Player Matchup

Cliodhna
Cliodhna
AlbatrossCafe
Cliodhna
Level 141
God Stats
22W - 16L
1,697 SR
Queue Stats
145W - 121L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
Vindicatorsix
Zhong Kui
Level 147
God Stats
5W - 6L
1,506 SR
Queue Stats
56W - 66L
1,509 Elo+
Party 2
Nox
Nox
elmonsterito
Nox
Level 156
God Stats
0W - 1L
1,280 SR
Queue Stats
23W - 29L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
lWandererI
Hou Yi
Level 170
God Stats
1W - 1L
1,742 SR
Queue Stats
35W - 25L
1,591 Elo+
Solo
Hachiman
Hachiman
oogglieboogglie
Hachiman
Level 155
God Stats
14W - 4L
1,822 SR
Queue Stats
42W - 44L
1,552 Elo+
Party 2
Team Averages
Level 154
1,610 SR
1,554 Elo+

VS

Team Averages
Level 125
1,595 SR
1,548 Elo+
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ADHD1215
Zeus
Level 129
God Stats
10W - 3L
1,901 SR
Queue Stats
253W - 215L
1,585 Elo+
Party 1
Neith
Neith
DaPandaXIII
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
Otonno
Ne Zha
Level 120
God Stats
2W - 1L
1,381 SR
Queue Stats
35W - 24L
1,602 Elo+
Solo
Bacchus
Bacchus
bugzbunnykillz
Bacchus
Level 101
God Stats
6W - 4L
1,693 SR
Queue Stats
91W - 92L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlbatrossCafe
Cliodhna
12
0 / 2 / 1
6,421
459
3,461
10,934
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Vindicatorsix
Zhong Kui
13
2 / 3 / 0
8,308
593
10,715
12,680
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
0 / 2 / 1
6,512
465
2,046
7,881
4,215
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hou Yi
lWandererI
Hou Yi
12
1 / 5 / 0
6,796
485
5,276
10,196
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
12
1 / 4 / 0
7,257
518
7,308
13,438
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 0 / 3
7,592
542
4,558
13,053
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
15
8 / 1 / 4
8,737
624
12,424
5,762
2,242
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 1 / 1
8,030
574
10,027
9,236
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
Otonno
Ne Zha
14
0 / 2 / 6
7,311
522
7,896
16,184
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 7
6,419
459
4,056
9,807
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
16
16
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
3
3.5
W
Zeus
8
1
4
10
L
Cliodhna
AlbatrossCafe
Cliodhna
0
2
1
0.25
W
5
1
1
5.5
W
Ne Zha
Otonno
Ne Zha
0
2
6
1.5
L
Zhong Kui
Vindicatorsix
Zhong Kui
2
3
0
0.67
W
1
0
7
4.5
L
0
2
1
0.25
L
Hou Yi
lWandererI
Hou Yi
1
5
0
0.2
L
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
38,961
55,129
Taken
54,042
25,381
Mitigated
31,786
18,855
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,558
1,669
0
6,865
13,053
6,230
0
1,036
12,017
0
69,394
W
Zeus
12,424
1,734
0
1,461
5,762
2,242
0
868
4,894
68,132
0
L
Cliodhna
AlbatrossCafe
Cliodhna
3,461
266
0
4,867
10,934
3,903
0
2,769
7,989
0
50,543
W
10,027
4,625
0
3,680
9,236
4,141
0
814
8,422
0
63,094
W
Ne Zha
Otonno
Ne Zha
7,896
2,602
0
8,056
16,184
9,314
0
7,776
8,408
0
55,365
L
Zhong Kui
Vindicatorsix
Zhong Kui
10,715
2,606
0
6,459
12,680
9,348
66
2,583
9,148
58,759
12,719
W
4,056
390
0
1,268
9,807
9,859
0
1,402
8,405
22,963
3,184
L
2,046
441
1,117
2,029
7,881
4,215
0
2,463
5,219
22,174
0
L
Hou Yi
lWandererI
Hou Yi
5,276
1,635
0
530
10,196
3,358
0
5,750
4,357
0
41,321
L
Hachiman
7,308
5,154
0
3,853
13,438
4,557
0
1,848
11,439
0
61,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
38,089
418
Minions Killed
440
0
Camps Cleared
0
1,324,662
Distance Traveled
1,430,373
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,592
542
114
8
0
315,471
0
W
Zeus
8,737
624
114
8
0
276,380
0
L
Cliodhna
6,421
459
78
6
0
332,492
0
W
Neith
8,030
574
100
7
0
254,362
0
W
Ne Zha
7,311
522
78
6
0
277,822
1
L
Zhong Kui
8,308
593
119
9
0
236,651
1
W
Bacchus
6,419
459
34
2
0
306,338
0
L
Nox
6,512
465
34
2
0
263,704
2
L
Hou Yi
6,796
485
80
6
0
243,471
3
L
Hachiman
7,257
518
107
8
0
248,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role