Player Matchup

Merlin
Merlin
BL Kratos34
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,467 Elo+
Party 2
Hel
Hel
DarkAnub1s
Hel
Level 143
God Stats
3W - 2L
1,701 SR
Queue Stats
72W - 76L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shadow King3945
Tsukuyomi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,476 Elo+
Party 2
Bellona
Bellona
Ulttraa
Bellona
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,372 Elo+
Solo
Lancelot
Lancelot
lTz VoNKoLeN
Lancelot
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 55L
1,437 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,446 Elo+

VS

Team Averages
Level 98
1,557 SR
1,513 Elo+
Kuzenbo
Kuzenbo
CAZAPUTAS2018
Kuzenbo
Level 95
God Stats
5W - 0L
1,937 SR
Queue Stats
56W - 54L
1,444 Elo+
Solo
Zeus
Zeus
Elisarew
Zeus
Level 145
God Stats
2W - 2L
1,389 SR
Queue Stats
216W - 209L
1,508 Elo+
Solo
Amaterasu
Amaterasu
HimboBaker
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,513 Elo+
Party 1
Hel
Hel
Rogueshadow52
Hel
Level 67
God Stats
2W - 1L
1,457 SR
Queue Stats
81W - 47L
1,557 Elo+
Party 1
Hera
Hera
VinnyCennt
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 3
7,797
557
10,577
10,504
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
0 / 2 / 7
8,948
639
10,189
18,230
15,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Shadow King3945
Tsukuyomi
17
6 / 7 / 1
10,128
723
20,663
20,509
9,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Ulttraa
Bellona
15
1 / 3 / 4
8,462
604
8,583
18,728
18,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Lancelot
lTz VoNKoLeN
Lancelot
14
0 / 1 / 2
7,531
538
7,407
22,289
14,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
0 / 3 / 11
10,188
728
10,415
26,033
38,966
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
5 / 1 / 9
10,808
772
29,389
8,634
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
HimboBaker
Amaterasu
17
4 / 2 / 7
10,064
719
11,342
22,777
27,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
4 / 1 / 10
10,515
751
13,544
12,578
8,727
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 13
10,609
758
18,568
10,130
5,926
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
7
Kills
15
15
Deaths
8
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
3
0.75
W
Kuzenbo
0
3
11
1.83
L
0
2
7
1.75
W
Zeus
5
1
9
9.5
W
Amaterasu
HimboBaker
Amaterasu
4
2
7
3.75
W
4
1
10
9
L
Tsukuyomi
Shadow King3945
Tsukuyomi
6
7
1
0.93
L
Bellona
Ulttraa
Bellona
1
3
4
1
W
2
1
13
8.5
L
Lancelot
lTz VoNKoLeN
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,419
Damage
83,258
90,260
Taken
80,152
63,162
Mitigated
85,651
51,802
Healing
48,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,577
857
1,261
933
10,504
4,510
0
9,335
1,036
28,315
0
W
Kuzenbo
10,415
3,517
2,977
8,235
26,033
38,966
30
6,443
19,590
18,695
380
L
10,189
327
18,571
12,835
18,230
15,951
0
15,465
2,614
25,698
0
W
Zeus
29,389
2,984
1,949
434
8,634
4,704
2,477
1,871
6,763
56,096
0
W
Amaterasu
HimboBaker
Amaterasu
11,342
2,573
1,385
8,130
22,777
27,328
411
4,917
17,860
0
17,167
W
13,544
1,292
14,129
8,073
12,578
8,727
2,170
5,021
7,557
28,710
0
L
Tsukuyomi
Shadow King3945
Tsukuyomi
20,663
4,876
938
3,080
20,509
9,894
0
16,202
4,095
0
39,063
L
Bellona
Ulttraa
Bellona
8,583
1,914
1,143
3,918
18,728
18,085
0
13,119
4,994
0
23,628
W
18,568
3,960
1,657
1,550
10,130
5,926
2,085
2,514
7,616
40,103
1,705
L
Lancelot
lTz VoNKoLeN
Lancelot
7,407
1,318
820
8,303
22,289
14,722
0
16,883
4,919
0
13,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
52,184
126
Minions Killed
166
0
Camps Cleared
0
1,242,107
Distance Traveled
1,370,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,797
557
36
3
0
242,245
0
W
Kuzenbo
10,188
728
10
1
0
295,786
0
L
Hel
8,948
639
25
2
0
264,943
0
W
Zeus
10,808
772
52
4
0
228,299
0
W
Amaterasu
10,064
719
17
1
0
300,201
0
W
Hel
10,515
751
24
2
0
274,396
0
L
Tsukuyomi
10,128
723
34
2
0
248,538
0
L
Bellona
8,462
604
24
2
0
250,708
0
W
Hera
10,609
758
63
5
0
271,506
0
L
Lancelot
7,531
538
7
1
0
235,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role