Player Matchup

Discordia
Discordia
Random_guy2342
Discordia
Level 63
God Stats
7W - 8L
1,505 SR
Queue Stats
22W - 43L
1,401 Elo+
Solo
Tyr
Tyr
TheMortonMan
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,262 Elo+
Party 2
Bastet
Bastet
TitledEZMONEY24
Bastet
Level 126
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 8L
1,140 Elo+
Party 2
Ra
Ra
thecolorisgreeen
Ra
Level 83
God Stats
18W - 17L
1,503 SR
Queue Stats
112W - 115L
1,536 Elo+
Solo
Geb
Geb
ultimate69
Geb
Level 128
God Stats
4W - 0L
1,696 SR
Queue Stats
48W - 49L
1,566 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,381 Elo+

VS

Team Averages
Level 136
1,614 SR
1,551 Elo+
Gilgamesh
Gilgamesh
DTLB14
Gilgamesh
Level 169
God Stats
1W - 1L
1,734 SR
Queue Stats
96W - 91L
1,569 Elo+
Solo
Freya
Freya
Get10Buckets
Freya
Level 89
God Stats
1W - 5L
1,520 SR
Queue Stats
63W - 89L
1,404 Elo+
Solo
Charon
Charon
LifesEntropy
Charon
Level 154
God Stats
1W - 2L
1,479 SR
Queue Stats
136W - 101L
1,601 Elo+
Party 1
Ratatoskr
Ratatoskr
Sirarth
Ratatoskr
Level 152
God Stats
1W - 4L
1,561 SR
Queue Stats
152W - 122L
1,600 Elo+
Solo
Artemis
Artemis
Viratos
Artemis
Level 117
God Stats
5W - 5L
1,777 SR
Queue Stats
79W - 68L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Random_guy2342
Discordia
16
1 / 1 / 1
8,924
892
4,582
5,310
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 3 / 1
7,548
755
6,496
12,154
11,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 1 / 4
7,556
756
7,516
9,539
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 2
8,200
820
12,330
6,162
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 3 / 2
8,240
824
6,465
13,361
12,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DTLB14
Gilgamesh
15
5 / 0 / 1
8,461
846
7,649
13,146
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 2
7,249
725
5,085
7,762
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Charon
13
0 / 0 / 7
7,389
739
8,004
9,788
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ratatoskr
Sirarth
Ratatoskr
16
3 / 2 / 4
8,678
868
9,992
10,268
4,728
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Viratos
Artemis
13
1 / 1 / 5
7,467
747
8,106
9,352
3,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
9
9
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DTLB14
Gilgamesh
5
0
1
5.5
L
0
5
2
0.2
L
Charon
0
0
7
3.5
W
Discordia
Random_guy2342
Discordia
1
1
1
1.5
L
Ratatoskr
Sirarth
Ratatoskr
3
2
4
2.5
W
2
3
1
0.83
W
1
1
4
3
L
Artemis
Viratos
Artemis
1
1
5
3.5
W
2
1
2
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
38,836
46,526
Taken
50,316
34,471
Mitigated
35,499
7,566
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DTLB14
Gilgamesh
7,649
1,481
0
1,239
13,146
12,869
93
4,537
8,609
0
28,772
L
5,085
1,389
0
1,071
7,762
3,292
42
3,762
4,000
15,002
0
L
Charon
8,004
1,317
0
1,774
9,788
10,665
0
5,215
4,320
17,980
407
W
Discordia
Random_guy2342
Discordia
4,582
417
0
430
5,310
2,126
774
749
4,441
36,916
0
L
Ratatoskr
Sirarth
Ratatoskr
9,992
3,239
0
2,680
10,268
4,728
0
3,978
6,220
0
31,079
W
6,496
1,369
0
1,333
12,154
11,784
0
3,371
7,758
0
14,123
W
7,516
1,086
0
2,348
9,539
4,530
0
2,741
6,054
0
11,813
L
Artemis
Viratos
Artemis
8,106
3,916
0
848
9,352
3,945
0
5,450
3,827
0
20,231
W
12,330
804
1,019
1,356
6,162
3,080
94
1,033
4,925
35,145
37
W
6,465
341
0
1,080
13,361
12,951
27
2,820
9,473
12,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
39,244
182
Minions Killed
203
0
Camps Cleared
0
1,077,419
Distance Traveled
998,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,461
846
58
6
0
211,032
0
L
Freya
7,249
725
29
3
0
145,615
0
L
Charon
7,389
739
23
2
0
216,685
0
W
Discordia
8,924
892
81
8
0
189,489
0
L
Ratatoskr
8,678
868
59
6
0
236,853
0
W
Tyr
7,548
755
13
1
0
219,915
0
W
Bastet
7,556
756
11
1
0
227,340
0
L
Artemis
7,467
747
34
3
0
187,899
0
W
Ra
8,200
820
70
7
0
225,317
0
W
Geb
8,240
824
7
1
0
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role