Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
RadostMooya
Ravana
Level 192
God Stats
2W - 0L
1,773 SR
Queue Stats
379W - 349L
1,576 Elo+
Party 3
Baba Yaga
Baba Yaga
Rapiidsx
Baba Yaga
Level 105
God Stats
9W - 3L
1,836 SR
Queue Stats
545W - 532L
1,435 Elo+
Party 1
Cupid
Cupid
VoidDB
Cupid
Level 69
God Stats
5W - 2L
1,667 SR
Queue Stats
459W - 460L
1,470 Elo+
Party 1
Ymir
Ymir
kavan00
Ymir
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 69L
1,433 Elo+
Party 1
Team Averages
Level 126
1,655 SR
1,483 Elo+

VS

Team Averages
Level 115
1,592 SR
1,500 Elo+
Agni
Agni
ElMoriuReturns
Agni
Level 107
God Stats
17W - 15L
1,592 SR
Queue Stats
180W - 211L
1,497 Elo+
Party 2
Fenrir
Fenrir
HeinzSeinEnkel
Fenrir
Level 68
God Stats
11W - 3L
1,956 SR
Queue Stats
61W - 52L
1,573 Elo+
Solo
Hercules
Hercules
Ohh_Kr4zZy-
Hercules
Level 127
God Stats
49W - 65L
1,468 SR
Queue Stats
262W - 283L
1,514 Elo+
Party 2
Apollo
Apollo
migui1580
Apollo
Level 119
God Stats
20W - 42L
1,290 SR
Queue Stats
105W - 151L
1,392 Elo+
Party 2
Awilix
Awilix
pirifootball
Awilix
Level 156
God Stats
18W - 11L
1,654 SR
Queue Stats
385W - 362L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 0 / 1
7,491
624
6,531
9,404
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
13
2 / 1 / 3
7,896
658
16,150
7,297
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Rapiidsx
Baba Yaga
11
2 / 1 / 1
6,071
506
6,595
9,813
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
VoidDB
Cupid
12
2 / 2 / 2
7,442
620
4,166
8,629
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
kavan00
Ymir
10
0 / 0 / 5
6,341
528
4,111
9,090
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,576
548
6,804
5,899
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 1
5,351
446
5,943
14,087
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Ohh_Kr4zZy-
Hercules
13
1 / 2 / 0
7,229
602
3,210
17,118
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
migui1580
Apollo
11
0 / 2 / 0
6,617
551
4,725
8,969
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
12
1 / 3 / 2
6,324
527
4,909
12,051
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
1
5.5
L
1
0
0
1
L
1
4
1
0.38
L
Hercules
Ohh_Kr4zZy-
Hercules
1
2
0
0.5
W
Ravana
2
1
3
3.5
W
Baba Yaga
Rapiidsx
Baba Yaga
2
1
1
2.5
W
Cupid
VoidDB
Cupid
2
2
2
1.5
W
Ymir
kavan00
Ymir
0
0
5
2.5
L
Apollo
migui1580
Apollo
0
2
0
0
L
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,553
Damage
25,591
44,233
Taken
58,124
22,688
Mitigated
29,845
19,031
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,531
1,734
0
4,532
9,404
3,568
0
1,265
7,975
0
67,901
L
6,804
530
0
1,250
5,899
2,011
0
2,391
3,222
53,339
0
L
5,943
1,688
0
3,724
14,087
6,336
0
5,182
8,419
0
26,170
L
Hercules
Ohh_Kr4zZy-
Hercules
3,210
1,002
0
7,790
17,118
14,117
0
0
15,933
0
54,692
W
Ravana
16,150
4,065
0
4,700
7,297
6,238
0
0
7,023
0
66,545
W
Baba Yaga
Rapiidsx
Baba Yaga
6,595
553
0
3,736
9,813
3,548
0
3,376
6,087
35,591
0
W
Cupid
VoidDB
Cupid
4,166
2,928
26
3,759
8,629
3,102
926
13
8,402
0
51,414
W
Ymir
kavan00
Ymir
4,111
1,369
0
2,278
9,090
6,232
0
2,150
6,780
27,910
3,296
L
Apollo
migui1580
Apollo
4,725
3,152
0
3,288
8,969
3,113
852
787
8,182
0
52,476
L
Awilix
4,909
1,857
0
4,800
12,051
4,268
0
1,127
10,636
0
45,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
32,097
397
Minions Killed
410
0
Camps Cleared
0
1,291,939
Distance Traveled
1,264,610
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,491
624
101
8
0
295,723
0
L
Agni
6,576
548
112
9
0
257,096
1
L
Fenrir
5,351
446
29
2
0
253,853
1
L
Hercules
7,229
602
112
9
0
230,299
2
W
Ravana
7,896
658
103
9
0
256,555
2
W
Baba Yaga
6,071
506
54
5
0
255,541
0
W
Cupid
7,442
620
92
8
0
247,235
0
W
Ymir
6,341
528
47
4
0
236,885
0
L
Apollo
6,617
551
80
7
0
229,804
0
L
Awilix
6,324
527
77
6
0
293,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role