Player Matchup

Ravana
Ravana
Logicaltaco
Ravana
Level 136
God Stats
0W - 1L
1,835 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
LowercaseJ
Cthulhu
Level 25
God Stats
0W - 1L
1,248 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Fenrir
Fenrir
POOPPYDIAPER
Fenrir
Level 152
God Stats
4W - 9L
1,204 SR
Queue Stats
217W - 237L
1,512 Elo+
Solo
Hel
Hel
SkiesVintage
Hel
Level 87
God Stats
0W - 1L
1,249 SR
Queue Stats
15W - 9L
1,546 Elo+
Party 1
Nemesis
Nemesis
lSupportsl
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,508 Elo+
Solo
Team Averages
Level 101
1,407 SR
1,535 Elo+

VS

Team Averages
Level 134
1,503 SR
1,508 Elo+
Khepri
Khepri
BearJew704
Khepri
Level 167
God Stats
4W - 3L
1,347 SR
Queue Stats
338W - 348L
1,531 Elo+
Solo
Aphrodite
Aphrodite
HandsOffBubs
Aphrodite
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 106L
1,516 Elo+
Party 2
Achilles
Achilles
Kaito121
Achilles
Level 146
God Stats
3W - 0L
1,809 SR
Queue Stats
192W - 190L
1,538 Elo+
Party 2
King Arthur
King Arthur
fighterman11109
King Arthur
Level 141
God Stats
5W - 7L
1,360 SR
Queue Stats
116W - 101L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
kingfruittloop
Xbalanque
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 6 / 3
9,327
717
13,217
19,530
19,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LowercaseJ
Cthulhu
14
1 / 3 / 3
8,629
664
17,412
17,818
23,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fenrir
17
3 / 4 / 6
9,602
739
10,461
22,189
16,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 7 / 5
7,934
610
7,661
17,233
9,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lSupportsl
Nemesis
15
1 / 5 / 4
8,525
656
15,940
19,627
19,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BearJew704
Khepri
17
1 / 1 / 19
10,999
846
8,275
27,825
35,187
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
HandsOffBubs
Aphrodite
17
3 / 1 / 19
10,555
812
15,211
11,788
10,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Kaito121
Achilles
18
8 / 1 / 16
11,171
859
21,249
18,332
30,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

King Arthur
fighterman11109
King Arthur
17
7 / 4 / 15
10,831
833
24,035
18,699
30,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
kingfruittloop
Xbalanque
18
5 / 4 / 13
11,507
885
16,041
11,922
8,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
8
Kills
24
25
Deaths
11
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Khepri
BearJew704
Khepri
1
1
19
10.5
W
Aphrodite
HandsOffBubs
Aphrodite
3
1
19
12.5
W
Achilles
Kaito121
Achilles
8
1
16
16
L
Ravana
3
6
3
0.75
L
Cthulhu
LowercaseJ
Cthulhu
1
3
3
0.83
L
Fenrir
3
4
6
1.5
L
0
7
5
0.36
W
King Arthur
fighterman11109
King Arthur
7
4
15
3.63
W
Xbalanque
kingfruittloop
Xbalanque
5
4
13
2.88
L
Nemesis
lSupportsl
Nemesis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,691
Damage
84,811
96,397
Taken
88,566
88,871
Mitigated
114,826
35,322
Healing
38,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BearJew704
Khepri
8,275
632
3,690
4,781
27,825
35,187
711
7,262
20,110
16,188
0
W
Aphrodite
HandsOffBubs
Aphrodite
15,211
2,209
13,117
6,666
11,788
10,667
791
3,121
8,396
34,212
1,530
W
Achilles
Kaito121
Achilles
21,249
3,344
946
5,305
18,332
30,341
940
6,446
11,622
6,431
28,861
L
Ravana
13,217
3,197
2,126
2,463
19,530
19,663
684
5,237
13,965
0
26,668
L
Cthulhu
LowercaseJ
Cthulhu
17,412
721
2,673
3,743
17,818
23,149
0
4,831
12,083
32,332
1,641
L
Fenrir
10,461
2,287
847
5,263
22,189
16,725
0
6,142
15,539
0
19,284
L
7,661
3,071
7,295
4,985
17,233
9,529
58
5,325
11,748
13,588
0
W
King Arthur
fighterman11109
King Arthur
24,035
3,466
878
1,328
18,699
30,596
281
4,773
13,604
0
35,022
W
Xbalanque
kingfruittloop
Xbalanque
16,041
4,552
0
1,360
11,922
8,035
4,019
2,507
9,238
0
37,356
L
Nemesis
lSupportsl
Nemesis
15,940
4,846
1,096
4,831
19,627
19,805
0
5,220
14,259
0
27,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
55,063
137
Minions Killed
152
0
Camps Cleared
0
1,213,466
Distance Traveled
1,314,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,999
846
10
1
0
274,807
0
W
Aphrodite
10,555
812
44
3
0
262,428
0
W
Achilles
11,171
859
31
2
0
283,985
0
L
Ravana
9,327
717
25
2
0
254,578
0
L
Cthulhu
8,629
664
43
3
0
264,408
0
L
Fenrir
9,602
739
32
2
0
231,748
0
L
Hel
7,934
610
15
1
0
215,397
0
W
King Arthur
10,831
833
16
1
0
259,092
0
W
Xbalanque
11,507
885
51
4
0
233,926
0
L
Nemesis
8,525
656
22
2
0
247,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role