Player Matchup

Hercules
Hercules
HorseMONK
Hercules
Level 122
God Stats
1W - 0L
1,847 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nut
Nut
bishoplelele
Nut
Level 132
God Stats
1W - 0L
1,980 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
necronomicon0666
Baron Samedi
Level 129
God Stats
1W - 0L
1,955 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 1
Team Averages
Level 128
1,927 SR
1,445 Elo+

VS

Team Averages
Level 158
1,713 SR
1,524 Elo+
Kukulkan
Kukulkan
ALFA_GHOST_V2
Kukulkan
Level 138
God Stats
12W - 17L
1,529 SR
Queue Stats
349W - 339L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Grimsktr
Ao Kuang
Level 147
God Stats
13W - 7L
1,892 SR
Queue Stats
155W - 170L
1,456 Elo+
Solo
Horus
Horus
capras2910
Horus
Level 189
God Stats
1W - 1L
1,718 SR
Queue Stats
52W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HorseMONK
Hercules
7
0 / 0 / 1
3,896
779
945
2,155
1,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 1
4,380
876
511
719
225
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
necronomicon0666
Baron Samedi
8
1 / 0 / 0
4,441
888
1,990
1,342
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALFA_GHOST_V2
Kukulkan
9
0 / 0 / 0
4,192
838
990
1,133
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Grimsktr
Ao Kuang
3
0 / 0 / 0
3,359
672
0
112
28
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
8
0 / 1 / 0
3,808
762
630
3,296
1,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALFA_GHOST_V2
Kukulkan
0
0
0
0
L
Ao Kuang
Grimsktr
Ao Kuang
0
0
0
0
W
Hercules
HorseMONK
Hercules
0
0
1
0.5
W
0
0
1
0.5
L
Horus
0
1
0
0
W
Baron Samedi
necronomicon0666
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,446
Damage
1,620
4,216
Taken
4,541
2,049
Mitigated
2,298
2,319
Healing
1,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALFA_GHOST_V2
Kukulkan
990
34
0
0
1,133
467
0
668
363
18,870
0
L
Ao Kuang
Grimsktr
Ao Kuang
0
0
0
42
112
28
0
48
64
680
115
W
Hercules
HorseMONK
Hercules
945
367
0
1,019
2,155
1,259
0
778
1,267
0
5,796
W
511
329
0
383
719
225
217
0
719
0
17,308
L
Horus
630
267
181
970
3,296
1,803
0
1,039
2,071
0
4,683
W
Baron Samedi
necronomicon0666
Baron Samedi
1,990
148
205
712
1,342
565
0
216
1,084
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,717
Gold Earned
11,359
85
Minions Killed
58
0
Camps Cleared
0
283,672
Distance Traveled
205,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,192
838
50
10
0
93,109
0
L
Ao Kuang
3,359
672
2
0
0
5,979
0
W
Hercules
3,896
779
14
3
0
97,656
0
W
Nut
4,380
876
49
10
0
90,847
0
L
Horus
3,808
762
6
1
0
106,609
0
W
Baron Samedi
4,441
888
22
4
0
95,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role