Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dr_Dripp1
Serqet
Level 109
God Stats
0W - 2L
1,349 SR
Queue Stats
103W - 93L
1,545 Elo+
Party 3
Hun Batz
Hun Batz
IMDUCE_55
Hun Batz
Level 50
God Stats
1W - 1L
1,702 SR
Queue Stats
103W - 112L
1,474 Elo+
Party 3
Team Averages
Level 119
1,510 SR
1,504 Elo+

VS

Team Averages
Level 108
1,491 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Blutengel626
Ratatoskr
Level 89
God Stats
3W - 1L
1,435 SR
Queue Stats
66W - 65L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
BraumOp
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,379 Elo+
Solo
Vulcan
Vulcan
CULLEN951
Vulcan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 93L
1,485 Elo+
Party 1
Zeus
Zeus
DemonStorm667
Zeus
Level 117
God Stats
3W - 0L
1,519 SR
Queue Stats
94W - 93L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 5 / 1
6,789
970
4,228
7,277
2,791
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
 
Fenrir
11
2 / 5 / 6
5,944
849
3,875
8,720
7,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odin
 
Odin
7
0 / 0 / 3
5,390
770
788
1,867
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Dr_Dripp1
Serqet
12
1 / 3 / 2
5,664
809
3,608
6,409
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
IMDUCE_55
Hun Batz
6
0 / 2 / 0
4,955
708
116
2,557
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 2 / 7
7,548
1,078
5,184
4,455
1,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
Blutengel626
Ratatoskr
10
1 / 3 / 5
6,670
953
1,562
6,337
3,007
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Zhong Kui
BraumOp
Zhong Kui
12
1 / 2 / 7
6,971
996
5,531
4,259
3,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
CULLEN951
Vulcan
15
7 / 0 / 7
8,576
1,225
7,513
4,265
1,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 3 / 8
7,213
1,030
3,474
4,502
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
15
15
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
1
1.1
L
Fenrir
 
Fenrir
2
5
6
1
L
Odin
 
Odin
0
0
3
1.5
W
Nu Wa
 
Nu Wa
5
2
7
4.25
W
Ratatoskr
Blutengel626
Ratatoskr
1
3
5
1.17
W
Zhong Kui
BraumOp
Zhong Kui
1
2
7
2.25
W
Vulcan
CULLEN951
Vulcan
7
0
7
10.5
W
1
3
8
1.67
L
Serqet
Dr_Dripp1
Serqet
1
3
2
0.67
L
Hun Batz
IMDUCE_55
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
23,264
26,830
Taken
23,818
15,725
Mitigated
11,193
3,240
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,228
102
28
96
7,277
2,791
0
5,656
1,621
14,384
389
L
Fenrir
 
Fenrir
3,875
576
322
830
8,720
7,321
0
6,857
1,863
0
6,111
L
Odin
 
Odin
788
211
542
523
1,867
1,507
0
1,338
529
0
2,088
W
Nu Wa
 
Nu Wa
5,184
1,912
417
464
4,455
1,485
1,426
864
3,312
11,265
255
W
Ratatoskr
Blutengel626
Ratatoskr
1,562
332
289
1,208
6,337
3,007
716
1,139
5,120
0
5,976
W
Zhong Kui
BraumOp
Zhong Kui
5,531
1,886
0
289
4,259
3,574
2,865
1,260
2,841
13,669
0
W
Vulcan
CULLEN951
Vulcan
7,513
4,775
775
1,019
4,265
1,869
1,356
340
3,801
22,434
459
W
3,474
619
0
500
4,502
1,258
931
372
3,758
11,400
0
L
Serqet
Dr_Dripp1
Serqet
3,608
156
0
777
6,409
3,018
0
5,242
1,167
0
6,647
L
Hun Batz
IMDUCE_55
Hun Batz
116
0
0
122
2,557
1,088
0
2,320
237
0
2,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
36,978
26
Minions Killed
73
0
Camps Cleared
0
379,722
Distance Traveled
632,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,789
970
18
3
0
101,084
0
L
Fenrir
5,944
849
2
0
0
94,775
0
L
Odin
5,390
770
2
0
0
39,987
0
W
Nu Wa
7,548
1,078
13
2
0
120,641
0
W
Ratatoskr
6,670
953
8
1
0
130,776
0
W
Zhong Kui
6,971
996
14
2
0
108,404
0
W
Vulcan
8,576
1,225
25
4
0
140,052
0
W
Zeus
7,213
1,030
13
2
0
132,790
0
L
Serqet
5,664
809
1
0
0
98,181
0
L
Hun Batz
4,955
708
3
0
0
45,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role