Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dino-Dills
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 108L
1,381 Elo+
Solo
Cerberus
Cerberus
ElFed
Cerberus
Level 121
God Stats
1W - 3L
1,374 SR
Queue Stats
74W - 81L
1,432 Elo+
Solo
Ganesha
Ganesha
HOOD PRODUCT
Ganesha
Level 87
God Stats
3W - 2L
1,809 SR
Queue Stats
115W - 144L
1,445 Elo+
Solo
Charybdis
Charybdis
Mo9u8se
Charybdis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,408 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,433 Elo+

VS

Team Averages
Level 107
1,408 SR
1,398 Elo+
Athena
Athena
DreamDangus92
Athena
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,398 Elo+
Party 1
Chaac
Chaac
FaZeBasilisk450
Chaac
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 43L
1,384 Elo+
Party 1
Anhur
Anhur
Fin4172
Anhur
Level 59
God Stats
3W - 7L
1,127 SR
Queue Stats
219W - 269L
1,383 Elo+
Solo
Cupid
Cupid
MrCobraGuy
Cupid
Level 82
God Stats
1W - 2L
1,199 SR
Queue Stats
97W - 102L
1,432 Elo+
Solo
Scylla
Scylla
UnabatedLemon
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 4 / 4
6,166
1,028
9,802
8,407
3,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
10
0 / 4 / 1
5,406
901
2,816
8,114
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cerberus
ElFed
Cerberus
11
1 / 4 / 3
5,907
985
5,764
9,909
7,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ganesha
HOOD PRODUCT
Ganesha
6
0 / 2 / 2
4,786
798
812
2,827
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Mo9u8se
Charybdis
12
2 / 3 / 4
6,012
1,002
4,232
5,890
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 13
7,210
1,202
3,561
8,163
8,335
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 12
7,337
1,223
6,781
7,767
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Fin4172
Anhur
12
4 / 2 / 7
7,040
1,173
5,850
5,840
2,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
13
3 / 1 / 10
7,108
1,185
7,361
8,013
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 0 / 10
7,840
1,307
8,880
4,841
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
6
Kills
17
17
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
4
1.25
L
Artio
0
4
1
0.13
W
1
2
13
3.75
L
Cerberus
ElFed
Cerberus
1
4
3
0.63
W
4
2
12
5
W
Anhur
Fin4172
Anhur
4
2
7
3.75
L
Ganesha
HOOD PRODUCT
Ganesha
0
2
2
0.5
L
Charybdis
Mo9u8se
Charybdis
2
3
4
1.33
W
Cupid
3
1
10
8
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
32,433
35,147
Taken
34,624
23,352
Mitigated
21,186
7,769
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,802
4,400
63
1,670
8,407
3,740
0
3,815
4,592
0
19,155
L
Artio
2,816
148
754
1,159
8,114
8,577
0
2,401
5,713
4,230
0
W
3,561
691
0
1,506
8,163
8,335
223
1,440
6,643
7,127
815
L
Cerberus
ElFed
Cerberus
5,764
270
77
2,023
9,909
7,127
0
3,925
5,984
13,482
0
W
6,781
890
2,247
2,697
7,767
6,172
396
1,506
6,179
0
10,853
W
Anhur
Fin4172
Anhur
5,850
3,685
707
624
5,840
2,162
870
977
4,863
0
8,562
L
Ganesha
HOOD PRODUCT
Ganesha
812
34
0
0
2,827
1,368
0
377
2,450
1,477
0
L
Charybdis
Mo9u8se
Charybdis
4,232
1,882
863
1,160
5,890
2,540
0
1,781
4,109
0
8,943
W
Cupid
7,361
3,416
3,815
4,998
8,013
2,937
1,344
2,781
5,192
0
16,207
W
8,880
995
455
833
4,841
1,580
740
2,480
2,355
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
36,535
57
Minions Killed
79
0
Camps Cleared
0
464,921
Distance Traveled
667,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,166
1,028
10
2
0
100,227
0
L
Artio
5,406
901
3
1
0
95,215
0
W
Athena
7,210
1,202
5
1
0
139,290
0
L
Cerberus
5,907
985
32
5
0
126,826
0
W
Chaac
7,337
1,223
16
3
0
133,680
0
W
Anhur
7,040
1,173
5
1
0
133,344
0
L
Ganesha
4,786
798
0
0
0
28,367
0
L
Charybdis
6,012
1,002
12
2
0
114,286
0
W
Cupid
7,108
1,185
14
2
0
133,358
0
W
Scylla
7,840
1,307
39
7
0
127,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role