Player Matchup

Ne Zha
Ne Zha
FBlitz
Ne Zha
Level 137
God Stats
2W - 2L
1,504 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 2
Thoth
Thoth
MauroHF
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,864 Elo+
Party 2
Ullr
Ullr
WarrenCobain
Ullr
Level 147
God Stats
2W - 9L
1,282 SR
Queue Stats
89W - 79L
1,648 Elo+
Party 2
Team Averages
Level 131
1,429 SR
1,646 Elo+

VS

Team Averages
Level 89
1,424 SR
1,650 Elo+
Ah Puch
Ah Puch
NervousPlays
Ah Puch
Level 85
God Stats
22W - 22L
1,507 SR
Queue Stats
344W - 329L
1,549 Elo+
Solo
Sobek
Sobek
SirNindo
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
TheNyte-Wolf
Heimdallr
Level 149
God Stats
1W - 0L
1,265 SR
Queue Stats
14W - 6L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FBlitz
Ne Zha
12
0 / 6 / 3
8,361
643
8,874
11,872
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
MauroHF
Thoth
16
3 / 5 / 0
10,518
809
9,808
9,696
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 1 / 2
9,024
694
4,992
10,257
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NervousPlays
Ah Puch
17
6 / 1 / 4
10,678
821
9,537
8,632
3,411
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
SirNindo
Sobek
14
4 / 2 / 5
9,564
736
7,552
13,511
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TheNyte-Wolf
Heimdallr
17
2 / 1 / 9
10,528
810
11,078
10,922
4,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FBlitz
Ne Zha
0
6
3
0.25
L
Thoth
MauroHF
Thoth
3
5
0
0.6
W
Ah Puch
NervousPlays
Ah Puch
6
1
4
8
W
Sobek
SirNindo
Sobek
4
2
5
3.25
W
Heimdallr
TheNyte-Wolf
Heimdallr
2
1
9
6.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
28,167
31,825
Taken
33,065
13,424
Mitigated
22,753
2,483
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FBlitz
Ne Zha
8,874
1,978
0
1,670
11,872
6,147
0
5,336
6,277
0
32,395
L
Thoth
MauroHF
Thoth
9,808
194
0
0
9,696
3,431
0
4,972
4,445
42,782
877
W
Ah Puch
NervousPlays
Ah Puch
9,537
780
0
3,432
8,632
3,411
500
2,506
6,070
49,683
1,191
W
Sobek
SirNindo
Sobek
7,552
332
0
2,619
13,511
15,130
0
2,337
11,062
16,651
1,952
W
Heimdallr
TheNyte-Wolf
Heimdallr
11,078
5,788
0
3,461
10,922
4,212
1,840
4,383
6,436
0
52,497
L
4,992
2,176
0
813
10,257
3,846
0
5,256
4,579
0
32,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
30,770
195
Minions Killed
206
0
Camps Cleared
0
856,342
Distance Traveled
790,275
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,361
643
37
3
0
272,780
2
L
Thoth
10,518
809
95
7
0
309,297
0
W
Ah Puch
10,678
821
81
6
0
257,708
0
W
Sobek
9,564
736
20
2
0
275,955
8
W
Heimdallr
10,528
810
105
8
0
256,612
2
L
Ullr
9,024
694
63
5
0
274,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role