Player Matchup

Odin
Odin
Daneistro
Odin
Level 83
God Stats
7W - 2L
1,765 SR
Queue Stats
188W - 140L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
JoeyMacaroni
Erlang Shen
Level 202
God Stats
7W - 3L
1,630 SR
Queue Stats
199W - 150L
1,618 Elo+
Solo
Chang'e
Chang'e
JustStoic
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
djnarrow
Danzaburou
Level 149
God Stats
1W - 1L
1,295 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 1
Hades
Hades
zenixclotter
Hades
Level 144
God Stats
1W - 0L
1,323 SR
Queue Stats
25W - 31L
1,457 Elo+
Party 1
Team Averages
Level 145
1,503 SR
1,525 Elo+

VS

Team Averages
Level 141
1,588 SR
1,567 Elo+
King Arthur
King Arthur
Bevelue
King Arthur
Level 159
God Stats
2W - 6L
1,576 SR
Queue Stats
84W - 91L
1,538 Elo+
Solo
Nemesis
Nemesis
CMackAttack02
Nemesis
Level 139
God Stats
1W - 1L
1,777 SR
Queue Stats
99W - 88L
1,589 Elo+
Party 2
Arachne
Arachne
LordAversis
Arachne
Level 174
God Stats
8W - 8L
1,571 SR
Queue Stats
246W - 217L
1,574 Elo+
Solo
Eset
Eset
MisterE46
Eset
Level 128
God Stats
0W - 2L
1,461 SR
Queue Stats
158W - 134L
1,561 Elo+
Party 2
Artemis
Artemis
demontana02
Artemis
Level 103
God Stats
3W - 4L
1,556 SR
Queue Stats
158W - 136L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
7 / 2 / 5
10,165
598
10,925
13,634
6,414
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
JoeyMacaroni
Erlang Shen
16
4 / 2 / 3
10,883
640
14,414
19,681
19,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
JustStoic
Chang'e
15
5 / 3 / 7
9,932
584
11,308
13,686
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
djnarrow
Danzaburou
15
2 / 2 / 8
9,343
550
9,826
10,991
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 4
7,749
456
9,005
19,563
12,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bevelue
King Arthur
14
3 / 6 / 5
8,583
505
12,113
17,403
9,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
17
10 / 1 / 3
9,650
568
13,493
15,757
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
LordAversis
Arachne
15
1 / 2 / 2
8,460
498
7,818
18,534
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eset
12
0 / 6 / 8
7,700
453
8,875
14,785
10,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
demontana02
Artemis
14
2 / 5 / 4
7,830
461
8,433
11,413
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
20
Kills
16
16
Deaths
20
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bevelue
King Arthur
3
6
5
0.92
L
Nemesis
10
1
3
11.5
W
Odin
7
2
5
4.75
W
Erlang Shen
JoeyMacaroni
Erlang Shen
4
2
3
2.75
W
Chang'e
JustStoic
Chang'e
5
3
7
2.83
L
Arachne
LordAversis
Arachne
1
2
2
1
L
Eset
0
6
8
0.67
L
Artemis
demontana02
Artemis
2
5
4
0.8
W
Danzaburou
djnarrow
Danzaburou
2
2
8
3
W
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,478
Damage
50,732
77,555
Taken
77,892
47,024
Mitigated
44,108
37,817
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bevelue
King Arthur
12,113
1,185
0
3,388
17,403
9,435
0
6,123
11,280
0
67,961
L
Nemesis
13,493
5,634
0
8,090
15,757
7,423
0
3,235
12,522
0
85,956
W
Odin
10,925
3,281
0
5,095
13,634
6,414
270
156
13,478
0
97,809
W
Erlang Shen
JoeyMacaroni
Erlang Shen
14,414
8,043
0
12,481
19,681
19,116
668
1,111
18,570
0
92,908
W
Chang'e
JustStoic
Chang'e
11,308
1,007
2,740
6,868
13,686
4,851
774
1,264
12,422
67,303
696
L
Arachne
LordAversis
Arachne
7,818
5,336
0
9,558
18,534
12,840
0
1,820
16,714
0
56,853
L
Eset
8,875
1,940
1,420
2,602
14,785
10,184
0
3,686
11,099
33,970
0
L
Artemis
demontana02
Artemis
8,433
4,741
0
2,047
11,413
4,226
0
5,255
6,158
0
61,765
W
Danzaburou
djnarrow
Danzaburou
9,826
3,596
0
3,112
10,991
4,264
2,281
3,058
7,933
0
61,665
W
9,005
428
664
6,857
19,563
12,379
184
3,748
15,815
39,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
42,223
563
Minions Killed
461
0
Camps Cleared
0
1,615,267
Distance Traveled
1,618,783
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,583
505
107
6
0
301,042
0
L
Nemesis
9,650
568
109
6
0
407,878
6
W
Odin
10,165
598
132
8
0
404,059
0
W
Erlang Shen
10,883
640
151
9
0
307,613
1
W
Chang'e
9,932
584
131
8
0
315,491
0
L
Arachne
8,460
498
98
6
0
335,285
0
L
Eset
7,700
453
63
4
0
286,472
3
L
Artemis
7,830
461
84
5
0
288,106
0
W
Danzaburou
9,343
550
87
5
0
304,552
2
W
Hades
7,749
456
62
4
0
283,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role