Player Matchup

Anhur
Anhur
BigSteve394
Anhur
Level 104
God Stats
3W - 4L
1,496 SR
Queue Stats
82W - 80L
1,464 Elo+
Solo
Serqet
Serqet
davis1920
Serqet
Level 129
God Stats
158W - 132L
1,506 SR
Queue Stats
403W - 382L
1,468 Elo+
Solo
Anubis
Anubis
gone_in_a_bash
Anubis
Level 68
God Stats
9W - 2L
1,647 SR
Queue Stats
26W - 17L
1,531 Elo+
Solo
Terra
Terra
sleepiiboye
Terra
Level 118
God Stats
4W - 3L
1,459 SR
Queue Stats
366W - 337L
1,511 Elo+
Solo
Horus
Horus
unaturalpsyche
Horus
Level 87
God Stats
44W - 27L
1,592 SR
Queue Stats
150W - 125L
1,538 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,502 Elo+

VS

Team Averages
Level 90
1,558 SR
1,471 Elo+
Thanatos
Thanatos
DEV-Fayth
Thanatos
Level 38
God Stats
4W - 5L
1,495 SR
Queue Stats
23W - 41L
1,337 Elo+
Solo
Ishtar
Ishtar
GodTarkle
Ishtar
Level 98
God Stats
4W - 4L
1,600 SR
Queue Stats
115W - 103L
1,528 Elo+
Solo
Neith
Neith
MancillaBW
Neith
Level 102
God Stats
2W - 5L
1,429 SR
Queue Stats
236W - 227L
1,512 Elo+
Solo
Bastet
Bastet
TheWinner 727
Bastet
Level 159
God Stats
76W - 81L
1,526 SR
Queue Stats
227W - 230L
1,493 Elo+
Solo
Charon
Charon
godoflightenin
Charon
Level 55
God Stats
4W - 4L
1,738 SR
Queue Stats
120W - 125L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,394
639
4,540
8,191
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
davis1920
Serqet
12
6 / 0 / 2
6,346
635
7,274
6,835
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,181
618
2,134
4,354
1,966
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
0 / 2 / 1
4,969
497
2,624
6,649
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 6
6,135
614
3,903
5,976
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEV-Fayth
Thanatos
9
1 / 5 / 0
4,849
485
1,321
10,610
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
GodTarkle
Ishtar
8
1 / 4 / 0
4,881
488
5,964
6,827
1,365
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Neith
11
2 / 0 / 0
5,628
563
3,492
3,195
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,369
537
3,601
8,243
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
4,938
494
2,651
6,258
2,381
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
5
5
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Thanatos
DEV-Fayth
Thanatos
1
5
0
0.2
L
Ishtar
GodTarkle
Ishtar
1
4
0
0.25
L
Neith
2
0
0
2
L
1
4
1
0.38
W
Serqet
davis1920
Serqet
6
0
2
7
L
0
2
0
0
W
2
1
1
2.5
W
0
2
1
0.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
17,029
32,005
Taken
35,133
16,109
Mitigated
11,349
12,869
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
1,855
0
3,418
8,191
3,138
0
749
7,442
0
45,876
L
Thanatos
DEV-Fayth
Thanatos
1,321
234
0
4,151
10,610
4,073
0
608
9,827
0
31,172
L
Ishtar
GodTarkle
Ishtar
5,964
3,649
0
923
6,827
1,365
0
0
6,827
0
27,679
L
Neith
3,492
733
0
1,335
3,195
878
0
781
2,204
0
37,358
L
3,601
1,021
0
2,648
8,243
2,652
0
2,220
5,451
0
31,510
W
Serqet
davis1920
Serqet
7,274
1,748
0
3,128
6,835
2,753
0
111
6,724
0
42,252
L
2,651
673
45
1,008
6,258
2,381
0
680
5,578
24,845
8,157
W
2,134
0
0
2,072
4,354
1,966
585
654
3,700
50,923
811
W
2,624
235
8
1,442
6,649
3,704
0
0
6,649
26,503
0
W
3,903
1,491
560
2,241
5,976
4,548
0
907
5,069
0
11,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
25,665
297
Minions Killed
275
0
Camps Cleared
0
972,645
Distance Traveled
929,255
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,394
639
81
8
0
166,573
2
L
Thanatos
4,849
485
56
6
0
203,923
0
L
Ishtar
4,881
488
52
5
0
187,243
0
L
Neith
5,628
563
63
6
0
186,946
0
L
Bastet
5,369
537
51
5
0
172,401
1
W
Serqet
6,346
635
70
7
0
246,156
0
L
Charon
4,938
494
53
5
0
178,742
0
W
Anubis
6,181
618
91
9
0
165,975
0
W
Terra
4,969
497
46
5
0
190,489
0
W
Horus
6,135
614
9
1
0
203,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role