Player Matchup

Ares
Ares
M3x1canShankS
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
STK x BULLDOZER
Ratatoskr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SxY DeLiMaN
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,509 Elo+
Party 1
Discordia
Discordia
Z06Adam
Discordia
Level 156
God Stats
1W - 0L
1,677 SR
Queue Stats
82W - 84L
1,476 Elo+
Solo
Surtr
Surtr
xNaldo06x
Surtr
Level 159
God Stats
3W - 3L
1,319 SR
Queue Stats
78W - 73L
1,517 Elo+
Solo
Team Averages
Level 144
1,499 SR
1,494 Elo+

VS

Team Averages
Level 117
1,521 SR
1,458 Elo+
Arachne
Arachne
EniigmaCM
Arachne
Level 129
God Stats
11W - 9L
1,601 SR
Queue Stats
162W - 158L
1,412 Elo+
Party 2
Cupid
Cupid
Faja Jigg
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,502 Elo+
Solo
Vamana
Vamana
drewpeanutss228
Vamana
Level 129
God Stats
15W - 17L
1,414 SR
Queue Stats
64W - 73L
1,474 Elo+
Solo
Ra
Ra
iBeatsOG
Ra
Level 129
God Stats
25W - 18L
1,589 SR
Queue Stats
239W - 229L
1,464 Elo+
Party 2
Janus
Janus
xAtOmIcXbOmBeRx
Janus
Level 69
God Stats
96W - 78L
1,503 SR
Queue Stats
149W - 138L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,188
919
9,055
13,631
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
STK x BULLDOZER
Ratatoskr
14
3 / 4 / 11
8,593
859
4,492
8,520
4,130
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SxY DeLiMaN
Cerberus
14
1 / 4 / 5
8,248
825
7,337
16,847
12,774
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Z06Adam
Discordia
15
4 / 2 / 13
8,556
856
12,450
7,008
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
xNaldo06x
Surtr
16
9 / 1 / 7
9,566
957
13,914
14,622
14,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EniigmaCM
Arachne
14
3 / 7 / 4
8,316
832
7,489
15,088
8,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Faja Jigg
Cupid
15
2 / 4 / 4
8,569
857
8,866
11,259
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
8,124
812
7,826
12,108
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 5
8,288
829
11,571
9,549
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
8,897
890
11,363
7,160
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
22
Kills
12
12
Deaths
22
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
EniigmaCM
Arachne
3
7
4
0.71
L
Cupid
Faja Jigg
Cupid
2
4
4
1
W
5
1
8
9
W
Ratatoskr
STK x BULLDOZER
Ratatoskr
3
4
11
2.13
W
Cerberus
SxY DeLiMaN
Cerberus
1
4
5
0.88
W
Discordia
Z06Adam
Discordia
4
2
13
5.25
L
2
4
1
0.63
L
2
3
5
1.5
L
3
4
2
1
W
Surtr
xNaldo06x
Surtr
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,248
Damage
47,115
60,628
Taken
55,164
51,528
Mitigated
26,168
12,160
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EniigmaCM
Arachne
7,489
5,595
0
2,892
15,088
8,045
14
5,434
9,316
0
16,455
L
Cupid
Faja Jigg
Cupid
8,866
4,818
128
3,853
11,259
4,489
0
6,674
4,199
0
29,926
W
9,055
328
400
2,689
13,631
16,686
55
4,881
8,191
16,056
1,432
W
Ratatoskr
STK x BULLDOZER
Ratatoskr
4,492
530
0
500
8,520
4,130
609
2,156
6,068
0
13,080
W
Cerberus
SxY DeLiMaN
Cerberus
7,337
369
556
3,712
16,847
12,774
300
6,038
10,299
28,862
1,675
W
Discordia
Z06Adam
Discordia
12,450
650
0
250
7,008
3,035
589
3,213
3,344
27,179
103
L
7,826
2,641
0
1,927
12,108
6,881
0
5,833
5,965
0
17,856
L
11,571
956
2,188
3,544
9,549
3,887
0
6,100
3,101
38,489
0
L
11,363
240
0
0
7,160
2,866
0
3,011
3,823
22,670
0
W
Surtr
xNaldo06x
Surtr
13,914
5,612
0
4,053
14,622
14,903
397
5,050
9,080
1,487
39,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
42,194
253
Minions Killed
200
0
Camps Cleared
0
969,585
Distance Traveled
1,014,697
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,316
832
18
2
0
208,348
0
L
Cupid
8,569
857
50
5
0
187,050
0
W
Ares
9,188
919
15
2
0
202,048
0
W
Ratatoskr
8,593
859
27
3
0
183,119
0
W
Cerberus
8,248
825
92
9
0
187,472
2
W
Discordia
8,556
856
51
5
0
190,050
0
L
Vamana
8,124
812
15
2
0
198,344
0
L
Ra
8,288
829
71
7
0
232,537
0
L
Janus
8,897
890
46
5
0
188,418
0
W
Surtr
9,566
957
68
7
0
206,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role