Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
DeanR98
Kukulkan
Gold II
Level 157
God Stats
3W - 4L
1,490 SR
Queue Stats
155W - 157L
1,563 MMR
Solo
Chiron
Chiron
Gold I
Omnity420
Chiron
Gold I
Level 115
God Stats
2W - 4L
1,478 SR
Queue Stats
65W - 66L
1,533 MMR
Solo
Skadi
Skadi
Gold IV
ReyReyes
Skadi
Gold IV
Level 135
God Stats
11W - 8L
1,550 SR
Queue Stats
70W - 68L
1,535 MMR
Solo
Chaac
Chaac
Gold I
fersa0988
Chaac
Gold I
Level 183
God Stats
1W - 1L
1,927 SR
Queue Stats
77W - 79L
1,549 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,589 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,556 SR
1,537 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Daine0510
Nu Wa
Gold II
Level 158
God Stats
21W - 10L
1,683 SR
Queue Stats
141W - 137L
1,557 MMR
Solo
He Bo
He Bo
Gold III
FPSZack
He Bo
Gold III
Level 123
God Stats
5W - 5L
1,546 SR
Queue Stats
35W - 33L
1,535 MMR
Solo
Izanami
Izanami
Gold II
Slayke001
Izanami
Gold II
Level 108
God Stats
10W - 8L
1,549 SR
Queue Stats
114W - 114L
1,559 MMR
Solo
Odin
Odin
Gold III
erichthebeast
Odin
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 0
6,646
554
4,126
10,207
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
DeanR98
Kukulkan
11
0 / 2 / 0
6,305
525
3,544
7,093
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
Omnity420
Chiron
11
0 / 1 / 0
5,423
452
4,893
6,273
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Skadi
ReyReyes
Skadi
11
0 / 2 / 0
5,985
499
3,597
7,368
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
fersa0988
Chaac
12
0 / 3 / 1
6,978
582
8,951
14,893
11,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Bake KujiraAthenaErlang ShenThoth

VS

Bans
ThanatosAgniThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 3
6,199
517
5,629
10,415
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Daine0510
Nu Wa
13
1 / 0 / 2
7,428
619
4,023
4,182
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
FPSZack
He Bo
14
4 / 1 / 3
7,275
606
7,831
7,168
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Slayke001
Izanami
13
2 / 0 / 2
7,314
610
4,415
6,284
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 2 / 2
6,830
569
6,798
9,964
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
9
9
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
1
0
4
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Nu Wa
Daine0510
Nu Wa
1
0
2
2
L
Kukulkan
DeanR98
Kukulkan
0
2
0
0
W
He Bo
FPSZack
He Bo
4
1
3
5.5
L
Chiron
Omnity420
Chiron
0
1
0
0
L
Skadi
ReyReyes
Skadi
0
2
0
0
W
Izanami
Slayke001
Izanami
2
0
2
3
W
1
2
2
1
L
Chaac
fersa0988
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
28,696
45,834
Taken
38,013
24,464
Mitigated
26,115
16,276
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,126
560
75
5,130
10,207
5,212
0
3,152
6,931
43,394
1,551
W
Bacchus
 
Bacchus
5,629
777
0
3,312
10,415
10,362
0
2,502
7,913
20,354
0
W
Nu Wa
Daine0510
Nu Wa
4,023
500
0
858
4,182
1,502
0
1,681
2,501
53,420
1,163
L
Kukulkan
DeanR98
Kukulkan
3,544
327
0
1,321
7,093
3,058
0
4,254
2,521
62,360
0
W
He Bo
FPSZack
He Bo
7,831
573
0
4,102
7,168
2,238
0
1,211
5,957
56,193
2,022
L
Chiron
Omnity420
Chiron
4,893
1,645
618
1,827
6,273
2,291
0
3,848
2,267
0
39,635
L
Skadi
ReyReyes
Skadi
3,597
1,631
0
1,620
7,368
2,525
0
2,042
5,217
0
46,264
W
Izanami
Slayke001
Izanami
4,415
3,346
0
1,884
6,284
2,357
573
1,350
4,934
0
62,493
W
6,798
1,504
0
4,310
9,964
9,656
0
926
9,038
0
40,372
L
Chaac
fersa0988
Chaac
8,951
2,381
0
5,685
14,893
11,378
0
3,079
10,844
0
54,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
35,046
433
Minions Killed
424
0
Camps Cleared
0
1,167,789
Distance Traveled
1,214,433
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,646
554
67
6
0
264,237
0
W
Bacchus
6,199
517
16
1
0
245,732
4
W
Nu Wa
7,428
619
120
10
0
240,000
1
L
Kukulkan
6,305
525
123
10
0
236,897
0
W
He Bo
7,275
606
85
7
0
289,015
0
L
Chiron
5,423
452
60
5
0
230,744
1
L
Skadi
5,985
499
87
7
0
214,245
1
W
Izanami
7,314
610
119
10
0
222,155
2
W
Odin
6,830
569
84
7
0
217,531
3
L
Chaac
6,978
582
96
8
0
221,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role