Player Matchup

Arachne
Arachne
Arch-Bishop_11
Arachne
Level 154
God Stats
20W - 10L
1,666 SR
Queue Stats
36W - 21L
1,622 Elo+
Party 1
Anubis
Anubis
Kennenhunter
Anubis
Level 159
God Stats
9W - 4L
1,577 SR
Queue Stats
79W - 65L
1,544 Elo+
Solo
King Arthur
King Arthur
KindBunny711875
King Arthur
Level 127
God Stats
1W - 0L
1,525 SR
Queue Stats
89W - 75L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
bigboysteaks
Zhong Kui
Level 64
God Stats
94W - 63L
1,641 SR
Queue Stats
220W - 200L
1,567 Elo+
Party 1
Geb
Geb
xd M3lly YT
Geb
Level 149
God Stats
2W - 2L
1,806 SR
Queue Stats
46W - 26L
1,485 Elo+
Solo
Team Averages
Level 131
1,643 SR
1,561 Elo+

VS

Team Averages
Level 125
1,538 SR
1,529 Elo+
King Arthur
King Arthur
Gsgt Reaper4578
King Arthur
Level 154
God Stats
4W - 6L
1,465 SR
Queue Stats
154W - 146L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
NinjaSnake34
Hun Batz
Level 130
God Stats
0W - 1L
1,715 SR
Queue Stats
52W - 54L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Nobushige
Sylvanus
Level 120
God Stats
2W - 1L
1,568 SR
Queue Stats
156W - 127L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Tayl0r000
Yu Huang
Level 154
God Stats
0W - 3L
1,174 SR
Queue Stats
179W - 188L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
noturbbydaddy
Heimdallr
Level 66
God Stats
0W - 1L
1,767 SR
Queue Stats
121W - 131L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
11,024
612
10,516
22,818
10,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
17
5 / 1 / 4
10,965
609
16,951
13,173
6,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KindBunny711875
King Arthur
17
1 / 2 / 6
10,951
608
13,189
22,246
27,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
bigboysteaks
Zhong Kui
19
4 / 0 / 1
11,229
624
11,900
11,244
9,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 6
10,624
590
5,979
11,635
11,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gsgt Reaper4578
King Arthur
15
3 / 5 / 0
9,308
517
13,768
21,428
27,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
NinjaSnake34
Hun Batz
14
3 / 2 / 1
8,369
465
4,661
13,151
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Nobushige
Sylvanus
13
0 / 3 / 2
7,983
444
5,190
18,940
14,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
Tayl0r000
Yu Huang
15
1 / 5 / 2
8,676
482
10,891
10,339
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
noturbbydaddy
Heimdallr
15
0 / 5 / 2
8,507
473
6,612
13,884
6,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
King Arthur
Gsgt Reaper4578
King Arthur
3
5
0
0.6
W
Anubis
5
1
4
7
W
King Arthur
KindBunny711875
King Arthur
1
2
6
2
L
Hun Batz
NinjaSnake34
Hun Batz
3
2
1
1.75
L
Sylvanus
Nobushige
Sylvanus
0
3
2
0.33
L
Yu Huang
Tayl0r000
Yu Huang
1
5
2
0.4
W
Zhong Kui
bigboysteaks
Zhong Kui
4
0
1
4.5
L
Heimdallr
noturbbydaddy
Heimdallr
0
5
2
0.2
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,535
Damage
41,122
81,116
Taken
77,742
64,989
Mitigated
57,098
37,298
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,516
6,439
0
11,549
22,818
10,151
17
4,224
18,516
0
97,624
L
King Arthur
Gsgt Reaper4578
King Arthur
13,768
1,480
0
3,676
21,428
27,673
0
1,930
19,498
1,506
76,224
W
Anubis
16,951
598
0
7,710
13,173
6,975
1,725
5,513
7,188
91,229
675
W
King Arthur
KindBunny711875
King Arthur
13,189
1,092
0
5,429
22,246
27,019
397
2,639
19,454
0
88,711
L
Hun Batz
NinjaSnake34
Hun Batz
4,661
1,072
0
4,079
13,151
4,890
0
4,439
8,712
0
50,965
L
Sylvanus
Nobushige
Sylvanus
5,190
2,087
1,731
5,610
18,940
14,531
23
11,980
6,960
33,200
3,025
L
Yu Huang
Tayl0r000
Yu Huang
10,891
404
0
506
10,339
3,550
0
6,077
4,262
74,321
0
W
Zhong Kui
bigboysteaks
Zhong Kui
11,900
4,558
0
9,499
11,244
9,822
2,859
562
10,682
92,422
15,521
L
Heimdallr
noturbbydaddy
Heimdallr
6,612
3,618
0
2,685
13,884
6,454
0
8,903
4,981
0
75,423
W
5,979
938
0
3,111
11,635
11,022
229
4,067
7,316
30,192
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
42,843
595
Minions Killed
546
0
Camps Cleared
0
1,818,368
Distance Traveled
1,599,115
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,024
612
115
6
0
372,445
0
L
King Arthur
9,308
517
134
7
0
294,818
3
W
Anubis
10,965
609
148
8
0
379,180
5
W
King Arthur
10,951
608
134
7
0
334,503
0
L
Hun Batz
8,369
465
85
5
0
370,053
3
L
Sylvanus
7,983
444
39
2
0
313,836
6
L
Yu Huang
8,676
482
149
8
0
331,552
1
W
Zhong Kui
11,229
624
163
9
0
340,860
6
L
Heimdallr
8,507
473
139
8
0
288,856
0
W
Geb
10,624
590
35
2
0
391,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role