Player Matchup

Lancelot
Lancelot
Black_Dead115
Lancelot
Level 219
God Stats
0W - 2L
1,309 SR
Queue Stats
72W - 49L
1,580 Elo+
Solo
Sylvanus
Sylvanus
DarkBlizzardESP
Sylvanus
Level 158
God Stats
6W - 3L
1,779 SR
Queue Stats
142W - 108L
1,558 Elo+
Party 3
Pele
Pele
DerSuperUnicorn
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,814 Elo+
Party 4
Janus
Janus
TheNightDragon66
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,857 Elo+
Party 4
Martichoras
Martichoras
adrigil
Martichoras
Level 143
God Stats
2W - 3L
1,403 SR
Queue Stats
74W - 52L
1,594 Elo+
Party 3
Team Averages
Level 152
1,498 SR
1,681 Elo+

VS

Team Averages
Level 144
1,614 SR
1,536 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Avilio
Anhur
Level 158
God Stats
3W - 1L
1,794 SR
Queue Stats
16W - 16L
1,530 Elo+
Party 1
Merlin
Merlin
BUITO
Merlin
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
73W - 57L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
Sixty9xi
Kuzenbo
Level 158
God Stats
5W - 3L
1,568 SR
Queue Stats
22W - 25L
1,550 Elo+
Party 1
Tyr
Tyr
albertovaldayo
Tyr
Level 127
God Stats
10W - 10L
1,492 SR
Queue Stats
137W - 137L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Black_Dead115
Lancelot
14
2 / 2 / 0
8,051
619
12,689
14,565
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
11
1 / 3 / 0
5,922
456
4,548
8,272
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
6,673
513
3,187
10,097
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 2
6,960
535
3,974
7,933
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
adrigil
Martichoras
11
0 / 3 / 1
6,322
486
4,800
9,595
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 0 / 0
8,302
639
5,656
10,193
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

Anhur
Avilio
Anhur
13
0 / 1 / 3
7,357
566
5,927
6,813
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
BUITO
Merlin
13
2 / 2 / 4
7,756
597
9,004
7,138
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Sixty9xi
Kuzenbo
11
1 / 1 / 7
7,156
550
5,697
13,688
13,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 3
7,661
589
7,090
16,392
13,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
12
12
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
0
9
W
Anhur
Avilio
Anhur
0
1
3
1.5
W
Merlin
BUITO
Merlin
2
2
4
2
L
Lancelot
Black_Dead115
Lancelot
2
2
0
1
L
Sylvanus
1
3
0
0.33
L
1
1
0
1
W
Kuzenbo
Sixty9xi
Kuzenbo
1
1
7
4.5
L
1
3
2
0.67
L
Martichoras
adrigil
Martichoras
0
3
1
0.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
33,374
50,462
Taken
54,224
27,961
Mitigated
36,863
10,167
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,656
3,375
0
500
10,193
4,599
24
1,458
8,652
0
58,159
W
Anhur
Avilio
Anhur
5,927
3,463
0
3,485
6,813
2,526
861
684
5,961
0
65,139
W
Merlin
BUITO
Merlin
9,004
325
0
500
7,138
2,570
39
2,225
4,831
60,206
777
L
Lancelot
Black_Dead115
Lancelot
12,689
1,464
0
4,014
14,565
11,589
0
2,082
12,483
0
69,517
L
Sylvanus
4,548
830
479
2,466
8,272
5,339
0
3,507
4,765
19,557
502
L
3,187
259
0
1,494
10,097
4,438
0
1,046
9,051
0
70,504
W
Kuzenbo
Sixty9xi
Kuzenbo
5,697
2,192
0
2,221
13,688
13,314
39
3,014
10,119
23,636
5,197
L
3,974
334
0
595
7,933
3,117
0
5,340
2,593
47,294
0
L
Martichoras
adrigil
Martichoras
4,800
1,249
0
1,119
9,595
3,478
0
2,181
7,414
0
57,860
W
7,090
596
0
8,946
16,392
13,854
0
182
15,114
0
60,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
38,232
457
Minions Killed
431
0
Camps Cleared
0
1,320,107
Distance Traveled
1,466,722
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,302
639
89
7
0
357,865
0
W
Anhur
7,357
566
103
8
0
249,879
0
W
Merlin
7,756
597
100
8
0
268,039
2
L
Lancelot
8,051
619
119
9
0
275,501
0
L
Sylvanus
5,922
456
44
3
0
260,505
1
L
Pele
6,673
513
117
9
0
297,926
2
W
Kuzenbo
7,156
550
36
3
0
303,754
1
L
Janus
6,960
535
86
7
0
259,582
7
L
Martichoras
6,322
486
91
7
0
226,593
0
W
Tyr
7,661
589
103
8
0
287,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role