Player Matchup

Bacchus
Bacchus
AnitaDicken4528
Bacchus
Level 93
God Stats
2W - 2L
1,284 SR
Queue Stats
222W - 208L
1,474 Elo+
Solo
Janus
Janus
BIGBRUTHA
Janus
Level 105
God Stats
2W - 1L
1,684 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
CortezR12
Nu Wa
Level 143
God Stats
64W - 55L
1,510 SR
Queue Stats
200W - 201L
1,497 Elo+
Solo
Thanatos
Thanatos
Luekos
Thanatos
Level 125
God Stats
4W - 2L
1,644 SR
Queue Stats
65W - 83L
1,529 Elo+
Party 1
Skadi
Skadi
MikeMadara
Skadi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 36L
1,403 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,477 Elo+

VS

Team Averages
Level 159
1,465 SR
1,534 Elo+
Ares
Ares
CapitalChurch
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
DustG23
Hou Yi
Level 150
God Stats
5W - 14L
1,422 SR
Queue Stats
135W - 122L
1,586 Elo+
Solo
Odin
Odin
Monticello15
Odin
Level 142
God Stats
0W - 1L
1,178 SR
Queue Stats
50W - 54L
1,525 Elo+
Party 2
Arachne
Arachne
TízArrior
Arachne
Level 249
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 53L
1,660 Elo+
Solo
Ix Chel
Ix Chel
cattlecalled
Ix Chel
Level 128
God Stats
4W - 4L
1,727 SR
Queue Stats
69W - 71L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,762
554
7,398
10,721
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
BIGBRUTHA
Janus
14
2 / 3 / 0
8,158
583
3,684
5,631
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
CortezR12
Nu Wa
14
0 / 3 / 6
8,525
609
10,790
6,805
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Luekos
Thanatos
15
13 / 2 / 0
9,849
704
10,925
14,809
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
14
1 / 2 / 7
8,193
585
7,535
8,970
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,014
572
3,174
12,321
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
DustG23
Hou Yi
13
0 / 4 / 4
7,230
516
4,363
11,096
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
7,998
571
2,914
14,644
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
TízArrior
Arachne
14
5 / 2 / 3
7,659
547
10,508
14,159
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
cattlecalled
Ix Chel
13
2 / 2 / 2
7,592
542
4,037
7,496
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
10
11
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Janus
BIGBRUTHA
Janus
2
3
0
0.67
L
2
5
2
0.6
W
Nu Wa
CortezR12
Nu Wa
0
3
6
1
L
Hou Yi
DustG23
Hou Yi
0
4
4
0.5
W
Thanatos
Luekos
Thanatos
13
2
0
6.5
W
Skadi
1
2
7
2.25
L
1
5
2
0.4
L
Arachne
TízArrior
Arachne
5
2
3
3.25
L
Ix Chel
cattlecalled
Ix Chel
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
24,996
46,936
Taken
59,716
26,533
Mitigated
31,203
24,590
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
664
0
4,330
10,721
11,320
0
1,810
8,911
34,181
876
W
Janus
BIGBRUTHA
Janus
3,684
0
0
636
5,631
2,263
0
2,480
3,151
54,741
0
L
3,174
120
0
1,960
12,321
9,528
35
4,677
7,368
20,067
3,555
W
Nu Wa
CortezR12
Nu Wa
10,790
3,576
0
1,571
6,805
2,672
270
999
5,806
61,066
1,600
L
Hou Yi
DustG23
Hou Yi
4,363
1,525
0
1,153
11,096
4,731
0
2,622
8,280
0
63,238
W
Thanatos
Luekos
Thanatos
10,925
3,633
0
16,351
14,809
6,659
0
1,257
13,552
0
68,442
W
Skadi
7,535
3,697
0
1,702
8,970
3,619
293
869
8,101
0
66,148
L
2,914
908
0
3,319
14,644
8,620
0
5,798
8,214
0
59,835
L
Arachne
TízArrior
Arachne
10,508
5,225
0
8,914
14,159
5,600
0
3,913
10,026
0
59,460
L
Ix Chel
cattlecalled
Ix Chel
4,037
496
266
2,606
7,496
2,724
591
2,931
4,281
51,882
5,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
38,493
469
Minions Killed
406
0
Camps Cleared
0
1,422,916
Distance Traveled
1,388,360
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,762
554
45
3
0
300,980
0
W
Janus
8,158
583
108
8
0
282,310
0
L
Ares
8,014
572
19
1
0
286,094
2
W
Nu Wa
8,525
609
109
8
0
247,112
3
L
Hou Yi
7,230
516
109
8
0
223,004
0
W
Thanatos
9,849
704
103
7
0
320,541
2
W
Skadi
8,193
585
104
7
0
271,973
4
L
Odin
7,998
571
103
7
0
257,093
0
L
Arachne
7,659
547
75
5
0
331,248
1
L
Ix Chel
7,592
542
100
7
0
290,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role