258
Distance Traveled
872,884
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,128
903
31
3
0
144,284
0
L
King Arthur
6,838
760
21
2
0
153,269
0
W
Eset
8,851
983
17
2
0
174,597
0
W
Mercury
9,055
1,006
4
0
0
217,650
1
L
Olorun
7,829
870
10
1
0
124,904
0
L
Ganesha
7,233
804
2
0
0
178,801
0
W
Jing Wei
9,407
1,045
36
4
0
161,942
0
L
Zeus
2,216
246
0
0
0
0
0
W
Xing Tian
7,875
875
14
2
0
167,265
0
W
Nut
8,387
932
17
2
0
151,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role