Player Matchup

Jormungandr
Jormungandr
Gold IV
Izziani
Jormungandr
Gold IV
Level 165
God Stats
126W - 128L
1,585 SR
Queue Stats
135W - 149L
1,548 MMR
Party 1
Osiris
Osiris
Silver I
Shockbird
Osiris
Silver I
Level 149
God Stats
2W - 2L
1,407 SR
Queue Stats
49W - 61L
1,274 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Starplayah15
Danzaburou
Gold V
Level 88
God Stats
5W - 7L
1,518 SR
Queue Stats
67W - 74L
1,336 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
TRYFORUS
Tsukuyomi
Silver I
Level 157
God Stats
19W - 19L
1,471 SR
Queue Stats
59W - 73L
1,250 MMR
Party 1
Fafnir
Fafnir
Gold III
UnbeatableCarn
Fafnir
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,458 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,496 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,500 SR
1,394 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
Helix3202
Bellona
Gold V
Level 143
God Stats
2W - 3L
1,339 SR
Queue Stats
120W - 123L
1,326 MMR
Solo
Bacchus
Bacchus
Bronze III
LUKESTARHUNTER
Bacchus
Bronze III
Level 48
God Stats
1W - 0L
1,490 SR
Queue Stats
28W - 32L
1,354 MMR
Solo
Chernobog
Chernobog
Gold V
dken4159
Chernobog
Gold V
Level 147
God Stats
2W - 1L
1,609 SR
Queue Stats
55W - 51L
1,394 MMR
Solo
Amaterasu
Amaterasu
Gold IV
ironsaviordij
Amaterasu
Gold IV
Level 157
God Stats
17W - 10L
1,562 SR
Queue Stats
140W - 135L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Izziani
Jormungandr
7
1 / 0 / 0
3,449
690
1,648
3,535
1,469
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Shockbird
Osiris
6
0 / 1 / 0
3,358
672
1,423
4,639
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Danzaburou
Starplayah15
Danzaburou
7
0 / 0 / 0
3,366
673
1,626
2,975
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
TRYFORUS
Tsukuyomi
7
0 / 1 / 1
3,222
644
1,448
3,633
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,454
491
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetArachneAwilixSurtrAnhur

VS

Bans
NutAnubisLancelotBake KujiraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
4,045
809
1,855
1,695
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Helix3202
Bellona
6
0 / 0 / 1
3,786
757
1,889
2,727
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,586
717
907
2,655
1,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
dken4159
Chernobog
6
0 / 0 / 0
3,242
648
353
1,744
501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
ironsaviordij
Amaterasu
7
1 / 1 / 1
3,669
734
1,829
3,425
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
W
Bellona
Helix3202
Bellona
0
0
1
0.5
L
Jormungandr
Izziani
Jormungandr
1
0
0
1
W
0
0
0
0
L
Osiris
Shockbird
Osiris
0
1
0
0
L
Danzaburou
Starplayah15
Danzaburou
0
0
0
0
L
Tsukuyomi
TRYFORUS
Tsukuyomi
0
1
1
0.5
L
0
0
0
0
W
Chernobog
dken4159
Chernobog
0
0
0
0
W
Amaterasu
ironsaviordij
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,145
Damage
6,833
14,782
Taken
12,246
5,583
Mitigated
5,735
6,255
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,855
332
0
491
1,695
536
0
1,080
615
21,305
0
W
Bellona
Helix3202
Bellona
1,889
1,186
0
2,147
2,727
1,554
0
0
2,727
0
22,221
L
Jormungandr
Izziani
Jormungandr
1,648
550
0
1,023
3,535
1,469
0
1,374
2,161
17,056
2,193
W
907
48
0
1,072
2,655
1,719
0
0
2,655
11,202
240
L
Osiris
Shockbird
Osiris
1,423
729
0
2,019
4,639
2,168
0
0
4,639
0
19,407
L
Danzaburou
Starplayah15
Danzaburou
1,626
754
0
1,960
2,975
936
0
572
2,403
0
21,210
L
Tsukuyomi
TRYFORUS
Tsukuyomi
1,448
461
0
1,199
3,633
1,010
0
809
2,824
0
13,281
L
0
0
54
0
0
0
0
0
0
0
0
W
Chernobog
dken4159
Chernobog
353
98
0
706
1,744
501
0
0
1,744
0
21,822
W
Amaterasu
ironsaviordij
Amaterasu
1,829
849
0
1,656
3,425
1,425
0
461
2,964
0
17,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,849
Gold Earned
18,328
139
Minions Killed
176
0
Camps Cleared
0
417,509
Distance Traveled
498,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,045
809
40
8
0
99,958
1
W
Bellona
3,786
757
50
10
0
93,265
0
L
Jormungandr
3,449
690
32
6
0
101,227
1
W
Bacchus
3,586
717
13
3
0
101,049
0
L
Osiris
3,358
672
42
8
0
103,953
0
L
Danzaburou
3,366
673
40
8
0
77,488
0
L
Tsukuyomi
3,222
644
25
5
0
124,311
2
L
Fafnir
2,454
491
0
0
0
10,530
0
W
Chernobog
3,242
648
40
8
0
86,010
0
W
Amaterasu
3,669
734
33
7
0
118,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role