Player Matchup

Tiamat
Tiamat
Anriet
Tiamat
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Bmx1swere1ts4t
Jormungandr
Level 107
God Stats
1W - 2L
1,443 SR
Queue Stats
203W - 187L
1,521 Elo+
Solo
Ra
Ra
Fajita8089
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Tyr
Tyr
ILikeMaple
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Fenrir
Fenrir
jeydawgg
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,374 Elo+
Party 1
Team Averages
Level 62
1,445 SR
1,403 Elo+

VS

Team Averages
Level 73
1,508 SR
1,451 Elo+
Cernunnos
Cernunnos
CiskieFriskie
Cernunnos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,471 Elo+
Party 3
Martichoras
Martichoras
EddaShredda
Martichoras
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 3
Terra
Terra
Jeanette11
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,470 Elo+
Party 2
Tiamat
Tiamat
KylTer2
Tiamat
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 166L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
bigbadwoolfiena
Kumbhakarna
Level 66
God Stats
2W - 1L
1,542 SR
Queue Stats
47W - 56L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anriet
Tiamat
13
1 / 5 / 1
7,355
669
9,539
9,679
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
Bmx1swere1ts4t
Jormungandr
14
1 / 5 / 1
7,218
656
14,884
16,197
20,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 3
7,546
686
5,237
9,652
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 1
8,005
728
11,210
10,645
16,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
jeydawgg
Fenrir
13
1 / 5 / 3
7,414
674
8,635
11,712
7,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CiskieFriskie
Cernunnos
15
4 / 2 / 11
9,143
831
10,491
11,051
5,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
EddaShredda
Martichoras
17
9 / 1 / 9
10,473
952
15,657
13,314
8,024
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
16
2 / 2 / 18
10,089
917
7,810
18,143
17,946
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
KylTer2
Tiamat
16
5 / 1 / 12
9,750
886
11,056
11,146
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
bigbadwoolfiena
Kumbhakarna
16
4 / 1 / 14
9,262
842
5,564
17,604
18,259
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
7
Kills
24
24
Deaths
7
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anriet
Tiamat
1
5
1
0.3
L
Jormungandr
Bmx1swere1ts4t
Jormungandr
1
5
1
0.3
W
Cernunnos
CiskieFriskie
Cernunnos
4
2
11
4.75
W
Martichoras
EddaShredda
Martichoras
9
1
9
13.5
L
0
5
3
0.3
L
4
4
1
1.13
W
Terra
2
2
18
5.5
W
Tiamat
KylTer2
Tiamat
5
1
12
11
W
Kumbhakarna
bigbadwoolfiena
Kumbhakarna
4
1
14
11
L
Fenrir
jeydawgg
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
50,578
57,885
Taken
71,258
54,022
Mitigated
60,184
12,149
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anriet
Tiamat
9,539
288
388
1,606
9,679
6,156
0
5,069
4,610
13,522
0
L
Jormungandr
Bmx1swere1ts4t
Jormungandr
14,884
1,622
366
1,159
16,197
20,017
0
5,420
10,777
27,457
2,276
W
Cernunnos
CiskieFriskie
Cernunnos
10,491
4,103
1,485
2,493
11,051
5,981
2,888
5,876
5,107
0
23,741
W
Martichoras
EddaShredda
Martichoras
15,657
4,154
758
3,982
13,314
8,024
401
5,046
8,268
0
28,506
L
5,237
842
2,065
2,004
9,652
3,777
0
3,240
6,412
13,347
0
L
11,210
1,184
0
1,805
10,645
16,174
0
4,175
6,470
0
22,473
W
Terra
7,810
1,185
4,542
4,003
18,143
17,946
261
3,836
14,214
17,463
1,293
W
Tiamat
KylTer2
Tiamat
11,056
811
1,603
2,751
11,146
9,974
192
6,150
4,939
24,428
1,242
W
Kumbhakarna
bigbadwoolfiena
Kumbhakarna
5,564
488
4,108
4,964
17,604
18,259
411
6,258
11,346
11,225
0
L
Fenrir
jeydawgg
Fenrir
8,635
1,800
768
1,988
11,712
7,898
0
5,646
6,066
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
48,717
87
Minions Killed
130
0
Camps Cleared
0
1,018,131
Distance Traveled
1,119,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,355
669
9
1
0
205,123
0
L
Jormungandr
7,218
656
15
1
0
207,378
0
W
Cernunnos
9,143
831
24
2
0
211,869
0
W
Martichoras
10,473
952
32
3
0
213,200
0
L
Ra
7,546
686
26
2
0
157,315
0
L
Tyr
8,005
728
25
2
0
231,050
0
W
Terra
10,089
917
20
2
0
243,322
0
W
Tiamat
9,750
886
40
4
0
214,707
0
W
Kumbhakarna
9,262
842
14
1
0
236,862
0
L
Fenrir
7,414
674
12
1
0
217,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role