Player Matchup

Tiamat
Tiamat
MateuszJakub
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 209L
1,536 Elo+
Solo
Persephone
Persephone
QJQHu
Persephone
Level 105
God Stats
3W - 5L
1,424 SR
Queue Stats
80W - 66L
1,545 Elo+
Party 1
Thor
Thor
QJQjun
Thor
Level 89
God Stats
9W - 7L
1,676 SR
Queue Stats
175W - 196L
1,584 Elo+
Party 1
Maui
Maui
Wickham
Maui
Level 144
God Stats
1W - 1L
1,753 SR
Queue Stats
69W - 68L
1,454 Elo+
Solo
Medusa
Medusa
城东阿郎
Medusa
Level 95
God Stats
1W - 5L
1,163 SR
Queue Stats
277W - 305L
1,496 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,523 Elo+

VS

Team Averages
Level 123
1,679 SR
1,564 Elo+
Fenrir
Fenrir
CgX Nemesis
Fenrir
Level 145
God Stats
3W - 0L
1,735 SR
Queue Stats
37W - 34L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Darth_Elgey
Jormungandr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 219L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Doraenboots
Zhong Kui
Level 123
God Stats
4W - 0L
1,837 SR
Queue Stats
236W - 75L
1,737 Elo+
Solo
Chaac
Chaac
QueDêspêrance
Chaac
Level 138
God Stats
4W - 0L
1,888 SR
Queue Stats
78W - 91L
1,533 Elo+
Solo
Sobek
Sobek
RamboKeisari
Sobek
Level 109
God Stats
2W - 1L
1,437 SR
Queue Stats
122W - 123L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 7 / 3
6,224
622
5,313
9,680
6,649
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
QJQHu
Persephone
15
2 / 3 / 4
7,911
791
13,316
7,352
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thor
QJQjun
Thor
12
2 / 5 / 2
6,764
676
6,024
10,071
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Wickham
Maui
14
3 / 4 / 3
7,940
794
3,336
13,035
16,371
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
14
2 / 4 / 4
7,483
748
13,782
9,718
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 10
8,585
859
7,247
9,993
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Darth_Elgey
Jormungandr
15
4 / 1 / 13
9,255
926
6,105
9,356
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Doraenboots
Zhong Kui
16
6 / 1 / 14
9,641
964
15,852
8,906
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
8 / 1 / 11
9,532
953
11,419
12,689
12,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

15
2 / 2 / 17
9,619
962
6,272
15,612
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
9
Kills
24
23
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
4
10
2.25
W
Jormungandr
Darth_Elgey
Jormungandr
4
1
13
10.5
W
Zhong Kui
Doraenboots
Zhong Kui
6
1
14
13
L
Tiamat
0
7
3
0.21
L
Persephone
QJQHu
Persephone
2
3
4
1.33
L
Thor
QJQjun
Thor
2
5
2
0.6
W
8
1
11
13.5
W
2
2
17
5.25
L
Maui
Wickham
Maui
3
4
3
1.13
L
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,771
Damage
46,895
49,856
Taken
56,556
35,195
Mitigated
52,564
4,431
Healing
26,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,247
2,475
635
1,066
9,993
5,631
463
4,500
5,493
0
10,287
W
Jormungandr
Darth_Elgey
Jormungandr
6,105
829
2,126
3,233
9,356
8,778
930
4,939
4,417
15,129
336
W
Zhong Kui
Doraenboots
Zhong Kui
15,852
4,300
934
3,359
8,906
8,373
2,321
4,487
4,419
34,720
0
L
Tiamat
5,313
597
234
915
9,680
6,649
0
5,600
3,747
9,578
0
L
Persephone
QJQHu
Persephone
13,316
103
238
138
7,352
3,256
0
3,713
3,197
31,076
469
L
Thor
QJQjun
Thor
6,024
152
782
902
10,071
4,610
0
5,612
4,131
0
7,899
W
11,419
2,256
329
6,484
12,689
12,572
103
3,580
9,109
0
19,253
W
6,272
607
2,244
6,114
15,612
17,210
0
4,155
11,457
14,249
2,210
L
Maui
Wickham
Maui
3,336
479
230
352
13,035
16,371
0
6,081
6,432
6,662
0
L
Medusa
13,782
4,481
301
339
9,718
4,309
0
5,591
3,676
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
46,632
89
Minions Killed
127
0
Camps Cleared
0
868,139
Distance Traveled
996,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,585
859
14
1
0
183,132
0
W
Jormungandr
9,255
926
29
3
0
206,915
0
W
Zhong Kui
9,641
964
52
5
0
186,034
0
L
Tiamat
6,224
622
8
1
0
121,824
0
L
Persephone
7,911
791
32
3
0
175,277
0
L
Thor
6,764
676
5
1
0
175,243
0
W
Chaac
9,532
953
14
1
0
208,504
0
W
Sobek
9,619
962
18
2
0
211,930
0
L
Maui
7,940
794
13
1
0
175,042
0
L
Medusa
7,483
748
31
3
0
220,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role