Player Matchup

Ra
Ra
BananaJjoe
Ra
Level 157
God Stats
40W - 36L
1,495 SR
Queue Stats
145W - 140L
1,472 Elo+
Solo
Maman Brigitte
Maman Brigitte
HavocBroSlow
Maman Brigitte
Level 25
God Stats
0W - 4L
1,142 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 2
Sol
Sol
HavocZombob
Sol
Level 125
God Stats
2W - 1L
1,778 SR
Queue Stats
35W - 23L
1,592 Elo+
Party 2
Achilles
Achilles
MisTaKluTch
Achilles
Level 123
God Stats
4W - 6L
1,504 SR
Queue Stats
150W - 142L
1,490 Elo+
Solo
Surtr
Surtr
Solånum
Surtr
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
113W - 98L
1,605 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,543 Elo+

VS

Team Averages
Level 110
1,663 SR
1,601 Elo+
Geb
Geb
BreadDiet
Geb
Level 90
God Stats
5W - 2L
1,774 SR
Queue Stats
48W - 33L
1,551 Elo+
Party 1
Arachne
Arachne
ElsewhereHere
Arachne
Level 123
God Stats
64W - 41L
1,670 SR
Queue Stats
151W - 151L
1,524 Elo+
Party 1
Agni
Agni
JingWeiAllDay
Agni
Level 126
God Stats
31W - 24L
1,639 SR
Queue Stats
31W - 25L
1,513 Elo+
Party 1
Medusa
Medusa
Jmoney1137
Medusa
Level 104
God Stats
15W - 12L
1,600 SR
Queue Stats
102W - 94L
1,535 Elo+
Party 1
Tyr
Tyr
TacoManHam
Tyr
Level 106
God Stats
4W - 2L
1,632 SR
Queue Stats
11W - 9L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,611
601
2,248
7,215
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
HavocBroSlow
Maman Brigitte
11
1 / 5 / 1
5,502
500
1,741
10,663
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
3 / 3 / 0
7,047
641
5,933
9,015
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MisTaKluTch
Achilles
10
1 / 5 / 1
5,832
530
3,890
11,655
7,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Surtr
Solånum
Surtr
12
3 / 2 / 1
7,040
640
10,019
10,689
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,728
612
3,370
6,544
4,215
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
13
11 / 0 / 4
7,547
686
8,969
10,293
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 3
7,219
656
6,603
4,770
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Jmoney1137
Medusa
10
2 / 2 / 2
6,337
576
7,906
8,310
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 1
6,331
576
5,540
10,787
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
9
Kills
20
20
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
1
5
4.5
W
Arachne
11
0
4
13
L
Maman Brigitte
HavocBroSlow
Maman Brigitte
1
5
1
0.3
L
3
3
0
1
W
3
2
3
2.25
W
Medusa
Jmoney1137
Medusa
2
2
2
1.5
L
Achilles
MisTaKluTch
Achilles
1
5
1
0.3
L
Surtr
Solånum
Surtr
3
2
1
1.75
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
32,388
49,237
Taken
40,704
26,042
Mitigated
22,842
14,112
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,248
384
120
566
7,215
2,550
0
4,870
2,345
45,881
0
W
3,370
362
1,151
1,551
6,544
4,215
0
2,235
4,309
24,994
0
W
Arachne
8,969
6,357
0
6,593
10,293
4,598
0
1,068
9,013
0
57,830
L
Maman Brigitte
HavocBroSlow
Maman Brigitte
1,741
0
0
3,096
10,663
3,583
6
622
10,041
33,586
876
L
5,933
3,166
0
3,051
9,015
3,078
0
1,255
7,760
53,086
5,782
W
6,603
582
0
500
4,770
1,710
0
1,727
3,043
52,850
1,519
W
Medusa
Jmoney1137
Medusa
7,906
3,152
0
1,270
8,310
3,304
0
4,193
4,117
0
51,707
L
Achilles
MisTaKluTch
Achilles
3,890
1,204
0
2,529
11,655
7,905
0
3,247
8,408
0
18,582
L
Surtr
Solånum
Surtr
10,019
4,748
0
4,750
10,689
8,926
0
108
10,581
852
51,606
W
5,540
1,024
0
2,195
10,787
9,015
0
814
9,240
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
34,162
375
Minions Killed
388
0
Camps Cleared
0
1,131,272
Distance Traveled
1,224,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,611
601
94
9
0
200,189
0
W
Geb
6,728
612
26
2
0
259,885
0
W
Arachne
7,547
686
84
8
0
277,851
1
L
Maman Brigitte
5,502
500
55
5
0
238,391
0
L
Sol
7,047
641
100
9
0
243,317
0
W
Agni
7,219
656
97
9
0
215,218
0
W
Medusa
6,337
576
92
8
0
225,321
0
L
Achilles
5,832
530
30
3
0
239,283
0
L
Surtr
7,040
640
96
9
0
210,092
0
W
Tyr
6,331
576
89
8
0
246,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role