Player Matchup

Da Ji
Da Ji
Gold III
GuntherMoyland99
Da Ji
Gold III
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,783 MMR
Party 2
Scylla
Scylla
Gold IV
Jadron
Scylla
Gold IV
Level 156
God Stats
2W - 1L
1,776 SR
Queue Stats
13W - 5L
1,731 MMR
Party 2
Maui
Maui
Gold IV
NickyLang
Maui
Gold IV
Level 127
God Stats
4W - 2L
1,787 SR
Queue Stats
13W - 5L
1,731 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,688 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,578 SR
1,724 MMR
Charon
Charon
Gold V
Cubeta Malvada
Charon
Gold V
Level 121
God Stats
15W - 21L
1,529 SR
Queue Stats
50W - 46L
1,338 MMR
Party 1
Hercules
Hercules
Platinum II
OMGPonchiRex19
Hercules
Platinum II
Level 148
God Stats
5W - 7L
1,478 SR
Queue Stats
90W - 82L
1,917 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
OmgSantiRex
Baron Samedi
Platinum III
Level 143
God Stats
3W - 2L
1,729 SR
Queue Stats
90W - 82L
1,917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,852
758
9,405
14,431
14,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Jadron
Scylla
18
8 / 0 / 4
11,483
883
14,670
4,703
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
16
2 / 0 / 9
9,870
759
8,076
11,931
14,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BacchusAchillesThothNe ZhaKuzenbo

VS

Bans
AresAh Muzen CabAthenaGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,544
657
3,855
9,337
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
12
1 / 5 / 0
8,174
629
9,460
17,094
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
OmgSantiRex
Baron Samedi
14
0 / 5 / 1
8,367
644
6,375
10,158
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
9
6.5
W
Scylla
Jadron
Scylla
8
0
4
10
W
Maui
2
0
9
6.5
L
Hercules
1
5
0
0.2
L
Baron Samedi
OmgSantiRex
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
19,690
31,065
Taken
36,589
30,990
Mitigated
24,796
9,169
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,855
607
0
683
9,337
7,524
0
5,740
3,053
19,234
1,620
W
9,405
1,534
0
4,145
14,431
14,395
1,345
4,415
9,739
0
35,237
W
Scylla
Jadron
Scylla
14,670
1,879
0
1,793
4,703
2,296
1,135
1,204
3,499
85,371
983
W
Maui
8,076
1,855
0
3,231
11,931
14,299
0
3,480
8,138
19,263
0
L
Hercules
9,460
3,010
0
2,752
17,094
9,461
0
9,408
6,576
0
28,012
L
Baron Samedi
OmgSantiRex
Baron Samedi
6,375
452
1,165
1,243
10,158
7,811
0
5,978
3,656
37,806
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
25,085
201
Minions Killed
161
0
Camps Cleared
0
811,657
Distance Traveled
694,702
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,544
657
45
3
0
237,591
0
W
Da Ji
9,852
758
38
3
0
285,947
0
W
Scylla
11,483
883
147
11
0
267,519
1
W
Maui
9,870
759
16
1
0
258,191
2
L
Hercules
8,174
629
46
4
0
232,926
0
L
Baron Samedi
8,367
644
70
5
0
224,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role