Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
Just-Juice-999
The Morrigan
Gold II
Level 158
God Stats
0W - 2L
1,702 SR
Queue Stats
107W - 104L
1,442 MMR
Solo
Cerberus
Cerberus
Bronze III
MeurfoodFPS
Cerberus
Bronze III
Level 64
God Stats
3W - 2L
1,508 SR
Queue Stats
4W - 5L
1,455 MMR
Solo
Danzaburou
Danzaburou
Gold II
bambilionar
Danzaburou
Gold II
Level 127
God Stats
10W - 10L
1,590 SR
Queue Stats
277W - 280L
1,443 MMR
Solo
Awilix
Awilix
Gold IV
diddyrascal
Awilix
Gold IV
Level 129
God Stats
5W - 9L
1,551 SR
Queue Stats
123W - 129L
1,452 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,570 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,510 SR
1,451 MMR
Kuzenbo
Kuzenbo
Gold V
KillerOrXD
Kuzenbo
Gold V
Level 128
God Stats
24W - 25L
1,537 SR
Queue Stats
65W - 71L
1,337 MMR
Party 2
Da Ji
Da Ji
Gold II
Krishnafro
Da Ji
Gold II
Level 255
God Stats
10W - 7L
1,668 SR
Queue Stats
369W - 359L
1,415 MMR
Party 1
Neith
Neith
Gold II
Raykosama
Neith
Gold II
Level 69
God Stats
13W - 6L
1,389 SR
Queue Stats
147W - 128L
1,536 MMR
Party 1
Tyr
Tyr
Gold IV
ixiGPPixi
Tyr
Gold IV
Level 96
God Stats
5W - 9L
1,406 SR
Queue Stats
126W - 136L
1,446 MMR
Solo
Chernobog
Chernobog
Gold III
koolooloo
Chernobog
Gold III
Level 128
God Stats
9W - 5L
1,551 SR
Queue Stats
68W - 68L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 4 / 0
8,546
475
8,255
20,979
20,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Just-Juice-999
The Morrigan
15
1 / 5 / 2
8,859
492
5,741
10,938
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
MeurfoodFPS
Cerberus
12
2 / 1 / 1
8,322
462
5,135
12,583
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
bambilionar
Danzaburou
17
2 / 2 / 2
10,457
581
10,250
12,854
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
16
1 / 6 / 2
8,453
470
10,017
22,813
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OsirisAnhurThorBacchus

VS

Bans
AthenaKaliAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KillerOrXD
Kuzenbo
14
3 / 1 / 6
9,135
508
6,980
12,265
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
17
12 / 1 / 5
10,408
578
18,470
17,572
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Raykosama
Neith
18
0 / 1 / 10
10,276
571
8,870
9,185
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

18
2 / 0 / 5
11,057
614
15,491
18,884
18,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
koolooloo
Chernobog
16
1 / 3 / 3
9,589
533
6,587
14,059
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
18
18
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
The Morrigan
Just-Juice-999
The Morrigan
1
5
2
0.4
W
Kuzenbo
KillerOrXD
Kuzenbo
3
1
6
6
W
Da Ji
12
1
5
14.5
L
Cerberus
MeurfoodFPS
Cerberus
2
1
1
2.5
W
Neith
Raykosama
Neith
0
1
10
5
L
Danzaburou
bambilionar
Danzaburou
2
2
2
1.5
L
Awilix
1
6
2
0.33
W
2
0
5
4.5
W
Chernobog
koolooloo
Chernobog
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
56,398
80,167
Taken
71,965
50,191
Mitigated
50,443
26,123
Healing
31,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,255
2,239
0
8,204
20,979
20,275
0
697
20,282
1,657
69,877
L
The Morrigan
Just-Juice-999
The Morrigan
5,741
1,922
0
1,487
10,938
4,115
0
1,059
9,800
57,775
2,533
W
Kuzenbo
KillerOrXD
Kuzenbo
6,980
2,440
260
3,669
12,265
13,708
112
3,573
8,623
23,620
1,615
W
Da Ji
18,470
5,339
0
8,900
17,572
8,629
0
2,886
14,536
0
81,327
L
Cerberus
MeurfoodFPS
Cerberus
5,135
502
0
3,600
12,583
9,118
204
2,456
10,127
30,109
0
W
Neith
Raykosama
Neith
8,870
2,502
0
4,412
9,185
3,783
0
2,305
6,618
0
103,651
L
Danzaburou
bambilionar
Danzaburou
10,250
2,004
0
3,686
12,854
6,643
120
1,188
11,666
0
112,668
L
Awilix
10,017
4,247
0
9,146
22,813
10,040
0
1,482
21,331
0
86,495
W
15,491
1,843
0
10,671
18,884
18,707
0
1,246
17,638
0
97,869
W
Chernobog
koolooloo
Chernobog
6,587
3,717
0
3,856
14,059
5,616
936
1,507
12,552
0
92,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
50,465
591
Minions Killed
587
0
Camps Cleared
0
1,716,511
Distance Traveled
1,936,951
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,546
475
120
7
0
358,120
0
L
The Morrigan
8,859
492
120
7
0
302,933
4
W
Kuzenbo
9,135
508
21
1
0
406,738
6
W
Da Ji
10,408
578
92
5
0
428,979
2
L
Cerberus
8,322
462
56
3
0
340,035
5
W
Neith
10,276
571
168
9
0
338,004
0
L
Danzaburou
10,457
581
172
10
0
316,120
1
L
Awilix
8,453
470
123
7
0
399,303
0
W
Tyr
11,057
614
153
9
0
391,160
0
W
Chernobog
9,589
533
153
9
0
372,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role