Player Matchup

Ares
Ares
Doofenshmood
Ares
Level 78
God Stats
2W - 1L
1,523 SR
Queue Stats
166W - 160L
1,445 Elo+
Solo
Ra
Ra
El_Barto_Boom_Rm
Ra
Level 135
God Stats
7W - 7L
1,522 SR
Queue Stats
49W - 46L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
GGeniius
Ao Kuang
Level 159
God Stats
1W - 4L
1,107 SR
Queue Stats
71W - 74L
1,530 Elo+
Party 2
Hercules
Hercules
Gamehunter
Hercules
Level 192
God Stats
7W - 5L
1,666 SR
Queue Stats
170W - 102L
1,673 Elo+
Solo
Izanami
Izanami
Mr_Spicy_Waffel
Izanami
Level 151
God Stats
14W - 14L
1,752 SR
Queue Stats
145W - 131L
1,586 Elo+
Solo
Team Averages
Level 143
1,514 SR
1,556 Elo+

VS

Team Averages
Level 130
1,649 SR
1,581 Elo+
Bakasura
Bakasura
Ben4ddict
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
ChiefDaemon1
Xbalanque
Level 147
God Stats
1W - 2L
1,735 SR
Queue Stats
25W - 21L
1,594 Elo+
Party 1
Susano
Susano
Coxyribose
Susano
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
OptimalAcorn922
Cabrakan
Level 96
God Stats
12W - 10L
1,768 SR
Queue Stats
95W - 95L
1,568 Elo+
Solo
Amaterasu
Amaterasu
fertoly
Amaterasu
Level 110
God Stats
0W - 1L
1,742 SR
Queue Stats
62W - 53L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,181
545
6,753
16,821
15,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 9
8,860
591
9,855
6,016
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
GGeniius
Ao Kuang
15
3 / 3 / 2
8,399
560
8,394
14,088
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gamehunter
Hercules
16
11 / 0 / 2
10,950
730
15,739
13,463
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
4 / 0 / 3
9,946
663
4,688
6,888
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ben4ddict
Bakasura
13
4 / 3 / 2
7,800
520
13,446
18,130
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ChiefDaemon1
Xbalanque
12
1 / 3 / 1
7,177
478
8,399
8,334
3,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Coxyribose
Susano
11
0 / 5 / 4
6,472
431
5,312
13,563
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
11
2 / 5 / 3
6,998
467
6,190
15,336
17,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Amaterasu
fertoly
Amaterasu
13
0 / 5 / 0
7,100
473
2,033
12,686
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
7
7
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ben4ddict
Bakasura
4
3
2
1.67
L
Xbalanque
ChiefDaemon1
Xbalanque
1
3
1
0.5
L
Susano
Coxyribose
Susano
0
5
4
0.4
W
1
3
9
1.83
W
2
1
9
6.5
W
Ao Kuang
GGeniius
Ao Kuang
3
3
2
1.33
W
Hercules
Gamehunter
Hercules
11
0
2
12
W
4
0
3
5.5
L
Cabrakan
2
5
3
0.7
L
Amaterasu
fertoly
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
35,380
57,276
Taken
68,049
42,347
Mitigated
40,518
24,549
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ben4ddict
Bakasura
13,446
8,091
0
10,031
18,130
8,472
9
8,891
9,062
0
55,450
L
Xbalanque
ChiefDaemon1
Xbalanque
8,399
4,086
0
1,946
8,334
3,078
0
1,540
6,794
0
69,643
L
Susano
Coxyribose
Susano
5,312
1,186
0
3,533
13,563
4,751
0
4,660
8,757
0
42,963
W
6,753
1,036
0
2,690
16,821
15,605
54
2,719
12,796
25,064
1,200
W
9,855
941
3,408
2,611
6,016
2,622
237
779
4,894
73,078
0
W
Ao Kuang
GGeniius
Ao Kuang
8,394
2,223
0
6,180
14,088
6,096
272
1,270
12,128
65,024
14,895
W
Hercules
Gamehunter
Hercules
15,739
5,333
0
7,036
13,463
15,029
420
1,709
9,837
1,886
83,743
W
4,688
3,331
0
2,624
6,888
2,995
2,816
112
6,556
0
93,079
L
Cabrakan
6,190
1,180
0
1,516
15,336
17,706
0
7,652
7,202
20,273
0
L
Amaterasu
fertoly
Amaterasu
2,033
639
0
4,987
12,686
6,511
0
2,037
10,304
0
47,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
35,547
578
Minions Killed
446
0
Camps Cleared
0
1,514,052
Distance Traveled
1,491,542
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,800
520
145
10
0
303,927
0
L
Xbalanque
7,177
478
125
8
0
284,698
0
L
Susano
6,472
431
68
5
0
300,705
0
W
Ares
8,181
545
18
1
0
290,771
4
W
Ra
8,860
591
133
9
0
319,819
0
W
Ao Kuang
8,399
560
116
8
0
319,188
0
W
Hercules
10,950
730
137
9
0
314,869
2
W
Izanami
9,946
663
174
12
0
269,405
5
L
Cabrakan
6,998
467
20
1
0
283,200
0
L
Amaterasu
7,100
473
88
6
0
319,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role