Player Matchup

Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CagedNebula
Khepri
Level 109
God Stats
1W - 1L
1,166 SR
Queue Stats
77W - 68L
1,503 Elo+
Party 3
King Arthur
King Arthur
DeathTurbo
King Arthur
Level 165
God Stats
2W - 4L
1,300 SR
Queue Stats
193W - 176L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
KingEL
Cernunnos
Level 144
God Stats
7W - 3L
1,416 SR
Queue Stats
154W - 139L
1,496 Elo+
Party 1
Artio
Artio
Ole Papa Swagg
Artio
Level 209
God Stats
2W - 1L
1,536 SR
Queue Stats
119W - 122L
1,473 Elo+
Party 3
Team Averages
Level 156
1,384 SR
1,501 Elo+

VS

Team Averages
Level 111
1,566 SR
1,486 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DAwesleyCRUSHER
Artio
Level 55
God Stats
1W - 2L
1,489 SR
Queue Stats
33W - 33L
1,461 Elo+
Solo
Discordia
Discordia
Dongkong XD
Discordia
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 63L
1,485 Elo+
Solo
Cerberus
Cerberus
HammerHOYT
Cerberus
Level 58
God Stats
5W - 3L
1,843 SR
Queue Stats
170W - 165L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Hoyt2
Xbalanque
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 134L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 2 / 11
9,994
833
15,153
7,506
3,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
0 / 3 / 15
8,649
721
2,088
8,418
7,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
DeathTurbo
King Arthur
17
5 / 4 / 17
10,243
854
15,425
16,109
16,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
KingEL
Cernunnos
17
6 / 1 / 12
10,316
860
11,818
7,904
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

17
6 / 2 / 18
10,246
854
12,032
14,581
15,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
0 / 5 / 3
8,253
688
7,414
17,400
18,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 7 / 1
8,070
673
4,292
14,688
12,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
Dongkong XD
Discordia
14
0 / 6 / 4
7,665
639
9,573
10,939
4,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cerberus
HammerHOYT
Cerberus
17
8 / 6 / 0
10,144
845
7,812
18,436
19,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Hoyt2
Xbalanque
5
0 / 1 / 0
6,156
513
0
1,038
352

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
25
Kills
9
12
Deaths
25
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
11
6.75
L
Bake Kujira
 
Bake Kujira
0
5
3
0.3
W
Khepri
0
3
15
2.5
L
1
7
1
0.21
W
King Arthur
DeathTurbo
King Arthur
5
4
17
3.38
L
Discordia
Dongkong XD
Discordia
0
6
4
0.33
L
Cerberus
HammerHOYT
Cerberus
8
6
0
1.33
L
Xbalanque
Hoyt2
Xbalanque
0
1
0
0
W
Cernunnos
KingEL
Cernunnos
6
1
12
12
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,516
Damage
29,091
54,518
Taken
62,501
48,921
Mitigated
54,118
19,073
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,153
1,478
1,222
1,098
7,506
3,996
1,315
4,197
3,309
25,793
0
L
Bake Kujira
 
Bake Kujira
7,414
3,200
454
2,152
17,400
18,205
56
7,921
9,479
16,590
3,206
W
Khepri
2,088
212
1,050
161
8,418
7,815
1,153
3,134
5,284
8,517
0
L
4,292
297
672
1,974
14,688
12,069
0
6,164
8,524
10,089
1,087
W
King Arthur
DeathTurbo
King Arthur
15,425
964
308
2,824
16,109
16,940
0
6,262
9,529
0
29,896
L
Discordia
Dongkong XD
Discordia
9,573
542
898
1,195
10,939
4,471
0
6,964
3,975
21,038
0
L
Cerberus
HammerHOYT
Cerberus
7,812
561
218
4,873
18,436
19,021
0
7,936
10,500
18,051
289
L
Xbalanque
Hoyt2
Xbalanque
0
0
0
0
1,038
352
0
288
750
0
0
W
Cernunnos
KingEL
Cernunnos
11,818
7,312
1,007
1,257
7,904
4,287
3,939
5,391
2,513
0
32,037
W
12,032
497
4,240
5,906
14,581
15,883
0
7,206
7,375
21,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
40,288
110
Minions Killed
81
0
Camps Cleared
0
1,053,886
Distance Traveled
741,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,994
833
14
1
0
202,521
0
L
Bake Kujira
8,253
688
27
2
0
218,613
0
W
Khepri
8,649
721
11
1
0
202,846
0
L
Artio
8,070
673
12
1
0
169,243
0
W
King Arthur
10,243
854
35
3
0
231,526
0
L
Discordia
7,665
639
18
2
0
173,741
0
L
Cerberus
10,144
845
24
2
0
180,026
0
L
Xbalanque
6,156
513
0
0
0
0
0
W
Cernunnos
10,316
860
37
3
0
197,691
0
W
Artio
10,246
854
13
1
0
219,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role