Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
MurokayBR
Skadi
Silver I
Level 172
God Stats
2W - 0L
1,668 SR
Queue Stats
75W - 69L
1,025 MMR
Party 1
Geb
Geb
Silver III
PrimodoPlay
Geb
Silver III
Level 186
God Stats
3W - 5L
1,393 SR
Queue Stats
298W - 307L
775 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 179
1,520 SR
1,100 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,428 SR
1,067 MMR
Odin
Odin
Gold III
Munch2thamax
Odin
Gold III
Level 149
God Stats
6W - 5L
1,553 SR
Queue Stats
161W - 179L
1,461 MMR
Party 2
Hel
Hel
Silver V
iDeuceX
Hel
Silver V
Level 129
God Stats
20W - 30L
1,406 SR
Queue Stats
151W - 210L
742 MMR
Party 2
Hou Yi
Hou Yi
Silver III
smurfer5000
Hou Yi
Silver III
Level 85
God Stats
5W - 9L
1,324 SR
Queue Stats
162W - 193L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 2
7,239
724
4,079
4,845
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
MurokayBR
Skadi
12
1 / 0 / 2
7,294
729
5,969
2,722
1,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 2
7,099
710
7,906
7,648
6,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesBacchusKuzenboBastetNe Zha

VS

Bans
CharonPoseidonCthulhuHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,137
614
3,758
10,385
9,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
10
0 / 3 / 0
5,948
595
3,217
7,119
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
0 / 0 / 0
6,099
610
2,015
5,401
1,821
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
L
0
0
0
0
W
Skadi
MurokayBR
Skadi
1
0
2
2
W
1
0
2
2
L
Hel
0
3
0
0
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
8,990
15,215
Taken
22,905
10,647
Mitigated
15,021
6,128
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,079
193
2,687
2,743
4,845
2,144
604
1,216
3,629
30,752
721
L
3,758
221
0
2,138
10,385
9,034
0
3,809
5,933
0
14,669
W
Skadi
MurokayBR
Skadi
5,969
2,323
0
698
2,722
1,710
1,920
624
2,070
349
22,169
W
7,906
245
0
0
7,648
6,793
182
1,305
6,291
12,968
1,235
L
Hel
3,217
38
1,611
2,595
7,119
4,166
0
3,672
2,959
18,950
0
L
Hou Yi
2,015
555
0
646
5,401
1,821
0
2,782
2,193
0
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
18,184
124
Minions Killed
83
0
Camps Cleared
0
572,365
Distance Traveled
561,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,239
724
72
7
0
199,084
0
L
Odin
6,137
614
12
1
0
210,320
0
W
Skadi
7,294
729
40
4
0
172,730
0
W
Geb
7,099
710
12
1
0
200,551
0
L
Hel
5,948
595
27
3
0
163,943
0
L
Hou Yi
6,099
610
44
4
0
187,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role