Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aisakk
Ymir
Level 159
God Stats
1W - 0L
1,266 SR
Queue Stats
25W - 30L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
BigusPinus
Erlang Shen
Level 158
God Stats
3W - 0L
1,866 SR
Queue Stats
53W - 47L
1,598 Elo+
Solo
Fenrir
Fenrir
CrushCrush91
Fenrir
Level 248
God Stats
4W - 3L
1,497 SR
Queue Stats
269W - 219L
1,605 Elo+
Solo
Cernunnos
Cernunnos
TheHonestNeeko
Cernunnos
Level 209
God Stats
1W - 0L
1,552 SR
Queue Stats
57W - 65L
1,535 Elo+
Party 1
Team Averages
Level 189
1,536 SR
1,546 Elo+

VS

Team Averages
Level 147
1,634 SR
1,556 Elo+
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DeceiveFatal
Chaac
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 140L
1,572 Elo+
Solo
Eset
Eset
Flamaris
Eset
Level 158
God Stats
3W - 2L
1,767 SR
Queue Stats
131W - 133L
1,491 Elo+
Solo
Anhur
Anhur
KoggyS
Anhur
Level 169
God Stats
0W - 2L
1,567 SR
Queue Stats
30W - 23L
1,590 Elo+
Party 2
Thanatos
Thanatos
ReyRith
Thanatos
Level 156
God Stats
0W - 1L
1,835 SR
Queue Stats
58W - 48L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 3 / 2
8,128
542
5,592
8,393
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Aisakk
Ymir
13
2 / 2 / 8
7,990
533
5,797
9,952
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
BigusPinus
Erlang Shen
15
3 / 4 / 2
9,058
604
17,839
23,949
23,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
6 / 0 / 5
8,767
584
6,937
12,642
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cernunnos
TheHonestNeeko
Cernunnos
16
6 / 1 / 4
9,347
623
13,241
13,939
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 2
6,439
429
3,626
13,276
11,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 0
8,892
593
17,871
21,009
24,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
13
1 / 4 / 2
8,110
541
9,774
8,594
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
KoggyS
Anhur
14
3 / 5 / 0
8,265
551
11,510
15,056
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
ReyRith
Thanatos
14
2 / 3 / 2
7,657
510
3,900
15,703
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
10
10
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
2
1
L
Sobek
 
Sobek
0
4
2
0.25
W
Ymir
Aisakk
Ymir
2
2
8
3
W
Erlang Shen
BigusPinus
Erlang Shen
3
4
2
1
W
Fenrir
6
0
5
8.5
L
4
3
0
1.33
L
Eset
1
4
2
0.5
L
Anhur
KoggyS
Anhur
3
5
0
0.6
L
Thanatos
ReyRith
Thanatos
2
3
2
1
W
Cernunnos
TheHonestNeeko
Cernunnos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
46,681
68,875
Taken
73,638
43,991
Mitigated
50,708
29,283
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,592
712
0
750
8,393
3,187
0
4,542
3,525
78,605
0
L
Sobek
 
Sobek
3,626
1,010
198
3,752
13,276
11,273
0
4,099
9,177
14,314
0
W
Ymir
Aisakk
Ymir
5,797
1,129
0
1,582
9,952
8,665
39
5,044
4,665
25,221
221
W
Erlang Shen
BigusPinus
Erlang Shen
17,839
10,397
0
13,438
23,949
23,146
0
0
23,949
0
72,863
W
Fenrir
6,937
2,696
0
7,581
12,642
5,189
366
1,223
11,270
0
69,681
L
17,871
5,443
0
7,405
21,009
24,274
0
0
19,476
0
73,745
L
Eset
9,774
543
0
1,029
8,594
3,098
0
4,542
4,052
65,420
754
L
Anhur
KoggyS
Anhur
11,510
5,524
0
4,980
15,056
5,193
0
720
14,336
0
78,512
L
Thanatos
ReyRith
Thanatos
3,900
1,086
0
11,695
15,703
6,870
0
1,853
13,762
0
73,746
W
Cernunnos
TheHonestNeeko
Cernunnos
13,241
8,385
0
5,932
13,939
3,804
478
1,990
11,831
0
76,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
39,363
501
Minions Killed
508
0
Camps Cleared
0
1,549,333
Distance Traveled
1,415,440
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,128
542
126
8
0
307,438
6
L
Sobek
6,439
429
22
1
0
283,648
3
W
Ymir
7,990
533
33
2
0
293,734
4
W
Erlang Shen
9,058
604
123
8
0
301,133
4
W
Fenrir
8,767
584
98
7
0
363,136
5
L
Chaac
8,892
593
124
8
0
279,402
0
L
Eset
8,110
541
129
9
0
279,729
6
L
Anhur
8,265
551
125
8
0
259,361
1
L
Thanatos
7,657
510
108
7
0
313,300
1
W
Cernunnos
9,347
623
121
8
0
283,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role