Player Matchup

Horus
Horus
Masters
 
Horus
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
MaiSakurajima
Charon
Masters
Level 123
God Stats
8W - 5L
1,778 SR
Queue Stats
98W - 70L
2,814 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
MimimiSupremacy
Sun Wukong
Diamond II
Level 120
God Stats
23W - 14L
1,704 SR
Queue Stats
241W - 202L
2,482 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
YukiYukinon
Tsukuyomi
Masters
Level 165
God Stats
7W - 4L
1,660 SR
Queue Stats
170W - 100L
2,831 MMR
Party 2
Anhur
Anhur
Masters
kärmaaa
Anhur
Masters
Level 181
God Stats
12W - 12L
1,589 SR
Queue Stats
137W - 135L
2,424 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,646 SR
2,410 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,543 SR
1,765 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Diamond III
DDNow
Mercury
Diamond III
Level 127
God Stats
38W - 26L
1,716 SR
Queue Stats
154W - 134L
2,174 MMR
Party 3
Cu Chulainn
Cu Chulainn
Masters
zAcé
Cu Chulainn
Masters
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 2
3,750
750
1,029
3,655
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
3,994
799
1,319
1,230
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MimimiSupremacy
Sun Wukong
7
0 / 0 / 1
4,046
809
1,954
4,002
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
YukiYukinon
Tsukuyomi
7
2 / 0 / 1
3,830
766
1,073
3,818
1,035
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
kärmaaa
Anhur
7
1 / 0 / 0
3,727
745
953
2,171
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KuzenboUllrOsiris

VS

Bans
SusanoOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,100
620
1,986
3,035
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

The Morrigan
 
The Morrigan
5
0 / 3 / 0
3,088
618
630
3,053
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
1
0 / 0 / 0
2,411
482
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
DDNow
Mercury
1
0 / 0 / 0
2,406
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
zAcé
Cu Chulainn
5
0 / 1 / 0
3,236
647
1,566
3,606
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
L
Rama
 
Rama
0
1
0
0
L
The Morrigan
 
The Morrigan
0
3
0
0
L
Geb
 
Geb
0
0
0
0
L
Mercury
DDNow
Mercury
0
0
0
0
W
2
0
1
2.5
W
Sun Wukong
MimimiSupremacy
Sun Wukong
0
0
1
0.5
W
Tsukuyomi
YukiYukinon
Tsukuyomi
2
0
1
2.5
W
Anhur
kärmaaa
Anhur
1
0
0
1
L
Cu Chulainn
zAcé
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,328
Damage
4,182
14,876
Taken
9,694
5,595
Mitigated
3,108
8,180
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,029
460
41
1,551
3,655
1,720
0
315
3,340
0
8,594
L
Rama
 
Rama
1,986
1,346
0
1,105
3,035
628
0
0
3,035
0
15,909
L
The Morrigan
 
The Morrigan
630
233
0
339
3,053
819
0
1,169
1,725
10,995
568
L
Geb
 
Geb
0
0
6
0
0
0
0
0
0
0
0
L
Mercury
DDNow
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,319
505
0
263
1,230
518
0
231
999
15,920
0
W
Sun Wukong
MimimiSupremacy
Sun Wukong
1,954
725
0
1,837
4,002
1,725
0
0
4,002
0
25,413
W
Tsukuyomi
YukiYukinon
Tsukuyomi
1,073
355
0
3,068
3,818
1,035
0
0
3,818
0
22,561
W
Anhur
kärmaaa
Anhur
953
566
0
1,420
2,171
597
196
0
2,171
0
24,460
L
Cu Chulainn
zAcé
Cu Chulainn
1,566
352
0
1,118
3,606
1,661
0
0
3,606
0
15,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
14,241
177
Minions Killed
88
0
Camps Cleared
0
516,392
Distance Traveled
381,328
3
Wards Purchased
183
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,750
750
7
1
0
106,801
3
L
Rama
3,100
620
29
6
0
105,786
0
L
The Morrigan
3,088
618
26
5
0
90,578
0
L
Geb
2,411
482
0
0
0
2,685
0
L
Mercury
2,406
481
0
0
0
113,161
183
W
Charon
3,994
799
36
7
0
103,650
0
W
Sun Wukong
4,046
809
49
10
0
96,508
0
W
Tsukuyomi
3,830
766
41
8
0
116,433
0
W
Anhur
3,727
745
44
9
0
93,000
0
L
Cu Chulainn
3,236
647
33
7
0
69,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role