Player Matchup

Cthulhu
Cthulhu
Diamond IV
MilesDraco
Cthulhu
Diamond IV
Level 153
God Stats
5W - 0L
1,841 SR
Queue Stats
144W - 105L
2,058 MMR
Party 1
Vulcan
Vulcan
Diamond IV
Nevbry
Vulcan
Diamond IV
Level 182
God Stats
9W - 6L
1,714 SR
Queue Stats
238W - 215L
1,991 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Skady19
Hou Yi
Platinum II
Level 169
God Stats
6W - 3L
1,708 SR
Queue Stats
144W - 117L
1,700 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,754 SR
1,917 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,571 SR
1,882 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
Gnomesnowboard
Anhur
Diamond V
Level 107
God Stats
2W - 5L
1,625 SR
Queue Stats
172W - 215L
2,056 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
TaTTooED ReXX
Erlang Shen
Platinum I
Level 148
God Stats
7W - 5L
1,589 SR
Queue Stats
211W - 243L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MilesDraco
Cthulhu
18
4 / 4 / 6
13,589
715
13,795
21,212
27,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Nevbry
Vulcan
20
4 / 2 / 5
13,932
733
25,953
10,450
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Skady19
Hou Yi
20
4 / 3 / 5
14,025
738
16,829
17,174
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
ThothNe ZhaKuzenboPersephoneAchilles

VS

Bans
BacchusAgniOdinDiscordiaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
0 / 5 / 5
12,624
664
9,076
20,828
10,696
18
6 / 4 / 3
13,548
713
17,564
20,986
8,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
TaTTooED ReXX
Erlang Shen
16
3 / 3 / 3
12,190
642
10,903
24,513
27,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
9
9
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
5
0.5
L
6
4
3
1.88
W
Cthulhu
MilesDraco
Cthulhu
4
4
6
1.75
W
Vulcan
Nevbry
Vulcan
4
2
5
3.25
W
Hou Yi
Skady19
Hou Yi
4
3
5
2.17
L
Erlang Shen
TaTTooED ReXX
Erlang Shen
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,577
Damage
37,543
48,836
Taken
66,327
40,242
Mitigated
46,574
5,538
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,076
1,409
209
3,151
20,828
10,696
272
11,514
9,146
68,601
744
L
17,564
9,023
0
3,011
20,986
8,871
0
11,149
9,829
0
59,544
W
Cthulhu
MilesDraco
Cthulhu
13,795
678
66
1,230
21,212
27,896
0
3,057
17,684
42,466
1,030
W
Vulcan
Nevbry
Vulcan
25,953
8,597
0
1,848
10,450
5,646
219
2,525
7,483
86,997
2,185
W
Hou Yi
Skady19
Hou Yi
16,829
7,963
0
2,394
17,174
6,700
2,760
3,251
13,331
0
70,615
L
Erlang Shen
TaTTooED ReXX
Erlang Shen
10,903
3,751
0
4,676
24,513
27,007
0
16,384
7,957
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
38,362
262
Minions Killed
249
0
Camps Cleared
0
1,070,899
Distance Traveled
949,884
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,624
664
103
5
0
274,744
0
L
Anhur
13,548
713
105
6
0
316,956
0
W
Cthulhu
13,589
715
51
3
0
365,433
0
W
Vulcan
13,932
733
107
6
0
394,682
0
W
Hou Yi
14,025
738
104
5
0
310,784
0
L
Erlang Shen
12,190
642
41
2
0
358,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role