Player Matchup

Cernunnos
Cernunnos
Chrispurrs
Cernunnos
Level 184
God Stats
8W - 6L
1,406 SR
Queue Stats
123W - 120L
1,499 Elo+
Solo
Ares
Ares
INotedAim
Ares
Level 109
God Stats
3W - 1L
1,445 SR
Queue Stats
69W - 51L
1,568 Elo+
Party 2
Ra
Ra
OscarPTS
Ra
Level 154
God Stats
12W - 6L
1,575 SR
Queue Stats
60W - 49L
1,619 Elo+
Solo
Ymir
Ymir
RedRabbit8708
Ymir
Level 80
God Stats
1W - 2L
1,339 SR
Queue Stats
94W - 79L
1,564 Elo+
Party 2
Surtr
Surtr
infernoleo03
Surtr
Level 159
God Stats
5W - 8L
1,425 SR
Queue Stats
289W - 269L
1,498 Elo+
Solo
Team Averages
Level 137
1,438 SR
1,550 Elo+

VS

Team Averages
Level 140
1,494 SR
1,487 Elo+
Ymir
Ymir
DARK SOUL 1756
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,508 Elo+
Party 3
Rama
Rama
GhostyIAmTTV
Rama
Level 118
God Stats
0W - 1L
1,576 SR
Queue Stats
16W - 37L
1,444 Elo+
Party 1
Merlin
Merlin
TOXIC NEMESIS13
Merlin
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 34L
1,451 Elo+
Party 3
Ratatoskr
Ratatoskr
UnrealMarley
Ratatoskr
Level 168
God Stats
0W - 2L
1,248 SR
Queue Stats
164W - 158L
1,501 Elo+
Solo
Lancelot
Lancelot
rug_the_rac-TTV
Lancelot
Level 145
God Stats
3W - 5L
1,426 SR
Queue Stats
219W - 189L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chrispurrs
Cernunnos
12
0 / 0 / 2
6,540
545
5,998
5,143
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
11
0 / 1 / 3
6,773
564
4,197
8,897
7,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 2
7,981
665
5,779
5,270
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
5 / 0 / 1
7,551
629
3,931
7,251
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 1
7,614
635
6,780
12,657
13,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,780
482
3,042
10,412
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
0 / 0 / 1
6,255
521
3,639
6,225
2,275
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 1
5,958
497
4,356
5,616
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
UnrealMarley
Ratatoskr
11
0 / 2 / 1
5,802
484
1,682
9,768
3,992
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
13
2 / 2 / 0
7,019
585
7,880
11,668
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chrispurrs
Cernunnos
0
0
2
1
L
1
3
1
0.5
L
0
0
1
0.5
W
Ares
0
1
3
1.5
W
3
0
2
4
W
5
0
1
5.5
L
0
2
1
0.25
L
Ratatoskr
UnrealMarley
Ratatoskr
0
2
1
0.25
W
1
2
1
0.75
L
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
20,599
39,218
Taken
43,689
30,093
Mitigated
22,772
16,108
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chrispurrs
Cernunnos
5,998
3,189
0
1,880
5,143
2,436
0
734
4,409
0
60,098
L
3,042
332
195
1,971
10,412
7,636
0
5,807
4,137
19,730
0
L
3,639
2,713
0
2,730
6,225
2,275
0
599
5,294
0
52,832
W
Ares
4,197
592
0
2,660
8,897
7,123
0
3,160
5,737
18,025
0
W
5,779
756
1,476
3,105
5,270
2,506
0
2,557
2,713
71,326
2,138
W
3,931
1,367
0
2,257
7,251
4,300
0
544
6,707
57,066
541
L
4,356
233
0
548
5,616
1,910
0
3,043
2,307
50,357
0
L
Ratatoskr
UnrealMarley
Ratatoskr
1,682
431
0
1,419
9,768
3,992
0
2,372
7,184
0
48,981
W
6,780
2,402
0
4,730
12,657
13,728
0
550
12,107
1,404
56,607
L
Lancelot
7,880
1,667
0
3,807
11,668
6,959
0
1,459
9,535
218
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
30,814
446
Minions Killed
418
0
Camps Cleared
0
1,272,263
Distance Traveled
1,219,486
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,540
545
96
8
0
225,744
3
L
Ymir
5,780
482
33
3
0
245,470
2
L
Rama
6,255
521
99
8
0
230,317
1
W
Ares
6,773
564
28
2
0
272,151
4
W
Ra
7,981
665
129
11
0
289,389
1
W
Ymir
7,551
629
93
8
0
272,741
3
L
Merlin
5,958
497
92
8
0
251,310
3
L
Ratatoskr
5,802
484
83
7
0
268,440
0
W
Surtr
7,614
635
100
8
0
212,238
0
L
Lancelot
7,019
585
111
9
0
223,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role