Player Matchup

Anhur
Anhur
ABeeseChurger
Anhur
Level 75
God Stats
3W - 5L
1,493 SR
Queue Stats
115W - 110L
1,498 Elo+
Party 1
Nike
Nike
Fatal_Septations
Nike
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 93L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
KingShaman
Gilgamesh
Level 41
God Stats
7W - 7L
1,555 SR
Queue Stats
68W - 60L
1,491 Elo+
Party 1
Neith
Neith
Whimzi--
Neith
Level 142
God Stats
2W - 2L
1,615 SR
Queue Stats
127W - 139L
1,492 Elo+
Party 1
Thoth
Thoth
joeyb948
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 150L
1,509 Elo+
Party 1
Team Averages
Level 97
1,532 SR
1,499 Elo+

VS

Team Averages
Level 133
1,458 SR
1,550 Elo+
Atlas
Atlas
ChillyKiller69
Atlas
Level 126
God Stats
1W - 0L
1,314 SR
Queue Stats
23W - 15L
1,582 Elo+
Solo
Bakasura
Bakasura
Im a girl 9483
Bakasura
Level 129
God Stats
3W - 1L
1,666 SR
Queue Stats
36W - 35L
1,506 Elo+
Solo
Kukulkan
Kukulkan
LIFT DZ NTZ
Kukulkan
Level 209
God Stats
5W - 11L
1,456 SR
Queue Stats
415W - 373L
1,554 Elo+
Solo
Neith
Neith
Unvincibleshadow
Neith
Level 47
God Stats
13W - 6L
1,690 SR
Queue Stats
74W - 54L
1,564 Elo+
Solo
Vamana
Vamana
rbchris2934
Vamana
Level 156
God Stats
2W - 5L
1,164 SR
Queue Stats
171W - 160L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,908
493
6,448
13,277
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 0
6,433
460
6,876
11,754
8,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
KingShaman
Gilgamesh
13
2 / 3 / 0
7,519
537
9,631
16,911
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Neith
Whimzi--
Neith
11
0 / 3 / 1
6,154
440
5,826
9,595
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
joeyb948
Thoth
10
0 / 4 / 0
5,922
423
2,371
7,468
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,177
513
6,364
11,451
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
12
3 / 1 / 4
7,145
510
5,027
12,887
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LIFT DZ NTZ
Kukulkan
14
3 / 0 / 3
8,223
587
7,550
6,167
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
3 / 0 / 3
8,144
582
8,513
7,133
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
14
2 / 2 / 1
8,791
628
10,456
13,968
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
4
3
L
0
0
0
0
W
Bakasura
3
1
4
5
L
Gilgamesh
KingShaman
Gilgamesh
2
3
0
0.67
W
Kukulkan
LIFT DZ NTZ
Kukulkan
3
0
3
4.5
W
3
0
3
4.5
L
Neith
Whimzi--
Neith
0
3
1
0.17
L
Thoth
joeyb948
Thoth
0
4
0
0
W
Vamana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
37,910
59,005
Taken
51,606
32,518
Mitigated
36,290
15,929
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
1,899
0
3,505
13,277
5,115
0
2,313
10,288
0
61,328
W
6,364
1,501
0
2,720
11,451
10,122
0
1,150
10,301
18,981
0
L
6,876
664
203
2,753
11,754
8,590
0
4,183
7,221
0
28,819
W
Bakasura
5,027
3,104
0
3,117
12,887
6,037
0
46
12,792
0
36,404
L
Gilgamesh
KingShaman
Gilgamesh
9,631
3,878
0
5,778
16,911
12,739
0
1,085
14,642
0
50,461
W
Kukulkan
LIFT DZ NTZ
Kukulkan
7,550
262
0
1,460
6,167
2,885
125
0
6,033
71,244
1,746
W
8,513
4,092
0
4,957
7,133
3,217
1,078
1,136
5,997
0
63,608
L
Neith
Whimzi--
Neith
5,826
1,292
0
3,315
9,595
3,668
0
4,760
4,505
0
49,698
L
Thoth
joeyb948
Thoth
2,371
144
0
375
7,468
2,406
0
1,330
6,068
30,711
126
W
Vamana
10,456
5,013
0
4,444
13,968
14,029
0
0
13,191
0
70,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
39,480
357
Minions Killed
443
0
Camps Cleared
0
1,428,901
Distance Traveled
1,329,428
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,908
493
97
7
0
276,721
0
W
Atlas
7,177
513
14
1
0
307,806
3
L
Nike
6,433
460
43
3
0
301,777
0
W
Bakasura
7,145
510
84
6
0
269,159
0
L
Gilgamesh
7,519
537
83
6
0
312,861
0
W
Kukulkan
8,223
587
128
9
0
259,309
2
W
Neith
8,144
582
100
7
0
261,083
0
L
Neith
6,154
440
72
5
0
257,625
4
L
Thoth
5,922
423
62
4
0
279,917
0
W
Vamana
8,791
628
117
8
0
232,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role