Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daidekou
Ymir
Level 73
God Stats
13W - 19L
1,495 SR
Queue Stats
80W - 93L
1,466 Elo+
Party 3
Skadi
Skadi
Pauqi
Skadi
Level 31
God Stats
134W - 115L
1,636 SR
Queue Stats
135W - 130L
1,545 Elo+
Party 3
Janus
Janus
TopSwedes
Janus
Level 39
God Stats
3W - 6L
1,488 SR
Queue Stats
17W - 22L
1,469 Elo+
Party 2
Thanatos
Thanatos
iamKV
Thanatos
Level 18
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 2
Team Averages
Level 49
1,572 SR
1,490 Elo+

VS

Team Averages
Level 118
1,618 SR
1,524 Elo+
Nut
Nut
 
Nut
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BoSHMAR
Scylla
Level 109
God Stats
16W - 6L
1,717 SR
Queue Stats
56W - 49L
1,503 Elo+
Party 1
Hachiman
Hachiman
IBRAHEEM2005
Hachiman
Level 36
God Stats
3W - 1L
1,604 SR
Queue Stats
101W - 88L
1,504 Elo+
Party 1
Lancelot
Lancelot
TIGJC
Lancelot
Level 138
God Stats
22W - 9L
1,675 SR
Queue Stats
57W - 43L
1,602 Elo+
Solo
Bakasura
Bakasura
xMRxGAOx
Bakasura
Level 108
God Stats
5W - 2L
1,595 SR
Queue Stats
87W - 87L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 2
6,908
628
6,522
8,337
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
2 / 3 / 1
5,262
478
2,949
10,577
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
Pauqi
Skadi
9
1 / 2 / 2
5,164
469
3,167
7,880
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Janus
TopSwedes
Janus
11
0 / 4 / 2
5,672
516
4,730
6,874
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
iamKV
Thanatos
11
2 / 3 / 1
5,908
537
4,105
11,203
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 2 / 3
5,644
513
7,613
8,474
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Scylla
BoSHMAR
Scylla
12
3 / 2 / 2
6,950
632
5,529
6,882
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
IBRAHEEM2005
Hachiman
11
1 / 2 / 0
6,303
573
3,262
8,793
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TIGJC
Lancelot
12
6 / 1 / 0
6,453
587
5,507
6,398
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
xMRxGAOx
Bakasura
13
3 / 0 / 6
6,881
626
7,426
10,258
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
13
13
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
2
3
W
Nut
 
Nut
0
2
3
0.75
W
Scylla
BoSHMAR
Scylla
3
2
2
2
L
Ymir
2
3
1
0.83
W
Hachiman
IBRAHEEM2005
Hachiman
1
2
0
0.5
L
Skadi
Pauqi
Skadi
1
2
2
1
W
Lancelot
TIGJC
Lancelot
6
1
0
6
L
Janus
TopSwedes
Janus
0
4
2
0.25
L
Thanatos
iamKV
Thanatos
2
3
1
0.83
W
Bakasura
xMRxGAOx
Bakasura
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
29,337
44,871
Taken
40,805
23,561
Mitigated
15,939
12,106
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,522
1,253
0
2,350
8,337
6,755
0
0
7,987
0
49,531
W
Nut
 
Nut
7,613
5,029
0
3,570
8,474
3,177
711
2,323
6,151
0
38,382
W
Scylla
BoSHMAR
Scylla
5,529
446
0
1,957
6,882
2,442
0
2,373
4,265
48,161
708
L
Ymir
2,949
832
0
1,479
10,577
7,523
0
946
9,094
15,305
0
W
Hachiman
IBRAHEEM2005
Hachiman
3,262
1,348
0
2,770
8,793
2,351
0
0
8,225
0
40,130
L
Skadi
Pauqi
Skadi
3,167
1,014
0
714
7,880
2,278
0
0
7,546
0
27,697
W
Lancelot
TIGJC
Lancelot
5,507
1,161
0
1,620
6,398
3,290
0
198
6,200
0
34,407
L
Janus
TopSwedes
Janus
4,730
166
0
1,292
6,874
2,444
0
1,213
5,185
43,760
0
L
Thanatos
iamKV
Thanatos
4,105
1,058
0
6,271
11,203
4,561
0
2,656
7,642
0
37,563
W
Bakasura
xMRxGAOx
Bakasura
7,426
5,106
0
4,191
10,258
4,679
0
2,219
7,636
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
32,231
275
Minions Killed
352
0
Camps Cleared
0
1,082,620
Distance Traveled
1,152,488
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,908
628
78
7
0
215,294
3
W
Nut
5,644
513
58
5
0
186,628
0
W
Scylla
6,950
632
94
9
0
210,674
1
L
Ymir
5,262
478
21
2
0
213,980
0
W
Hachiman
6,303
573
64
6
0
202,620
0
L
Skadi
5,164
469
41
4
0
186,217
0
W
Lancelot
6,453
587
45
4
0
260,603
0
L
Janus
5,672
516
73
7
0
218,275
2
L
Thanatos
5,908
537
62
6
0
248,854
0
W
Bakasura
6,881
626
91
8
0
291,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role