Player Matchup

Raijin
Raijin
Andalooth
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,548 Elo+
Solo
Yemoja
Yemoja
Ghoztey
Yemoja
Level 104
God Stats
4W - 4L
1,548 SR
Queue Stats
114W - 111L
1,482 Elo+
Party 1
Thor
Thor
Ran_Tan_Plan005
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,417 Elo+
Solo
Discordia
Discordia
Snappleton
Discordia
Level 115
God Stats
1W - 3L
1,360 SR
Queue Stats
144W - 141L
1,499 Elo+
Party 1
Agni
Agni
Spartascod71
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,324 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,454 Elo+

VS

Team Averages
Level 110
1,547 SR
1,482 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Gandr
Baba Yaga
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,418 Elo+
Solo
Agni
Agni
Sabowar
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,475 Elo+
Solo
Aphrodite
Aphrodite
VortexNTRL
Aphrodite
Level 102
God Stats
1W - 1L
1,727 SR
Queue Stats
43W - 25L
1,548 Elo+
Solo
Danzaburou
Danzaburou
sascha3109
Danzaburou
Level 109
God Stats
4W - 2L
1,510 SR
Queue Stats
118W - 120L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andalooth
Raijin
16
1 / 6 / 6
8,781
627
14,946
14,276
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Ghoztey
Yemoja
17
1 / 2 / 6
8,534
610
6,196
13,258
11,273
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
3 / 3 / 5
9,131
652
17,197
16,030
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Snappleton
Discordia
18
5 / 4 / 4
10,144
725
21,018
12,416
6,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

1
0 / 1 / 0
3,592
257
0
582
74

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 3 / 13
10,527
752
12,870
24,145
37,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Gandr
Baba Yaga
16
3 / 2 / 8
10,091
721
6,873
10,082
4,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Sabowar
Agni
20
7 / 1 / 7
12,472
891
14,579
13,341
7,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
VortexNTRL
Aphrodite
18
3 / 1 / 12
10,779
770
6,069
14,298
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
sascha3109
Danzaburou
16
1 / 3 / 8
10,343
739
11,617
13,666
6,915
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
10
Kills
16
16
Deaths
10
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
13
2.83
L
Raijin
Andalooth
Raijin
1
6
6
0.67
W
Baba Yaga
Gandr
Baba Yaga
3
2
8
3.5
L
Yemoja
Ghoztey
Yemoja
1
2
6
2
L
3
3
5
1.83
W
Agni
Sabowar
Agni
7
1
7
10.5
L
Discordia
Snappleton
Discordia
5
4
4
1.75
L
0
1
0
0
W
Aphrodite
VortexNTRL
Aphrodite
3
1
12
9
W
Danzaburou
sascha3109
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
52,008
56,562
Taken
75,532
31,661
Mitigated
65,985
21,231
Healing
43,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,870
1,407
1,167
3,333
24,145
37,524
57
12,982
11,163
1,969
20,510
L
Raijin
Andalooth
Raijin
14,946
1,169
722
911
14,276
6,290
0
7,492
6,332
35,599
0
W
Baba Yaga
Gandr
Baba Yaga
6,873
250
967
3,472
10,082
4,491
2,002
6,024
4,058
13,229
622
L
Yemoja
Ghoztey
Yemoja
6,196
933
10,921
3,089
13,258
11,273
0
7,618
5,356
9,682
0
L
17,197
613
863
2,565
16,030
7,978
0
7,238
8,364
0
27,894
W
Agni
Sabowar
Agni
14,579
889
1,451
3,133
13,341
7,968
1,970
5,960
7,381
33,471
0
L
Discordia
Snappleton
Discordia
21,018
1,151
1,328
832
12,416
6,046
0
5,861
5,909
41,022
0
L
0
0
0
0
582
74
0
328
197
0
0
W
Aphrodite
VortexNTRL
Aphrodite
6,069
671
15,302
10,167
14,298
9,087
774
8,469
5,829
23,123
1,193
W
Danzaburou
sascha3109
Danzaburou
11,617
4,377
1,095
3,274
13,666
6,915
2,120
8,725
4,941
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
54,212
119
Minions Killed
155
0
Camps Cleared
0
975,871
Distance Traveled
1,350,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,527
752
18
1
0
316,989
0
L
Raijin
8,781
627
30
2
0
238,210
0
W
Baba Yaga
10,091
721
3
0
0
227,648
0
L
Yemoja
8,534
610
7
1
0
249,304
0
L
Thor
9,131
652
29
2
0
251,803
0
W
Agni
12,472
891
44
3
0
286,571
0
L
Discordia
10,144
725
53
4
0
236,554
0
L
Agni
3,592
257
0
0
0
0
0
W
Aphrodite
10,779
770
36
3
0
301,820
0
W
Danzaburou
10,343
739
54
4
0
217,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role