Player Matchup

Serqet
Serqet
ChrisGames123
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 68L
1,548 Elo+
Party 3
Kuzenbo
Kuzenbo
Salamanderi
Kuzenbo
Level 146
God Stats
2W - 2L
1,671 SR
Queue Stats
87W - 83L
1,500 Elo+
Party 2
Neith
Neith
ZHAROK
Neith
Level 115
God Stats
3W - 5L
1,118 SR
Queue Stats
75W - 74L
1,493 Elo+
Party 2
Surtr
Surtr
ivanhoe10
Surtr
Level 84
God Stats
2W - 1L
1,707 SR
Queue Stats
65W - 39L
1,577 Elo+
Solo
Jormungandr
Jormungandr
mosin007
Jormungandr
Level 77
God Stats
2W - 1L
1,478 SR
Queue Stats
61W - 46L
1,547 Elo+
Party 3
Team Averages
Level 105
1,495 SR
1,533 Elo+

VS

Team Averages
Level 60
1,584 SR
1,583 Elo+
Izanami
Izanami
BLARFOOT
Izanami
Level 62
God Stats
73W - 43L
1,657 SR
Queue Stats
182W - 172L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
DrDr4go
Cthulhu
Level 49
God Stats
31W - 16L
1,645 SR
Queue Stats
58W - 49L
1,536 Elo+
Solo
The Morrigan
The Morrigan
elijahninja4833
The Morrigan
Level 88
God Stats
0W - 1L
1,558 SR
Queue Stats
311W - 314L
1,569 Elo+
Party 1
Zeus
Zeus
gosleeps
Zeus
Level 86
God Stats
15W - 16L
1,642 SR
Queue Stats
246W - 216L
1,584 Elo+
Solo
Bastet
Bastet
ihatebeingbanned
Bastet
Level 16
God Stats
2W - 4L
1,416 SR
Queue Stats
24W - 10L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,055
575
7,461
12,074
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Salamanderi
Kuzenbo
13
2 / 1 / 5
7,762
554
9,167
7,782
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ZHAROK
Neith
13
1 / 0 / 3
7,339
524
3,451
5,482
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
ivanhoe10
Surtr
11
1 / 4 / 2
6,803
486
4,266
14,795
9,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
mosin007
Jormungandr
12
2 / 1 / 2
7,265
519
2,890
8,070
5,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLARFOOT
Izanami
12
0 / 3 / 0
6,544
467
3,437
7,890
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
DrDr4go
Cthulhu
14
4 / 3 / 1
8,427
602
9,935
9,644
9,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
elijahninja4833
The Morrigan
12
0 / 4 / 3
6,975
498
3,751
8,918
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
1 / 0 / 0
7,075
505
6,165
5,461
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 2
6,741
482
6,029
14,590
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
7
7
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLARFOOT
Izanami
0
3
0
0
W
7
1
1
7.5
L
Cthulhu
DrDr4go
Cthulhu
4
3
1
1.5
W
Kuzenbo
Salamanderi
Kuzenbo
2
1
5
4.5
W
Neith
ZHAROK
Neith
1
0
3
2.5
L
The Morrigan
elijahninja4833
The Morrigan
0
4
3
0.38
L
Zeus
1
0
0
1
L
2
3
2
1
W
Surtr
ivanhoe10
Surtr
1
4
2
0.5
W
Jormungandr
mosin007
Jormungandr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
29,317
48,203
Taken
46,503
26,515
Mitigated
22,797
13,734
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLARFOOT
Izanami
3,437
1,986
0
1,475
7,890
2,865
128
1,176
6,435
0
48,318
W
7,461
2,604
0
6,457
12,074
4,654
0
2,084
9,762
0
62,744
L
Cthulhu
DrDr4go
Cthulhu
9,935
1,038
53
629
9,644
9,434
0
1,512
8,022
54,269
4,371
W
Kuzenbo
Salamanderi
Kuzenbo
9,167
2,357
0
662
7,782
5,055
246
2,408
5,374
48,077
2,781
W
Neith
ZHAROK
Neith
3,451
971
0
1,822
5,482
1,987
0
2,332
2,768
0
60,518
L
The Morrigan
elijahninja4833
The Morrigan
3,751
907
0
1,907
8,918
3,474
0
4,905
3,501
39,963
4,095
L
Zeus
6,165
685
0
2,356
5,461
1,698
498
535
4,926
52,346
0
L
6,029
2,189
0
6,136
14,590
5,326
0
3,143
11,137
0
43,807
W
Surtr
ivanhoe10
Surtr
4,266
981
0
2,692
14,795
9,057
0
7,219
6,768
444
41,051
W
Jormungandr
mosin007
Jormungandr
2,890
632
0
2,101
8,070
5,762
0
2,542
5,036
29,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
35,762
395
Minions Killed
429
0
Camps Cleared
0
1,398,461
Distance Traveled
1,335,789
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,544
467
80
6
0
245,311
0
W
Serqet
8,055
575
91
7
0
309,877
2
L
Cthulhu
8,427
602
117
8
0
247,152
0
W
Kuzenbo
7,762
554
86
6
0
310,402
7
W
Neith
7,339
524
90
6
0
270,547
3
L
The Morrigan
6,975
498
82
6
0
242,324
0
L
Zeus
7,075
505
92
7
0
308,892
5
L
Bastet
6,741
482
58
4
0
292,110
1
W
Surtr
6,803
486
71
5
0
229,365
0
W
Jormungandr
7,265
519
57
4
0
278,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role