Player Matchup

Athena
Athena
 
Athena
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FaraKrik
Hou Yi
Level 236
God Stats
4W - 0L
1,870 SR
Queue Stats
483W - 135L
1,886 Elo+
Party 2
Horus
Horus
Mantikorа
Horus
Level 181
God Stats
2W - 1L
1,852 SR
Queue Stats
253W - 54L
1,936 Elo+
Party 2
Raijin
Raijin
baffleforqxo
Raijin
Level 104
God Stats
2W - 1L
1,317 SR
Queue Stats
55W - 47L
1,493 Elo+
Solo
Chaac
Chaac
Ŧαÿρ
Chaac
Level 219
God Stats
6W - 0L
1,890 SR
Queue Stats
264W - 52L
1,864 Elo+
Party 2
Team Averages
Level 187
1,686 SR
1,736 Elo+

VS

Team Averages
Level 144
1,384 SR
1,526 Elo+
Thoth
Thoth
Bertrumible
Thoth
Level 188
God Stats
0W - 2L
1,316 SR
Queue Stats
33W - 30L
1,618 Elo+
Solo
Terra
Terra
Hairy2nips
Terra
Level 139
God Stats
2W - 4L
1,368 SR
Queue Stats
260W - 224L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IamScythed
Tsukuyomi
Level 160
God Stats
2W - 3L
1,400 SR
Queue Stats
214W - 186L
1,483 Elo+
Party 1
Nike
Nike
ZullSaR
Nike
Level 89
God Stats
4W - 2L
1,574 SR
Queue Stats
226W - 208L
1,485 Elo+
Party 1
Chernobog
Chernobog
lIlTramplIl
Chernobog
Level 143
God Stats
0W - 2L
1,263 SR
Queue Stats
193W - 187L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 3 / 19
11,207
801
10,107
25,195
35,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
FaraKrik
Hou Yi
18
6 / 1 / 17
11,336
810
22,239
14,816
8,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Horus
17
1 / 1 / 22
11,315
808
8,774
22,970
22,645
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
16
4 / 5 / 13
10,463
747
16,289
17,021
9,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Ŧαÿρ
Chaac
20
13 / 1 / 14
12,165
869
28,255
22,069
19,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,291
592
18,057
14,040
6,681
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
15
3 / 4 / 4
9,645
689
13,588
20,719
23,986
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
IamScythed
Tsukuyomi
16
1 / 6 / 7
9,242
660
22,411
18,457
10,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
ZullSaR
Nike
16
5 / 5 / 5
9,932
709
17,328
25,036
31,143
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lIlTramplIl
Chernobog
16
0 / 6 / 3
8,956
640
10,896
16,045
9,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
27
Kills
10
11
Deaths
27
85
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
19
4.17
L
1
6
4
0.5
W
Hou Yi
FaraKrik
Hou Yi
6
1
17
14.5
L
Terra
3
4
4
1.25
L
Tsukuyomi
IamScythed
Tsukuyomi
1
6
7
0.75
W
Horus
1
1
22
12
L
Nike
ZullSaR
Nike
5
5
5
1.5
W
Raijin
4
5
13
2.1
L
Chernobog
lIlTramplIl
Chernobog
0
6
3
0.25
W
Chaac
Ŧαÿρ
Chaac
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,664
Damage
82,280
102,071
Taken
94,297
95,505
Mitigated
81,717
62,125
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,107
1,510
427
6,552
25,195
35,740
309
6,253
18,872
15,766
0
L
18,057
414
907
2,337
14,040
6,681
0
3,833
10,207
30,653
0
W
Hou Yi
FaraKrik
Hou Yi
22,239
10,826
1,765
2,287
14,816
8,904
2,554
5,710
9,106
0
58,234
L
Terra
13,588
632
7,096
4,665
20,719
23,986
0
5,426
15,087
18,575
0
L
Tsukuyomi
IamScythed
Tsukuyomi
22,411
3,450
240
4,332
18,457
10,738
0
5,233
13,224
0
39,649
W
Horus
8,774
2,340
25,183
14,473
22,970
22,645
797
6,105
16,591
0
13,947
L
Nike
ZullSaR
Nike
17,328
617
1,521
4,331
25,036
31,143
0
7,709
17,317
0
26,356
W
Raijin
16,289
1,756
1,017
3,001
17,021
9,125
1,721
6,874
10,147
33,574
28
L
Chernobog
lIlTramplIl
Chernobog
10,896
6,416
546
929
16,045
9,169
0
3,979
12,066
0
31,416
W
Chaac
Ŧαÿρ
Chaac
28,255
3,682
222
7,198
22,069
19,091
1,899
6,263
15,493
0
46,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,486
Gold Earned
46,066
168
Minions Killed
134
0
Camps Cleared
0
1,459,033
Distance Traveled
1,271,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,207
801
9
1
0
304,493
0
L
Thoth
8,291
592
16
1
0
251,073
0
W
Hou Yi
11,336
810
74
5
0
278,126
0
L
Terra
9,645
689
14
1
0
274,775
0
L
Tsukuyomi
9,242
660
37
3
0
280,795
1
W
Horus
11,315
808
11
1
0
307,436
0
L
Nike
9,932
709
19
1
0
265,573
1
W
Raijin
10,463
747
43
3
0
258,729
0
L
Chernobog
8,956
640
48
3
0
199,079
0
W
Chaac
12,165
869
31
2
0
310,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role