Player Matchup

Hachiman
Hachiman
GuyInABlindfold
Hachiman
Level 176
God Stats
3W - 6L
1,459 SR
Queue Stats
160W - 158L
1,436 Elo+
Party 1
Ares
Ares
GuyInAGhillie
Ares
Level 183
God Stats
5W - 4L
1,568 SR
Queue Stats
183W - 172L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
Kyvien
Zhong Kui
Level 146
God Stats
23W - 10L
1,635 SR
Queue Stats
102W - 96L
1,508 Elo+
Party 1
Arachne
Arachne
Melveno1221
Arachne
Level 157
God Stats
10W - 4L
1,793 SR
Queue Stats
141W - 148L
1,450 Elo+
Party 1
Surtr
Surtr
sam06m21
Surtr
Level 59
God Stats
5W - 5L
1,568 SR
Queue Stats
33W - 46L
1,433 Elo+
Solo
Team Averages
Level 144
1,604 SR
1,454 Elo+

VS

Team Averages
Level 141
1,537 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DRCirclestrat
Olorun
Level 160
God Stats
4W - 2L
1,517 SR
Queue Stats
106W - 87L
1,536 Elo+
Party 3
Fenrir
Fenrir
KILL HIPPO
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,558 Elo+
Party 3
Bellona
Bellona
RazaMida
Bellona
Level 83
God Stats
38W - 25L
1,590 SR
Queue Stats
106W - 70L
1,549 Elo+
Solo
Neith
Neith
Tuca Mote8761
Neith
Level 65
God Stats
22W - 18L
1,579 SR
Queue Stats
191W - 200L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 1 / 0
3,121
624
2,610
3,845
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 2 / 0
3,310
662
2,313
5,912
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zhong Kui
Kyvien
Zhong Kui
7
0 / 2 / 0
3,833
767
2,593
3,527
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Melveno1221
Arachne
6
0 / 0 / 0
3,387
677
858
4,530
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
sam06m21
Surtr
3
0 / 1 / 0
2,944
589
653
2,421
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 1 / 2
4,034
807
2,733
5,756
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
4,335
867
1,852
2,861
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
KILL HIPPO
Fenrir
7
1 / 0 / 3
3,981
796
1,413
4,380
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
RazaMida
Bellona
8
1 / 0 / 0
4,567
913
663
2,668
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
2 / 1 / 1
3,878
776
4,424
4,092
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
2
2
W
1
0
1
1.5
L
Hachiman
0
1
0
0
L
0
2
0
0
W
Fenrir
KILL HIPPO
Fenrir
1
0
3
2.5
L
Zhong Kui
Kyvien
Zhong Kui
0
2
0
0
L
Arachne
Melveno1221
Arachne
0
0
0
0
W
Bellona
RazaMida
Bellona
1
0
0
1
W
2
1
1
2.5
L
Surtr
sam06m21
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,027
Damage
11,085
20,235
Taken
19,757
9,742
Mitigated
9,464
6,386
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,733
1,226
0
1,980
5,756
4,402
69
1,045
4,711
11,641
0
W
1,852
941
120
1,228
2,861
916
0
1,712
875
24,734
1,467
L
Hachiman
2,610
1,652
0
1,209
3,845
1,182
0
1,025
2,820
0
15,005
L
2,313
561
0
934
5,912
3,219
0
1,362
4,550
10,180
0
W
Fenrir
KILL HIPPO
Fenrir
1,413
432
0
1,948
4,380
1,534
0
1,084
3,264
0
14,906
L
Zhong Kui
Kyvien
Zhong Kui
2,593
218
0
693
3,527
3,108
0
1,729
1,798
18,596
821
L
Arachne
Melveno1221
Arachne
858
455
0
2,302
4,530
1,387
0
436
4,094
0
21,533
W
Bellona
RazaMida
Bellona
663
223
0
1,958
2,668
1,459
0
0
2,668
0
26,077
W
4,424
1,651
0
1,060
4,092
1,153
44
672
3,420
0
24,434
L
Surtr
sam06m21
Surtr
653
348
0
1,248
2,421
846
0
0
2,421
30
7,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,595
Gold Earned
20,795
134
Minions Killed
198
0
Camps Cleared
0
489,575
Distance Traveled
625,363
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,034
807
13
3
0
139,716
0
W
Olorun
4,335
867
52
10
0
104,259
1
L
Hachiman
3,121
624
27
5
0
96,893
0
L
Ares
3,310
662
10
2
0
114,219
3
W
Fenrir
3,981
796
38
8
0
128,873
0
L
Zhong Kui
3,833
767
41
8
0
105,156
4
L
Arachne
3,387
677
41
8
0
129,897
0
W
Bellona
4,567
913
54
11
0
127,242
1
W
Neith
3,878
776
41
8
0
125,273
0
L
Surtr
2,944
589
15
3
0
43,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role