Player Matchup

Cernunnos
Cernunnos
Gold II
Krishnafro
Cernunnos
Gold II
Level 255
God Stats
13W - 10L
1,574 SR
Queue Stats
369W - 359L
1,461 MMR
Party 1
Neith
Neith
Gold II
Raykosama
Neith
Gold II
Level 69
God Stats
13W - 6L
1,492 SR
Queue Stats
147W - 128L
1,582 MMR
Party 1
Thor
Thor
Gold I
SoggyCheetos69
Thor
Gold I
Level 123
God Stats
32W - 21L
1,692 SR
Queue Stats
239W - 237L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ZzRaiZzPainz
Sun Wukong
Gold II
Level 139
God Stats
6W - 2L
1,676 SR
Queue Stats
125W - 118L
1,540 MMR
Solo
Geb
Geb
Silver I
wolsey75
Geb
Silver I
Level 141
God Stats
7W - 6L
1,811 SR
Queue Stats
37W - 34L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,649 SR
1,531 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,602 SR
1,522 MMR
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Neurone32
Morgan Le Fay
Gold II
Level 89
God Stats
7W - 6L
1,639 SR
Queue Stats
144W - 142L
1,517 MMR
Solo
Xbalanque
Xbalanque
Silver II
Urian07
Xbalanque
Silver II
Level 149
God Stats
0W - 1L
1,871 SR
Queue Stats
35W - 36L
1,546 MMR
Solo
Mulan
Mulan
Bronze III
lu_ss66
Mulan
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
valentin_s_21300
Fenrir
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krishnafro
Cernunnos
16
1 / 0 / 2
8,538
657
5,073
6,944
2,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Raykosama
Neith
14
1 / 0 / 3
8,007
616
6,715
7,677
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 0 / 5
8,786
676
11,806
8,550
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ZzRaiZzPainz
Sun Wukong
15
7 / 0 / 4
9,599
738
9,065
10,353
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 10
7,599
585
6,543
10,611
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
ArachneOsirisHachimanBellona

VS

Bans
ThanatosNikeAwilixChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 0
5,543
426
3,094
10,393
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
Neurone32
Morgan Le Fay
12
0 / 2 / 0
6,372
490
4,886
8,764
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Urian07
Xbalanque
11
0 / 2 / 0
5,925
456
5,455
9,185
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
lu_ss66
Mulan
8
0 / 8 / 0
5,368
413
3,328
11,192
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 0
5,374
413
2,725
13,545
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
21
Kills
0
0
Deaths
21
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Cernunnos
Krishnafro
Cernunnos
1
0
2
2
L
Morgan Le Fay
Neurone32
Morgan Le Fay
0
2
0
0
W
Neith
Raykosama
Neith
1
0
3
2.5
W
10
0
5
12.5
L
Xbalanque
Urian07
Xbalanque
0
2
0
0
W
Sun Wukong
ZzRaiZzPainz
Sun Wukong
7
0
4
9
L
Mulan
lu_ss66
Mulan
0
8
0
0
L
0
7
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
19,488
44,135
Taken
53,079
24,688
Mitigated
24,925
20,933
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,094
402
381
4,027
10,393
7,788
0
1,952
8,441
13,756
0
W
Cernunnos
Krishnafro
Cernunnos
5,073
3,013
0
4,990
6,944
2,968
473
1,240
5,704
0
81,418
L
Morgan Le Fay
Neurone32
Morgan Le Fay
4,886
413
0
545
8,764
3,462
0
735
8,029
49,967
932
W
Neith
Raykosama
Neith
6,715
1,596
0
2,942
7,677
2,762
0
3,584
3,813
0
65,998
W
11,806
2,763
0
4,984
8,550
3,636
1,639
888
7,638
0
72,312
L
Xbalanque
Urian07
Xbalanque
5,455
2,648
0
2,922
9,185
3,097
0
1,696
7,489
0
46,478
W
Sun Wukong
ZzRaiZzPainz
Sun Wukong
9,065
3,623
0
3,947
10,353
7,193
0
0
9,932
0
80,357
L
Mulan
lu_ss66
Mulan
3,328
1,288
0
784
11,192
4,899
0
510
10,682
0
21,302
L
2,725
410
0
951
13,545
5,679
0
1,689
11,856
0
29,551
W
6,543
927
0
4,070
10,611
8,129
0
1,849
8,676
21,785
2,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
28,582
522
Minions Killed
281
0
Camps Cleared
0
1,357,457
Distance Traveled
1,212,911
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,543
426
18
1
0
253,653
2
W
Cernunnos
8,538
657
138
11
0
244,307
5
L
Morgan Le Fay
6,372
490
99
8
0
236,084
0
W
Neith
8,007
616
116
9
0
249,748
0
W
Thor
8,786
676
122
9
0
310,085
0
L
Xbalanque
5,925
456
73
6
0
256,946
2
W
Sun Wukong
9,599
738
118
9
0
272,724
0
L
Mulan
5,368
413
40
3
0
227,407
0
L
Fenrir
5,374
413
51
4
0
238,821
0
W
Geb
7,599
585
28
2
0
280,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role