Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
EnX StormzYy
Ah Muzen Cab
Platinum II
Level 129
God Stats
4W - 2L
1,818 SR
Queue Stats
57W - 44L
1,921 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum III
Sartofa
Erlang Shen
Platinum III
Level 105
God Stats
3W - 1L
1,674 SR
Queue Stats
128W - 118L
1,836 MMR
Solo
Ymir
Ymir
Platinum V
ToxyGeaHD
Ymir
Platinum V
Level 129
God Stats
4W - 2L
1,803 SR
Queue Stats
21W - 18L
1,803 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
sergiioo10
Ao Kuang
Platinum IV
Level 151
God Stats
3W - 0L
1,951 SR
Queue Stats
71W - 69L
1,732 MMR
Party 2
Anhur
Anhur
Platinum II
xMAASTERSxcello
Anhur
Platinum II
Level 150
God Stats
14W - 11L
1,574 SR
Queue Stats
87W - 77L
1,882 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,764 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,612 SR
1,830 MMR
Jing Wei
Jing Wei
Platinum IV
BowdownBischero
Jing Wei
Platinum IV
Level 101
God Stats
2W - 2L
1,472 SR
Queue Stats
136W - 132L
1,753 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Charizardos
Sun Wukong
Platinum II
Level 135
God Stats
20W - 16L
1,655 SR
Queue Stats
193W - 195L
1,889 MMR
Solo
Kukulkan
Kukulkan
Platinum II
DOOOOOOOOOOONSAH
Kukulkan
Platinum II
Level 109
God Stats
0W - 3L
1,660 SR
Queue Stats
71W - 67L
1,952 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Goiks
Ix Chel
Gold III
Level 108
God Stats
11W - 6L
1,715 SR
Queue Stats
20W - 17L
1,702 MMR
Party 1
Bacchus
Bacchus
Platinum IV
xCemil
Bacchus
Platinum IV
Level 112
God Stats
3W - 4L
1,556 SR
Queue Stats
309W - 294L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EnX StormzYy
Ah Muzen Cab
16
1 / 2 / 11
10,365
576
16,075
14,775
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Sartofa
Erlang Shen
16
0 / 3 / 6
10,053
559
7,155
21,428
19,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
1 / 1 / 10
8,970
498
6,276
18,473
18,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
sergiioo10
Ao Kuang
18
12 / 2 / 5
11,512
640
16,855
21,617
10,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
11 / 0 / 3
12,105
673
18,439
12,466
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AresBellonaThanatosGanesha

VS

Bans
JanusThothOsirisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 6 / 1
9,846
547
8,109
15,440
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Charizardos
Sun Wukong
15
2 / 4 / 2
9,513
529
15,809
21,497
19,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 4 / 2
9,018
501
15,514
11,533
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
Goiks
Ix Chel
14
3 / 5 / 0
8,289
461
7,549
15,974
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
xCemil
Bacchus
13
0 / 6 / 1
8,052
447
8,155
20,679
20,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
7
8
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
6
1
0.25
L
Sun Wukong
Charizardos
Sun Wukong
2
4
2
0.75
L
1
4
2
0.5
W
Ah Muzen Cab
EnX StormzYy
Ah Muzen Cab
1
2
11
3.25
L
Ix Chel
Goiks
Ix Chel
3
5
0
0.6
W
Erlang Shen
Sartofa
Erlang Shen
0
3
6
1
W
Ymir
1
1
10
6
W
Ao Kuang
sergiioo10
Ao Kuang
12
2
5
7.25
L
Bacchus
xCemil
Bacchus
0
6
1
0.08
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,800
Damage
55,136
88,759
Taken
85,123
61,328
Mitigated
57,534
32,407
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,109
5,955
0
3,942
15,440
5,060
1,715
3,488
11,952
0
98,664
L
Sun Wukong
Charizardos
Sun Wukong
15,809
3,833
0
3,465
21,497
19,575
0
3,760
17,737
0
79,096
L
15,514
1,215
0
866
11,533
5,359
0
3,716
7,817
88,334
410
W
Ah Muzen Cab
EnX StormzYy
Ah Muzen Cab
16,075
6,606
0
3,160
14,775
6,808
520
7,795
6,980
0
101,776
L
Ix Chel
Goiks
Ix Chel
7,549
1,042
1,106
4,666
15,974
6,952
0
5,887
10,087
61,879
0
W
Erlang Shen
Sartofa
Erlang Shen
7,155
3,462
0
9,566
21,428
19,388
0
3,955
17,473
0
79,642
W
Ymir
6,276
1,258
0
2,392
18,473
18,998
28
8,599
9,874
24,714
1,792
W
Ao Kuang
sergiioo10
Ao Kuang
16,855
3,447
0
8,382
21,617
10,432
0
8,693
12,924
83,112
0
L
Bacchus
xCemil
Bacchus
8,155
947
0
3,390
20,679
20,588
0
6,162
14,517
25,382
2,444
W
18,439
10,440
0
8,907
12,466
5,702
1,023
3,586
8,880
0
115,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
44,718
522
Minions Killed
574
0
Camps Cleared
0
1,853,053
Distance Traveled
1,825,663
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,846
547
155
9
0
314,655
4
L
Sun Wukong
9,513
529
110
6
0
351,732
2
L
Kukulkan
9,018
501
166
9
0
360,234
1
W
Ah Muzen Cab
10,365
576
126
7
0
362,925
2
L
Ix Chel
8,289
461
114
6
0
411,087
2
W
Erlang Shen
10,053
559
117
7
0
325,878
3
W
Ymir
8,970
498
21
1
0
372,952
6
W
Ao Kuang
11,512
640
100
6
0
434,194
0
L
Bacchus
8,052
447
29
2
0
387,955
0
W
Anhur
12,105
673
158
9
0
357,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role