Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DC12321
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,458 Elo+
Solo
Ra
Ra
LightWeightMobin
Ra
Level 67
God Stats
113W - 108L
1,545 SR
Queue Stats
161W - 167L
1,461 Elo+
Solo
Sylvanus
Sylvanus
NoseGamerHd
Sylvanus
Level 127
God Stats
0W - 3L
1,697 SR
Queue Stats
171W - 159L
1,493 Elo+
Solo
Team Averages
Level 92
1,580 SR
1,471 Elo+

VS

Team Averages
Level 107
1,380 SR
1,439 Elo+
Heimdallr
Heimdallr
VeteranUric
Heimdallr
Level 77
God Stats
1W - 3L
1,234 SR
Queue Stats
20W - 15L
1,428 Elo+
Solo
Kukulkan
Kukulkan
iJabiii_10
Kukulkan
Level 100
God Stats
8W - 10L
1,456 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
roy_royal_7
Amaterasu
Level 144
God Stats
4W - 5L
1,449 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DC12321
Ah Muzen Cab
15
2 / 3 / 3
9,778
611
12,047
15,209
7,598
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 1
9,111
569
5,667
14,261
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
NoseGamerHd
Sylvanus
15
2 / 0 / 2
9,617
601
10,131
20,239
23,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
VeteranUric
Heimdallr
15
2 / 3 / 3
10,525
658
14,119
12,886
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
iJabiii_10
Kukulkan
17
5 / 0 / 3
11,586
724
14,957
7,164
3,274
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
roy_royal_7
Amaterasu
17
1 / 2 / 7
11,433
715
15,041
24,481
18,594
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DC12321
Ah Muzen Cab
2
3
3
1.17
L
1
5
1
0.3
L
Sylvanus
NoseGamerHd
Sylvanus
2
0
2
3
W
Heimdallr
VeteranUric
Heimdallr
2
3
3
1.17
W
Kukulkan
iJabiii_10
Kukulkan
5
0
3
6.5
W
Amaterasu
roy_royal_7
Amaterasu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
44,117
49,709
Taken
44,531
38,816
Mitigated
27,453
16,624
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DC12321
Ah Muzen Cab
12,047
4,665
118
248
15,209
7,598
0
3,619
11,555
0
37,930
L
5,667
488
2,912
3,630
14,261
7,899
0
4,955
9,263
30,051
0
L
Sylvanus
NoseGamerHd
Sylvanus
10,131
2,388
4,083
5,633
20,239
23,319
0
6,399
13,797
22,069
873
W
Heimdallr
VeteranUric
Heimdallr
14,119
6,212
0
2,238
12,886
5,585
323
3,556
8,998
0
32,752
W
Kukulkan
iJabiii_10
Kukulkan
14,957
410
0
1,137
7,164
3,274
493
1,761
5,125
62,822
743
W
Amaterasu
roy_royal_7
Amaterasu
15,041
4,830
0
10,345
24,481
18,594
1,340
8,492
15,112
0
78,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
33,544
145
Minions Killed
255
0
Camps Cleared
0
920,806
Distance Traveled
896,224
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,778
611
56
4
0
301,939
0
L
Ra
9,111
569
59
4
0
297,257
2
L
Sylvanus
9,617
601
30
2
0
321,610
5
W
Heimdallr
10,525
658
57
4
0
260,255
0
W
Kukulkan
11,586
724
104
7
0
300,507
1
W
Amaterasu
11,433
715
94
6
0
335,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role