Player Matchup

Anubis
Anubis
Silver I
BabyD_J
Anubis
Silver I
Level 67
God Stats
0W - 1L
1,370 SR
Queue Stats
20W - 19L
1,603 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Frixitt
Danzaburou
Gold V
Level 158
God Stats
9W - 9L
1,762 SR
Queue Stats
261W - 263L
1,316 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
PapiJayo
Gilgamesh
Silver III
Level 87
God Stats
0W - 2L
1,481 SR
Queue Stats
16W - 17L
1,453 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
PrincessBangBang
Hou Yi
Gold IV
Level 115
God Stats
7W - 4L
1,688 SR
Queue Stats
38W - 28L
1,560 MMR
Solo
Cabrakan
Cabrakan
Gold V
Upper6
Cabrakan
Gold V
Level 139
God Stats
0W - 4L
1,167 SR
Queue Stats
262W - 265L
1,315 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,494 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,547 SR
1,458 MMR
Ravana
Ravana
Gold II
Derrelith
Ravana
Gold II
Level 129
God Stats
27W - 25L
1,557 SR
Queue Stats
125W - 126L
1,552 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold III
FLopezM826
Morgan Le Fay
Gold III
Level 81
God Stats
2W - 3L
1,535 SR
Queue Stats
58W - 59L
1,550 MMR
Solo
Nut
Nut
Gold IV
McNead
Nut
Gold IV
Level 122
God Stats
12W - 9L
1,715 SR
Queue Stats
37W - 37L
1,629 MMR
Party 3
Maman Brigitte
Maman Brigitte
Gold V
SwIhT
Maman Brigitte
Gold V
Level 182
God Stats
13W - 10L
1,430 SR
Queue Stats
162W - 166L
1,283 MMR
Solo
Ymir
Ymir
Gold V
TheRamsCepa
Ymir
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 103L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyD_J
Anubis
17
3 / 5 / 4
10,821
570
13,870
14,311
8,447
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Frixitt
Danzaburou
17
0 / 3 / 3
9,902
521
5,192
13,343
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PapiJayo
Gilgamesh
15
0 / 3 / 2
9,750
513
9,299
21,918
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 3 / 4
11,380
599
15,525
17,622
9,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
Upper6
Cabrakan
13
2 / 1 / 5
8,862
466
8,680
17,123
20,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliAgniGebHadesArachne

VS

Bans
ThothAthenaSun WukongCthulhuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Derrelith
Ravana
18
5 / 6 / 3
10,344
544
9,357
16,012
9,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
FLopezM826
Morgan Le Fay
17
0 / 4 / 6
9,981
525
10,864
14,429
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
McNead
Nut
19
6 / 1 / 4
12,065
635
16,552
11,259
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
SwIhT
Maman Brigitte
17
1 / 1 / 3
10,929
575
12,727
14,180
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 3 / 7
10,098
531
8,785
17,984
17,335
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
15
15
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
BabyD_J
Anubis
3
5
4
1
W
Ravana
Derrelith
Ravana
5
6
3
1.08
W
Morgan Le Fay
FLopezM826
Morgan Le Fay
0
4
6
0.75
L
Danzaburou
Frixitt
Danzaburou
0
3
3
0.5
W
Nut
McNead
Nut
6
1
4
8
L
Gilgamesh
PapiJayo
Gilgamesh
0
3
2
0.33
L
10
3
4
4
W
Maman Brigitte
SwIhT
Maman Brigitte
1
1
3
2.5
W
3
3
7
2.17
L
Cabrakan
Upper6
Cabrakan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
58,285
84,317
Taken
73,864
64,089
Mitigated
46,329
19,117
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BabyD_J
Anubis
13,870
360
0
4,863
14,311
8,447
100
8,540
5,200
105,279
854
W
Ravana
Derrelith
Ravana
9,357
2,769
0
4,779
16,012
9,505
0
3,674
12,196
0
91,117
W
Morgan Le Fay
FLopezM826
Morgan Le Fay
10,864
594
0
1,914
14,429
6,470
0
6,913
7,516
77,867
0
L
Danzaburou
Frixitt
Danzaburou
5,192
2,696
0
5,238
13,343
5,965
25
1,631
11,712
0
93,019
W
Nut
McNead
Nut
16,552
10,899
0
7,274
11,259
5,692
1,835
1,817
9,396
0
120,331
L
Gilgamesh
PapiJayo
Gilgamesh
9,299
2,612
0
5,173
21,918
19,391
160
9,732
11,035
0
70,055
L
15,525
8,520
0
1,215
17,622
9,319
147
2,684
14,760
0
103,111
W
Maman Brigitte
SwIhT
Maman Brigitte
12,727
914
0
3,700
14,180
7,327
149
2,070
11,218
74,983
5,175
W
8,785
1,373
2,308
3,602
17,984
17,335
0
7,786
10,198
38,909
554
L
Cabrakan
Upper6
Cabrakan
8,680
1,050
0
2,628
17,123
20,967
0
6,642
9,991
20,033
3,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
53,417
617
Minions Killed
637
0
Camps Cleared
0
1,750,768
Distance Traveled
1,879,618
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,821
570
163
9
0
330,577
0
W
Ravana
10,344
544
130
7
0
420,896
3
W
Morgan Le Fay
9,981
525
137
7
0
375,879
2
L
Danzaburou
9,902
521
158
8
0
348,002
4
W
Nut
12,065
635
167
9
0
340,552
2
L
Gilgamesh
9,750
513
125
7
0
305,847
0
L
Hou Yi
11,380
599
134
7
0
391,403
0
W
Maman Brigitte
10,929
575
148
8
0
376,906
10
W
Ymir
10,098
531
55
3
0
365,385
4
L
Cabrakan
8,862
466
37
2
0
374,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role