Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ElArto
Agni
Level 96
God Stats
22W - 16L
1,663 SR
Queue Stats
49W - 43L
1,565 Elo+
Party 2
Ymir
Ymir
ElChichaii
Ymir
Level 122
God Stats
7W - 5L
1,581 SR
Queue Stats
89W - 80L
1,543 Elo+
Party 2
Thanatos
Thanatos
Incade
Thanatos
Level 49
God Stats
2W - 2L
1,551 SR
Queue Stats
44W - 48L
1,512 Elo+
Party 2
Charybdis
Charybdis
sirgrizz91
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 33L
1,295 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,483 Elo+

VS

Team Averages
Level 115
1,610 SR
1,534 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Celestials-Kiss
Serqet
Level 119
God Stats
15W - 12L
1,586 SR
Queue Stats
169W - 143L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Demontimeonpc
Sun Wukong
Level 94
God Stats
15W - 14L
1,599 SR
Queue Stats
62W - 68L
1,574 Elo+
Solo
Geb
Geb
iiSamurai
Geb
Level 156
God Stats
4W - 1L
1,800 SR
Queue Stats
59W - 66L
1,513 Elo+
Party 1
Olorun
Olorun
thotianna
Olorun
Level 104
God Stats
20W - 17L
1,564 SR
Queue Stats
171W - 125L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 1
6,066
467
5,710
11,364
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Agni
ElArto
Agni
13
1 / 5 / 0
7,162
551
3,410
7,138
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 6
5,905
454
6,274
12,865
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Incade
Thanatos
10
1 / 4 / 2
5,758
443
4,036
11,948
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
sirgrizz91
Charybdis
11
5 / 4 / 0
6,901
531
8,651
10,866
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 2 / 2
7,556
581
7,081
11,617
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 6
7,512
578
6,484
11,491
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Demontimeonpc
Sun Wukong
12
0 / 0 / 8
7,149
550
7,983
12,641
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 6
6,431
495
4,228
11,823
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
thotianna
Olorun
14
10 / 0 / 1
9,029
695
8,028
6,705
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
W
Cernunnos
 
Cernunnos
5
2
2
3
W
4
1
6
7
W
Sun Wukong
Demontimeonpc
Sun Wukong
0
0
8
4
L
Agni
ElArto
Agni
1
5
0
0.2
L
0
4
6
0.75
L
Thanatos
Incade
Thanatos
1
4
2
0.5
W
0
5
6
0.6
L
Charybdis
sirgrizz91
Charybdis
5
4
0
1.25
W
Olorun
thotianna
Olorun
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
33,804
54,181
Taken
54,277
26,366
Mitigated
29,414
15,914
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,710
2,488
0
5,416
11,364
7,219
0
1,347
9,977
0
40,135
W
Cernunnos
 
Cernunnos
7,081
2,838
0
2,141
11,617
4,116
0
1,517
9,894
0
51,735
W
6,484
1,650
0
4,690
11,491
4,773
0
2,181
9,036
0
39,922
W
Sun Wukong
Demontimeonpc
Sun Wukong
7,983
1,167
0
5,724
12,641
9,442
0
708
11,801
142
51,348
L
Agni
ElArto
Agni
3,410
305
0
500
7,138
2,674
0
2,884
4,254
58,314
0
L
6,274
1,675
0
1,520
12,865
7,839
0
3,534
8,771
18,575
0
L
Thanatos
Incade
Thanatos
4,036
1,173
0
4,896
11,948
4,726
0
2,558
9,091
0
37,623
W
4,228
565
0
1,243
11,823
8,361
332
2,617
8,824
17,389
1,246
L
Charybdis
sirgrizz91
Charybdis
8,651
4,596
0
3,582
10,866
3,908
104
1,559
9,157
0
52,989
W
Olorun
thotianna
Olorun
8,028
4,362
540
3,523
6,705
2,722
1,750
1,839
4,590
66,044
3,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
37,677
351
Minions Killed
332
0
Camps Cleared
0
1,140,963
Distance Traveled
1,308,913
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,066
467
72
6
0
178,355
0
W
Cernunnos
7,556
581
68
5
0
247,677
2
W
Serqet
7,512
578
66
5
0
290,449
0
W
Sun Wukong
7,149
550
68
5
0
258,940
2
L
Agni
7,162
551
116
9
0
240,560
4
L
Ymir
5,905
454
26
2
0
239,793
1
L
Thanatos
5,758
443
56
4
0
273,533
1
W
Geb
6,431
495
16
1
0
267,851
6
L
Charybdis
6,901
531
81
6
0
208,722
0
W
Olorun
9,029
695
114
9
0
243,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role